{"id":1533957,"date":"2026-03-23T11:54:34","date_gmt":"2026-03-23T11:54:34","guid":{"rendered":"https:\/\/www.eurogamer.net\/final-fantasy-release-cadence-failing-to-entice-enough-new-fans-says-yoshi-p"},"modified":"2026-03-23T11:54:34","modified_gmt":"2026-03-23T11:54:34","slug":"younger-fans-are-finding-it-hard-to-connect-with-final-fantasy-because-of-long-release-intervals-says-ff14-director","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/younger-fans-are-finding-it-hard-to-connect-with-final-fantasy-because-of-long-release-intervals-says-ff14-director\/","title":{"rendered":"Younger fans are finding it hard to connect with Final Fantasy because of long &#8220;release intervals&#8221;, says FF14 director"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/younger-fans-are-finding-it-hard-to-connect-with-final-fantasy-because-of-long-release-intervals-says-ff14-director.jpg\" \/> <\/p>\n<p>A <a href=\"https:\/\/www.eurogamer.net\/final-fantasy-16-successfully-expanded-the-series-audience-says-dlc-director\">common conversation<\/a> in recent years, especially among the old guard, has been how legacy video game franchises are struggling to get younger players to care in the long run. Even some of the developers behind renowned series are starting to worry, and the latest to chime in is <a href=\"https:\/\/www.eurogamer.net\/games\/final-fantasy-xiv-a-realm-reborn\">Final Fantasy 14<\/a>&#8216;s Naoki &#8220;Yoshi-P&#8221; Yoshida, who is &#8220;sorry to say&#8221; that many incoming players to the esteemed RPG series may be immpacted by long development cycles..<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/final-fantasy-release-cadence-failing-to-entice-enough-new-fans-says-yoshi-p\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/final-fantasy-release-cadence-failing-to-entice-enough-new-fans-says-yoshi-p\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A common conversation in recent years, especially among the old guard, has been how legacy video game franchises are struggling to get younger players to care in the long run. Even some of the developers behind renowned series are starting to worry, and the latest to chime in is Final Fantasy 14&#8216;s Naoki &#8220;Yoshi-P&#8221; Yoshida, who is &#8220;sorry to say&#8221; that many incoming players to the esteemed RPG series may be immpacted by long development cycles.. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1533958,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,2461,410,135,199,8711,8673,59,44,45,34,54,268,516,3987,4616],"class_list":["post-1533957","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-final-fantasy-xiv-online","tag-mac","tag-mmo","tag-mmorpg","tag-multiplayer-competitive","tag-multiplayer-cooperative","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-single-player","tag-square-enix","tag-strategy","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Younger fans are finding it hard to connect with Final Fantasy because of long &quot;release intervals&quot;, says FF14 director | Arcader 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