{"id":1519378,"date":"2026-03-07T02:08:42","date_gmt":"2026-03-07T02:08:42","guid":{"rendered":"http:\/\/o2HWpJrFrr53JWwrJGJHRX"},"modified":"2026-03-07T02:08:42","modified_gmt":"2026-03-07T02:08:42","slug":"marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors\/","title":{"rendered":"Marathon day two check-in: Into the Outpost, an overpowered shotgun, and why I love doors"},"content":{"rendered":"<article>\n<p>Welcome back runners. Are we calling each other runners? Honestly, let&#8217;s not. What&#8217;s up <em>people playing Marathon<\/em>. I&#8217;ve sunk 10 hours into this dang extraction shooter so far and the deeper I dig this hole, the more I&#8217;m into it.<\/p>\n<p>I&#8217;m still having a blast with PvP, especially when playing trios. During the day, when friends with real jobs are at work, I&#8217;m rolling mostly solo to replenish my basic bartering goods. There&#8217;s a lot more sneaking around in solo matches\u2014crouch walking through compounds, knifing bots in the back, and entering buildings through windows when possible. I&#8217;m now noticing little touches in the solo experience that feel like a deliberate response to how these stealth scenarios can often play out in other games.<\/p>\n<p>Take doors: opening one makes a loud &#8220;thud&#8221; no matter how you slice it. There&#8217;s usually no way around opening at least one or two if you&#8217;re the first one to a compound. I&#8217;m learning it&#8217;s smart to close exterior doors behind you, because it then forces anyone trying to sneak in to announce their presence. It&#8217;s a nice, thought-out dynamic that gives the proactive looter a solid chance against rats.<\/p>\n<p>A few other observations from day two:<\/p>\n<h2 id=\"outpost\">Outpost<\/h2>\n<p>Holy hell, this third map is something else. Outpost is the map we couldn&#8217;t play in the server slam. It unlocks at level 12, and I suggest you go into your first time with a 3-stack. Its overall footprint is smaller than Dire Marsh and Perimeter, but that&#8217;s because the whole thing is one giant compound surrounded on all sides by walls, containers, and UESC patrols. It&#8217;s a trip.<\/p>\n<p>Outpost is also the only current location with a map-wide hazard: &#8220;anti-organic&#8221; phosphorus-like barrages periodically coat everything exposed to the sky. Running through it drains health.<\/p>\n<p>I&#8217;ve yet to thoroughly explore the sub-compounds of Outpost, but it&#8217;s clear that Vandal&#8217;s double jump will come in handy here. Lots of verticality, lots of cover, lots of options. If you&#8217;ve played Arc Raiders, this is totally Marathon&#8217;s Stella Montis. Close-quarters, chaotic, and bloodthirsty.<\/p>\n<h2 id=\"maybe-this-shotgun-is-a-bit-much\">Maybe this shotgun is a bit much<\/h2>\n<p>What I like about Marathon&#8217;s short time-to-kill (at least at this early stage where few people have meaty shields) is that lopsided fights aren&#8217;t all that daunting. Hit your headshots, take enemies by surprise, and you can turn a 1v3 into a 1v0.<\/p>\n<p>I managed it for the first time last night with the help of Thief&#8217;s grapple hook and the double-barrel shotgun. <em>PLEASE IGNORE THE MOMENT I ALMOST BUNGLED THE FIGHT BY HITTING MY MAP KEY\u2014YOU DID NOT SEE THAT PART.<\/em><\/p>\n<div class=\"looped-video\"><video class=\"lazyload-in-view lazyloading\" data-src=\"https:\/\/cdn.mos.cms.futurecdn.net\/BUL89RDCYepNdQF5Dz4rZ4\/Marathon%20-%202026-03-05%209-36-56%20PM.mp4\" autoplay loop muted playsinline src=\"https:\/\/cdn.mos.cms.futurecdn.net\/BUL89RDCYepNdQF5Dz4rZ4\/Marathon%20-%202026-03-05%209-36-56%20PM.mp4\"><\/video><\/div>\n<p>As much as I&#8217;d like to chalk up the turnaround to quick thinking, the shotgun did a lot of the work. This thing has been a PvP problem solver since the Server Slam, and it&#8217;s no coincidence that I keep seeing it popping up in clips online. A single blast at point-blank is enough to down a player at full health and grey shields, and I haven&#8217;t yet decided if that&#8217;s absurd, or in line with how relatively uncommon the gun is and expensive its MIPs ammo.<\/p>\n<h2 id=\"let-the-args-begin\">Let the ARGs begin<\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"8J6CJoCZUxVPVHPvcLGirB\" name=\"cry archive 3\" alt=\"cryo archive clues\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bungie)<\/span><\/figcaption><\/figure>\n<p>In case you missed it, the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-secret-hunters-hit-their-first-gold-mine-spooky-terminals-a-secret-website-and-a-durandal-audio-log\/\">Marathon community uncovered a puzzle<\/a> that&#8217;s seemingly leading toward Cryo Archive\u2014the mystery fourth map that Bungie says will be similar to a Destiny raid. Terminals that were previously offline on Perimeter have come online and they&#8217;re spewing creepy audio logs by Durandal, the rampant AI from the original Marathon games.<\/p>\n<p>I know I&#8217;m late to the party having not played Destiny all these years, but this is pretty fun, huh? I didn&#8217;t realize until recently how well Bungie&#8217;s brand of marginal storytelling gels with the extraction shooter. The presence of these secrets is almost like introducing another type of quest: Are you going on a supply run, completing a contract, or <em>hunting for secrets<\/em>?<\/p>\n<p>I&#8217;ll check back in on Monday after a nice full weekend on Tau Ceti.<\/p>\n<div class=\"product\"><a data-dimension112=\"aa84be2b-6310-449e-b6f0-83293f1c606e\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickIntroducing NuCaloric: Grab the employee IDIntroducing Traxus: Find the terminal Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickIntroducing NuCaloric: Grab the employee IDIntroducing Traxus: Find the terminal Marathon best weapons tier list\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1032px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"eUWF25hnKBuYMPFBJKc5yc\" name=\"marathon-boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1032\" height=\"1032\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-weapons-tier-list-best-guns\" target=\"_blank\" data-dimension112=\"aa84be2b-6310-449e-b6f0-83293f1c606e\" data-action=\"Deal Block\" data-label=\"Marathon best weapons tier list: Our top picksMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickIntroducing NuCaloric: Grab the employee IDIntroducing Traxus: Find the terminal Marathon best weapons tier list\" data-dimension48=\"Marathon best weapons tier list: Our top picksMarathon roadmap: What's comingMarathon Lockbox Keys: How to get 'emMarathon upgrades: Which to pickIntroducing NuCaloric: Grab the employee IDIntroducing Traxus: Find the terminal Marathon best weapons tier list\" data-dimension25=\"\"><strong>Marathon best weapons tier list<\/strong><\/a>: Our top picks<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-roadmap\" target=\"_blank\"><strong>Marathon roadmap<\/strong><\/a>: What&#8217;s coming<br \/><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-lockbox-key-locations\" target=\"_blank\"><strong>Marathon Lockbox Keys<\/strong><\/a>: How to get &#8217;em<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-faction-upgrades-best-skills\" target=\"_blank\"><strong>Marathon upgrades<\/strong><\/a>: Which to pick<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-introducing-nucaloric-nucal-employee-id\" target=\"_blank\"><strong>Introducing NuCaloric<\/strong><\/a>: Grab the employee ID<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-introducing-traxus-terminal-location\" target=\"_blank\"><strong>Introducing Traxus<\/strong><\/a>: Find the terminal<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome back runners. Are we calling each other runners? Honestly, let&#8217;s not. What&#8217;s up people playing Marathon. I&#8217;ve sunk 10 hours into this dang extraction shooter so far and the deeper I dig this hole, the more I&#8217;m into it. I&#8217;m still having a blast with PvP, especially when playing trios. During the day, when friends with real jobs are at work, I&#8217;m rolling mostly solo to replenish my basic bartering goods. There&#8217;s a lot more sneaking around in solo matches\u2014crouch walking through compounds, knifing bots in the back, and entering buildings through windows when possible. I&#8217;m now noticing little touches in the solo experience that feel like a deliberate response to how these stealth scenarios can often play out in other games. Take doors:&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1519379,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1519378","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marathon day two check-in: Into the Outpost, an overpowered shotgun, and why I love doors | Arcader News<\/title>\n<meta name=\"description\" content=\"Welcome back runners. Are we calling each other runners? Honestly, let&#039;s not. What&#039;s up people playing Marathon. I&#039;ve sunk 10 hours into this dang\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/marathon-day-two-check-in-into-the-outpost-an-overpowered-shotgun-and-why-i-love-doors\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Marathon day two check-in: Into the Outpost, an overpowered shotgun, and why I love doors | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Welcome back runners. Are we calling each other runners? Honestly, let&#039;s not. What&#039;s up people playing Marathon. 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