{"id":1531263,"date":"2026-03-19T22:00:00","date_gmt":"2026-03-19T22:00:00","guid":{"rendered":"http:\/\/DcinWVgjXpQZfdWrxmPBWn"},"modified":"2026-03-19T22:00:00","modified_gmt":"2026-03-19T22:00:00","slug":"crimson-desert-has-the-most-diabolical-lock-and-key-system-ive-ever-seen","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/crimson-desert-has-the-most-diabolical-lock-and-key-system-ive-ever-seen\/","title":{"rendered":"Crimson Desert has the most diabolical lock and key system I&#8217;ve ever seen"},"content":{"rendered":"<article>\n<p>As a guide writer, I love it when a game has lots of locked doors. It&#8217;s fun tracking down <a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-key-locations\" target=\"_blank\">keys<\/a>, cracking them open, and discovering what treasures are being kept within\u2014or at least it is to me. <a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-guide\" target=\"_blank\"><u>Crimson Desert<\/u><\/a> has some really great puzzles, whether you&#8217;re out exploring the world, or trying to crack open a safe like the <a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-hernand-castle-strongbox-solution\" target=\"_blank\">Hernand Castle Strongbox<\/a>. One thing I don&#8217;t like, though: the way Crimson Desert uses its keys.<\/p>\n<p>There are many, many locked doors on the continent of Pywel, and rather than having a key for each individual one, you can get generic &#8216;key&#8217; items which you can use with <em>any<\/em> locked door, except named ones that are sometimes part of quests. That&#8217;s all fine and dandy. However, simply <em>walking<\/em> into a door will consume said key and unlock it. <\/p>\n<div class=\"jwplayer__widthsetter\">\n<div class=\"jwplayer__wrapper\">\n<div id=\"futr_botr_q9LN3O3t_NJExfM5n_div\" class=\"future__jwplayer\" data-player-id=\"NJExfM5n\" data-playlist-id=\"q9LN3O3t\">\n<div id=\"botr_q9LN3O3t_NJExfM5n_div\"><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p>Bear in mind, there&#8217;s no way to tell whether a door is locked or not in Crimson Desert without first walking into it. &#8220;No **cking way&#8221; is how I reacted when I first realised this, before proceeding to reload a save and try it on a controller to check it wasn&#8217;t a control scheme issue\u2014you&#8217;ll run into this a lot in Crimson Desert, especially on mouse and keyboard. <\/p>\n<p>It wasn&#8217;t. There&#8217;s no way to tell if a door is unlocked before pushing it, and pushing it uses any key item you have if it <em>is <\/em>locked. It&#8217;s also super sensitive. On at least two occasions I was walking down a corridor as Kliff, tilted to the side very slightly, and veered off course to unlock a door into some random pantry. Thanks buddy.<\/p>\n<p>As far as I can tell, with almost 50 hours in the game as I write this, there isn&#8217;t any item storage in the game that isn&#8217;t on your person, either, so it&#8217;s not like you can stow the key items somewhere else, find a door you want to unlock, and then bring one along. You can&#8217;t store them on your horse either. It kind of makes sense when a portion of Crimson Desert&#8217;s quests are about doing favors for townsfolk, which gets you more inventory space.<\/p>\n<p>You could just discard the keys on the floor somewhere, though I can&#8217;t guarantee they&#8217;d stay in the same place, and it&#8217;d be a big trek to get them each time. It&#8217;s also not that keys are super rare\u2014you can buy a few in each town and loot them randomly from bandits. It&#8217;s more that when you actually <em>need<\/em> a key, you don&#8217;t have any left because you used them on random doors into sheds and storerooms when you were simply exploring.<\/p>\n<p>It&#8217;s hard to believe such a system is intentional, but\u2026 maybe it is? Crimson Desert is full of Dragon&#8217;s Dogma 2-esque abrasive systems and mechanics, so maybe Pearl Abyss just thought it would be fun to make every door a gamble. This is a game about a gruff Scotsman who has to blank-facedly stare at bread in a store to &#8220;learn&#8221; what it is, after all. If this system is intentional, it&#8217;s perhaps the most rage-inducing tongue-in-cheek mechanic I&#8217;ve ever seen.<\/p>\n<div class=\"product\"><a data-dimension112=\"b2009e9a-9a32-4456-a504-a87086d5bd00\" data-action=\"Deal Block\" data-label=\"Crimson Desert characters\" data-dimension48=\"Crimson Desert characters\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1440px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"GW8zpPLQM7BLz8EojubqoZ\" name=\"crimson-desert-boxout-1\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/crimson-desert-has-the-most-diabolical-lock-and-key-system-ive-ever-seen.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1440\" height=\"1440\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-characters-unlock\" target=\"_blank\" data-dimension112=\"b2009e9a-9a32-4456-a504-a87086d5bd00\" data-action=\"Deal Block\" data-label=\"Crimson Desert characters\" data-dimension48=\"Crimson Desert characters\" data-dimension25=\"\"><strong>Crimson Desert characters<\/strong>:<\/a> Unlock each<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-respec-faded-abyss-artifacts\" target=\"_blank\"><strong>Crimson Desert respec<\/strong><\/a>: Swap your skills<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-steal-items\" target=\"_blank\"><strong>How to steal in Crimson Desert<\/strong><\/a>: Pilfer some loot<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-pets-how-to-get\" target=\"_blank\"><strong>How to get pets in Crimson Desert<\/strong><\/a>: Furry friends<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-tame-horse-skills-level\" target=\"_blank\"><strong>How to tame horses in Crimson Desert<\/strong><\/a>: Mount up<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-fast-travel-mysterious-energy-abyss-nexus\" target=\"_blank\"><strong>How to fast travel in Crimson Desert<\/strong><\/a>: Going places<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/crimson-desert-locked-doors\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As a guide writer, I love it when a game has lots of locked doors. It&#8217;s fun tracking down keys, cracking them open, and discovering what treasures are being kept within\u2014or at least it is to me. Crimson Desert has some really great puzzles, whether you&#8217;re out exploring the world, or trying to crack open a safe like the Hernand Castle Strongbox. One thing I don&#8217;t like, though: the way Crimson Desert uses its keys. There are many, many locked doors on the continent of Pywel, and rather than having a key for each individual one, you can get generic &#8216;key&#8217; items which you can use with any locked door, except named ones that are sometimes part of quests. That&#8217;s all fine and dandy. However,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/crimson-desert-has-the-most-diabolical-lock-and-key-system-ive-ever-seen\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1531264,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-1531263","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Crimson Desert has the most diabolical lock and key system I&#039;ve ever seen | Arcader News<\/title>\n<meta name=\"description\" content=\"As a guide writer, I love it when a game has lots of locked doors. 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