{"id":153961,"date":"2025-09-20T03:40:28","date_gmt":"2025-09-20T03:40:28","guid":{"rendered":"https:\/\/www.vg247.com\/?p=784979"},"modified":"2025-09-20T03:40:28","modified_gmt":"2025-09-20T03:40:28","slug":"sea-of-thieves-is-the-ultimate-proof-that-subscription-services-like-xbox-game-pass-are-a-winner","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sea-of-thieves-is-the-ultimate-proof-that-subscription-services-like-xbox-game-pass-are-a-winner\/","title":{"rendered":"Sea of Thieves is the ultimate proof that subscription services like Xbox Game Pass are a winner"},"content":{"rendered":"<p>For an ever-improving service game like Sea of Thieves, Game Pass seems like where it&rsquo;s always belonged. <span id=\"more-784979\"><\/span><\/p>\n<p>When <strong>Sea of Thieves<\/strong> first released, I liked it well enough &ndash; but I also thought it was probably going to end up struggling. It had strong ideas, and a whole lot of developer Rare&rsquo;s trademark heart, but it also just didn&rsquo;t seem like&hellip; enough. It felt like it was destined to be another one of those service-like games that&rsquo;d be <em>good<\/em>, but ultimately sink, unable to hold player interest.<\/p>\n<\/p>\n<p>That was what happened to me. After some riotous fun online, I fell off Sea of Thieves. Until, years later, I returned &ndash; and that return is further proof that this sort of game can thrive and be given a thrilling new lease of life by services like Xbox Game Pass.<\/p>\n<p>To be fair, Rare itself has downplayed the role of Game Pass in Sea of Thieves&rsquo; enduring success. A few months after its 2018 launch, Sea of Thieves&rsquo; producer <a href=\"https:\/\/www.usgamer.net\/articles\/rare-sea-of-thieves-xbox-game-pass-streaming-mixer-e3-2018\" target=\"_blank\" rel=\"noopener\">said that the number one factor in its success<\/a> was it being taken up by streamers and content creators. And it&rsquo;s true that with its emergent, non-scripted, anything-can-happen seafaring jaunts, Sea of Thieves is a perfect fodder for streaming. But for me, as the game approaches its third birthday, Game Pass feels critical to its continued relevance and success<\/p>\n<p>There&rsquo;s a logic to this. I played plenty of Sea of Thieves at launch, but in the end meandered off before I reached the game&rsquo;s juiciest content. It was a fun experience, but also undeniably short-lived. But the nature of this title &ndash; online multiplayer focused, open-world, emergent, and in receipt of constant updates &ndash; means that it&rsquo;s perfectly suited for a subscription where you can dip in and out guilt-free. With a full-blown game purchase, you always feel like you want to get that $50, $60, or in the new generation $70 experience the first time you play it, just in case you then don&rsquo;t ever replay. <\/p>\n<p>That&rsquo;s often where games with a live angle end up hitting trouble for me. Square Enix&rsquo;s Marvel Avengers game was a decent, fun single-player experience, but I felt like that solo journey suffered in service of rolling multiplayer ambitions. That&rsquo;s another game that I wouldn&rsquo;t necessarily recommend at $70, but that&rsquo;d become extremely attractive as part of a subscription. In the recent Bethesda purchase, Elder Scrolls Online seems like it&rsquo;ll also slot into this same category.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/sea-of-thieves-is-the-ultimate-proof-that-subscription-services-like-xbox-game-pass-are-a-winner.jpg\" alt=\"\" width=\"3840\" height=\"2160\" class=\"alignnone size-full wp-image-784980\"><\/p>\n<p>In Game Pass, I didn&rsquo;t feel burned by the initial offering Sea of Thieves put forth. I played it, had what I&rsquo;d describe as a fun little dabble across its oceans and islands, then forgot about it. I didn&rsquo;t feel the pressure to squeeze it dry of content to get my money&rsquo;s worth, which helped to hide some of its earlier deficiencies. Many months later, scanning through available games on Game Pass, I decided to drop in again. It had improved with a variety of expansions, and had a bunch of cool new cosmetics. When the new Xbox consoles arrived, I once again dropped in to experience the new-gen updates and <a href=\"https:\/\/www.vg247.com\/2021\/01\/26\/sea-of-thieves-season-one\/\">new ongoing seasonal events<\/a>. <\/p>\n<p>This time, I dragged friends with me. These were people who&rsquo;d skipped it at launch based on the media and social buzz; people who didn&rsquo;t have Game Pass in those earlier, more limited days of the service. But now, they could happily give Sea of Thieves a go risk-free as Game Pass converts. Perhaps inevitably, several of them fell in love with it. It also became a perfect example of Xbox&rsquo;s cross-platform strategy, with my group of pirates split across console, PC, and <a href=\"https:\/\/www.vg247.com\/2020\/09\/25\/xbox-game-pass-phone-mobile-razer-kishi\/\">even cloud play<\/a>. By existing inside a subscription like this, promising service and online driven games have a stronger opportunity to grow, away from some of that &lsquo;thrive or die&rsquo; pressure that so often crushes titles in this space. <\/p>\n<p>Anyway, in the year 2021, as it nears its third birthday, Sea of Thieves is more brilliant and seemingly more successful than it&rsquo;s ever been. It might be the best Game Pass game &ndash; but perhaps not in the way you think. Even in Rare&rsquo;s catalogue there are better individual games in Game Pass (Viva Pinata and Perfect Dark are in Game Pass, for god&rsquo;s sake), but none quite fits the service like Sea of Thieves. The style of the game and the way it&rsquo;s built just slots perfectly into the sort of less-committed play a subscription service unlocks &ndash; and as it enters its fourth year, it just keeps getting better. <\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\/2021\/03\/15\/sea-thieves-best-xbox-game-pass-title\/\">Sea of Thieves is the ultimate proof that subscription services like Xbox Game Pass are a winner<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\">VG247<\/a>.<\/p>\n<p> <a href=\"https:\/\/www.vg247.com\/2021\/03\/15\/sea-thieves-best-xbox-game-pass-title\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For an ever-improving service game like Sea of Thieves, Game Pass seems like where it&rsquo;s always belonged. When Sea of Thieves first released, I liked it well enough &ndash; but I also thought it was probably going to end up struggling. It had strong ideas, and a whole lot of developer Rare&rsquo;s trademark heart, but it also just didn&rsquo;t seem like&hellip; enough. It felt like it was destined to be another one of those service-like games that&rsquo;d be good, but ultimately sink, unable to hold player interest. That was what happened to me. After some riotous fun online, I fell off Sea of Thieves. Until, years later, I returned &ndash; and that return is further proof that this sort of game can thrive and be&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/sea-of-thieves-is-the-ultimate-proof-that-subscription-services-like-xbox-game-pass-are-a-winner\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":153962,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[23,130,47,104,79,467,262,134,93,59,155,865,866,54,62,56,99,459,3021,60,139,110,111,101,112,113],"class_list":["post-153961","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action","tag-adventure","tag-blockbuster","tag-esrb-teen","tag-fantasy","tag-feature","tag-featured-story","tag-microsoft","tag-multiplayer","tag-pc","tag-pegi-16","tag-rare","tag-sea-of-thieves","tag-single-player","tag-top-story","tag-videos","tag-xbox","tag-xbox-game-pass-uitimate","tag-xbox-games-pass","tag-xbox-one","tag-xbox-one-x","tag-xbox-series-s","tag-xbox-series-x","tag-xboxone","tag-xboxseriess","tag-xboxseriesx"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sea of Thieves is the ultimate proof that subscription services like Xbox Game Pass are a winner | Arcader News<\/title>\n<meta name=\"description\" content=\"For an ever-improving service game like Sea of Thieves, Game Pass seems like where it&rsquo;s always belonged. When Sea of Thieves first released, I liked\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/sea-of-thieves-is-the-ultimate-proof-that-subscription-services-like-xbox-game-pass-are-a-winner\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Sea of Thieves is the ultimate proof that subscription services like Xbox Game Pass are a winner | Arcader News\" \/>\n<meta property=\"og:description\" content=\"For an ever-improving service game like Sea of Thieves, Game Pass seems like where it&rsquo;s always belonged. 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