{"id":1528422,"date":"2026-03-17T01:44:33","date_gmt":"2026-03-17T01:44:33","guid":{"rendered":"http:\/\/7degNWurgwSUY7QgmtYTTe"},"modified":"2026-03-17T01:44:33","modified_gmt":"2026-03-17T01:44:33","slug":"insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc\/","title":{"rendered":"&#8216;Insanely punishing&#8217; survival game Atlas is being distilled &#8216;into a more accessible form&#8217; for Ark: Survival Ascended&#8217;s new DLC"},"content":{"rendered":"<article>\n<p>Last week I sat down with Studio Wildcard co-founders Jeremy Stieglitz and Jesse Rapczak, mostly <a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/vin-diesels-character-in-ark-2-was-originally-written-as-a-nerd-yeah-that-aint-gonna-work\/\">to grill them about Vin Diesel<\/a> but also to talk about what&#8217;s happening with Ark: Survival Ascended these days. I was surprised when Stieglitz started talking not about dinosaurs but pirates, bringing up another game Studio Wildcard had developed: Atlas.<\/p>\n<p>Remember <a href=\"https:\/\/store.steampowered.com\/app\/834910\/ATLAS\/\">Atlas<\/a>? The open world pirate survival game was put to sea in December 2018 but had a rough launch, including performance and stability problems that led to heaps of negative reviews. It&#8217;s still out there: you can buy it and play it, but unlike Ark: Survival Evolved, Atlas never recovered from its shaky start.<\/p>\n<p>&#8220;It didn&#8217;t really work out for us, because it had some insane tech, some crazy cool ideas, but as a game loop, it had a lot of problems,&#8221; Stieglitz said. &#8220;Atlas is, like, crazy cool tech, but a lot of game design lessons about what not to do.&#8221;<\/p>\n<p>Atlas took place in a huge, networked ocean world of stitched-together servers so players could sail from server to server as they battled each other and collected resources. It was a labor intensive game: logs from felled trees could only be carried one at a time, ships were built plank by plank, and defeat meant you basically had to start all over again.<\/p>\n<p>&#8220;All these things sound very interesting in theory, but you put them all together, and what&#8217;s the result? A game that&#8217;s insanely punishing, and if you make one wrong turn you&#8217;ve just lost 50 hours of progress,&#8221; Stieglitz said. &#8220;But what I did like about it was, I liked the sailing. I liked the water. I liked the physicality of the ships. Those things were satisfying.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:53.49%;\"><img loading=\"lazy\" decoding=\"async\" id=\"BmsgDXNYcJTMjwkwkWwN3a\" name=\"tof1\" alt=\"A pirate ship on an ocean in a work-in-progress screenshot from Ark: Survival Ascended\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3840\" height=\"2054\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\">Prototype ocean screenshot from Tides of Fortune <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Snail Games)<\/span><\/figcaption><\/figure>\n<p>That&#8217;s why some parts of Atlas, at least in spirit, are being salvaged for Ark: Survival Ascended&#8217;s upcoming Tides of Fortune DLC. This summer, Ark players will be able to build huge pirate ships and sail across simulated ocean physics in search of adventure.<\/p>\n<p>&#8220;Ark&#8217;s water is famously flat and uninteresting, and having network simulated ocean physics is cool,&#8221; Jesse Rapczak said. &#8220;Not just for this, but also for modders and the general capability of the engine.&#8221; <\/p>\n<p>&#8220;We know how to work the water systems. We know how to work the physics systems, the networking systems to pull that off,&#8221; Stieglitz said. &#8220;It builds on our expertise with those mechanics from Atlas, and we hope to distill it into a more accessible form than Atlas ever had.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:53.48%;\"><img loading=\"lazy\" decoding=\"async\" id=\"fZgEjX9TLJehQWiEtSpHCZ\" name=\"tof3\" alt=\"A pirate ship on an ocean in a work-in-progress screenshot from Ark: Survival Ascended\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1369\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\">Prototype ocean screenshot from Tides of Fortune <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Snail Games)<\/span><\/figcaption><\/figure>\n<p>They showed me some video\u2014which I unfortunately can&#8217;t show to you because it&#8217;s a work in progress. But it looked pretty brilliant: the ocean isn&#8217;t as glorious to behold as in a game like Sea of Thieves, but it&#8217;s a major improvement over Ark&#8217;s current water, sporting realistic looking waves, foamy wakes, and sunlight scattering off the rippled surface. <\/p>\n<p>The ship in the video, and in the images on this page, is an asset from Atlas, so I haven&#8217;t seen what your real ships will look like yet, but getting and maintaining those ships in Tides of Fortune will be easier than it was in Atlas, and crafting a replacement if it&#8217;s sunk won&#8217;t be a long, labor-intensive process.<\/p>\n<p>&#8220;There&#8217;ll still be a lot of customization. You&#8217;ll be able to put attachments on, and cannons where you want, and build all kinds of other regular structures on it.&#8221; Stieglitz said. And, of course, you&#8217;ll be able to bring your dinosaurs on your ship. You may become a pirate, but it&#8217;s still gonna be Ark.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last week I sat down with Studio Wildcard co-founders Jeremy Stieglitz and Jesse Rapczak, mostly to grill them about Vin Diesel but also to talk about what&#8217;s happening with Ark: Survival Ascended these days. I was surprised when Stieglitz started talking not about dinosaurs but pirates, bringing up another game Studio Wildcard had developed: Atlas. Remember Atlas? The open world pirate survival game was put to sea in December 2018 but had a rough launch, including performance and stability problems that led to heaps of negative reviews. It&#8217;s still out there: you can buy it and play it, but unlike Ark: Survival Evolved, Atlas never recovered from its shaky start. &#8220;It didn&#8217;t really work out for us, because it had some insane tech, some crazy&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/insanely-punishing-survival-game-atlas-is-being-distilled-into-a-more-accessible-form-for-ark-survival-ascendeds-new-dlc\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1528423,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1528422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;Insanely punishing&#039; 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