{"id":1525702,"date":"2026-03-13T23:14:03","date_gmt":"2026-03-13T23:14:03","guid":{"rendered":"http:\/\/aSfNu6NN6kSzjJgZEMtjGE"},"modified":"2026-03-13T23:14:03","modified_gmt":"2026-03-13T23:14:03","slug":"marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\/","title":{"rendered":"Marathon&#8217;s murderous audio change was an &#8216;overcorrection,&#8217; Bungie admits, promises to pull it back in an upcoming update"},"content":{"rendered":"<article>\n<p>PC Gamer&#8217;s Morgan Park <a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-got-deadlier-overnight-and-some-think-yesterdays-sound-change-is-the-culprit\/\">had a rough night in Marathon<\/a> a couple days ago. He initially attributed it to a run of bad luck\u2014everyone has an off night now and then, after all\u2014but noticed a lot of other people having similar struggles, many of whom pointed the finger at something else: <em>noise<\/em>.<\/p>\n<p>Silence is golden in Marathon. Simply put, the more noise you make, the more likely you are to attract trouble and catch a bullet. And it turns out the Marathon update that rolled out earlier this week made a change on that front, noted in an unremarkable line stuff midway down the patch notes: <em>Increased the range gunfire and explosions can be heard from.<\/em><\/p>\n<p>Not everyone appreciated the change, and when I say &#8220;not everyone&#8221; what I really mean is, almost no one. Some Marathon players wanted a little more emphasis <a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-server-slam-update-bungie-says-if-youre-not-getting-enough-pvp-action-maybe-youre-just-not-looking-for-fights-in-the-right-places\/\">on PvP action<\/a>, worrying that the game might turn into an <a href=\"https:\/\/www.pcgamer.com\/arc-raiders\/\">Arc Raiders<\/a>-style co-op friend fest (<a href=\"https:\/\/www.pcgamer.com\/games\/fps\/if-youre-hoping-to-make-friends-in-marathon-like-you-can-in-arc-raiders-expect-a-knife-in-the-back\/\">not Morgan<\/a>, though), but while making fights audible over a greater distance is bound to encourage conflict, the general consensus is that this change went too far: &#8220;You cannot get anything done now and like someone else said you essentially have to PvP, win the map, and then just run rampant until final exfil,&#8221; redditor <a href=\"https:\/\/www.reddit.com\/r\/Marathon\/comments\/1rrov6o\/comment\/oa1wmki\/\" target=\"_blank\">Electrical_Regret537<\/a> wrote of the change.<\/p>\n<p>In a message posted earlier today on Bluesky, Bungie acknowledged that it went a little too far with the audio adjustment.<\/p>\n<p>&#8220;We&#8217;ve seen your feedback about the increased range at which you can hear other players in combat and are closely monitoring how it affects your runs,&#8221; the Marathon dev team wrote. &#8220;We recognize that this was an overcorrection and will pull things back in a way that maintains your ability to hear each other&#8217;s actions, but not at a distance that feels excessive. We&#8217;re still aligning on how to ensure the best player experience, and will deploy changes in an upcoming update.&#8221;<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:kylvctgdfgeob4zxus7ix6vv\/app.bsky.feed.post\/3mgxl4ksfnt2g\" data-bluesky-cid=\"bafyreihvazxi24tzgfrd2rqzp77cnkntuajmz43ipg4hrqytizm5w3xnbq\">\n<p lang=\"en\">We recognize that this was an overcorrection and will pull things back in a way that maintains your ability to hear each other&#8217;s actions, but not at a distance that feels excessive. We&#8217;re still aligning on how to ensure the best player experience, and will deploy changes in an upcoming update.<\/p>\n<p>\u2014 @marathonteam.bungie.net (<a href=\"https:\/\/bsky.app\/profile\/did:plc:kylvctgdfgeob4zxus7ix6vv?ref_src=embed\">@marathonteam.bungie.net.bsky.social<\/a>) <a href=\"https:\/\/bsky.app\/profile\/marathonteam.bungie.net\/post\/3mgxl4ksfnt2g\">2026-03-13T22:06:31.790Z<\/a><\/p><\/blockquote>\n<p>In a separate <a href=\"https:\/\/bsky.app\/profile\/marathonteam.bungie.net\/post\/3mgxkazigrc2g\" target=\"_blank\">thread<\/a>, Bungie said the goal of the change was to give players &#8220;more info&#8221; about what&#8217;s happening out in the field, but acknowledged that &#8220;we overdid it a bit.&#8221; Once the audio adjustment is adjusted again, Bungie said it &#8220;should still give some of that benefit but at a distance that feels more comfortable and intuitive to everyone.&#8221;<\/p>\n<p>Bungie didn&#8217;t say when this audio update might roll out but given how widely unpopular the initial change has proven, I&#8217;d expect to see something happen fairly soon.<\/p>\n<div class=\"product\"><a data-dimension112=\"6e1f33ec-0498-4407-b0b7-8d9e9c56fba8\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"eUWF25hnKBuYMPFBJKc5yc\" name=\"marathon-boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1032\" height=\"1032\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-weapons-tier-list-best-guns\" target=\"_blank\" data-dimension112=\"6e1f33ec-0498-4407-b0b7-8d9e9c56fba8\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon best characters tier list: Top Runner ShellsMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickMarathon DCON locations: Contract dropboxes Marathon best weapons tier list\" data-dimension25=\"\"><strong>Marathon best weapons tier list<\/strong><\/a>: Our top picks<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-characters-tier-list-best-runner-shells\/\" target=\"_blank\"><strong>Marathon best characters tier list<\/strong><\/a>: Top Runner Shells<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-roadmap\" target=\"_blank\"><strong>Marathon roadmap<\/strong><\/a>: What&#8217;s coming<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-lockbox-key-locations\" target=\"_blank\"><strong>Marathon Lockbox Keys<\/strong><\/a>: How to get &#8217;em<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-faction-upgrades-best-skills\" target=\"_blank\"><strong>Marathon upgrades<\/strong><\/a>: Which to pick<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-dcon-locations\/\" target=\"_blank\"><strong>Marathon DCON locations<\/strong><\/a>: Contract dropboxes<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PC Gamer&#8217;s Morgan Park had a rough night in Marathon a couple days ago. He initially attributed it to a run of bad luck\u2014everyone has an off night now and then, after all\u2014but noticed a lot of other people having similar struggles, many of whom pointed the finger at something else: noise. Silence is golden in Marathon. Simply put, the more noise you make, the more likely you are to attract trouble and catch a bullet. And it turns out the Marathon update that rolled out earlier this week made a change on that front, noted in an unremarkable line stuff midway down the patch notes: Increased the range gunfire and explosions can be heard from. Not everyone appreciated the change, and when I say&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1525703,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1525702","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marathon&#039;s murderous audio change was an &#039;overcorrection,&#039; Bungie admits, promises to pull it back in an upcoming update | Arcader News<\/title>\n<meta name=\"description\" content=\"PC Gamer&#039;s Morgan Park had a rough night in Marathon a couple days ago. He initially attributed it to a run of bad luck\u2014everyone has an off night now and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Marathon&#039;s murderous audio change was an &#039;overcorrection,&#039; Bungie admits, promises to pull it back in an upcoming update | Arcader News\" \/>\n<meta property=\"og:description\" content=\"PC Gamer&#039;s Morgan Park had a rough night in Marathon a couple days ago. He initially attributed it to a run of bad luck\u2014everyone has an off night now and\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-13T23:14:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"480\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Marathon&#8217;s murderous audio change was an &#8216;overcorrection,&#8217; Bungie admits, promises to pull it back in an upcoming update\",\"datePublished\":\"2026-03-13T23:14:03+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/\"},\"wordCount\":544,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/03\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update.jpg\",\"keywords\":[\"fps\",\"games\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/\",\"name\":\"Marathon's murderous audio change was an 'overcorrection,' Bungie admits, promises to pull it back in an upcoming update | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/03\\\/marathons-murderous-audio-change-was-an-overcorrection-bungie-admits-promises-to-pull-it-back-in-an-upcoming-update.jpg\",\"datePublished\":\"2026-03-13T23:14:03+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"PC Gamer's Morgan Park had a rough night in Marathon a couple days ago. 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