{"id":1519273,"date":"2026-03-06T22:57:20","date_gmt":"2026-03-06T22:57:20","guid":{"rendered":"http:\/\/pmmwWjqvqAo8mzmDg3TRRX"},"modified":"2026-03-06T22:57:20","modified_gmt":"2026-03-06T22:57:20","slug":"slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too\/","title":{"rendered":"Slay the Spire 2 dev celebrates its instant success by reminding players to support &#8216;small indie passion projects&#8217; like Marathon too"},"content":{"rendered":"<article>\n<p>After being delayed in late 2025, Slay the Spire 2 entered early access on March 5 and was instantly a mega-hit. It shot past the two most recent big-hitters, Marathon and Resident Evil: Requiem, and remains firmly entrenched <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/card-games\/slay-the-spire-2-is-the-1-seller-on-steam-today-above-marathon-and-resident-evil-requiem\/\" target=\"_blank\">at the top of Steam&#8217;s best-sellers<\/a>.<\/p>\n<p>That&#8217;s perhaps not surprising for the sequel to one of the best deck-builders ever made (and the winner of <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/best-design-2019-slay-the-spire\/\" target=\"_blank\">PC Gamer&#8217;s Best Design award in 2019<\/a>). Right now <a data-analytics-id=\"inline-link\" href=\"https:\/\/steamdb.info\/app\/2868840\/charts\/\" target=\"_blank\">an incredible 224,000 players<\/a> are slaying that spire, and there are just under 6,000 reviews on Steam that average out to an &#8220;overwhelmingly positive&#8221; rating It&#8217;s a hit! But developer Mega Crit wants to remind players that it&#8217;s not the be-all and end-all.<\/p>\n<p>&#8220;Congratulations to the Marathon team on their launch,&#8221; says a post <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/MegaCrit\/status\/2029625181950595240?s=20\" target=\"_blank\">on the game&#8217;s official account<\/a>, quoting Bungie&#8217;s launch post, before inserting tongue firmly in cheek: &#8220;Don&#8217;t let small indie passion projects like this pass you by just because Slay the Spire 2 is out.&#8221;<\/p>\n<p>There&#8217;s also a little heart emoji at the end. The account also clarified to one player celebrating the &#8220;shade&#8221; that &#8220;it wasn\u2019t supposed to be shade, we were being sarcastic.&#8221; It&#8217;s a joke folks, OK: not everything needs to be a gigantic fight, and so far Marathon is doing quite well in its own right. The reason for the tweet name-checking Marathon is most likely to be that the two games released at exactly the same time.<\/p>\n<p>I&#8217;ve only managed one run in Slay the Spire 2 so far, and the vibe is definitely &#8220;more of what you loved.&#8221; Speaking to PC Gamer, Mega Crit co-founder Anthony Giovannetti described how the studio refines the game, likening it to butchery of all things:<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"rF63XpfgQ6iVoxGodrMyQn\" name=\"marathon protect destroy tag marked locations\" alt=\"Marathon tag marked locations: A close-up, high-angle shot of Gantry, MIDA's liaison.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bungie)<\/span><\/figcaption><\/figure>\n<p>&#8220;It&#8217;s kind of like you&#8217;re a butcher,&#8221; <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/card-games\/its-kind-of-like-youre-a-butcher-hundreds-of-slay-the-spire-2-card-ideas-were-cut-during-development-in-an-incredibly-destructive-process\/\" target=\"_blank\">Giovannetti said<\/a>. &#8220;You generate thousands, tens of thousands of different ideas and then you look at them all and you go, &#8216;these are bad,&#8217; and you just cut them all away. There&#8217;s this constant culling process. Very rarely is there this golden idea you keep from start to finish. Most of it is this incredibly destructive process.&#8221;<\/p>\n<p>Mega Crit says the plan is to keep Slay the Spire 2 in early access for one or two years &#8220;until the game feels great,&#8221; and add &#8220;cards, events, environments, enemies, and more&#8221; along the way. Elsewhere, the folks behind the Godot engine are celebrating Slay the Spire 2&#8217;s release, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/godotengine\/status\/2029624869495755009?s=20\" target=\"_blank\">reckon it has a chance of being<\/a> &#8220;the biggest Godot game release to date.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"fe3f2c47-8335-4526-bb9c-24f62421297c\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"fe3f2c47-8335-4526-bb9c-24f62421297c\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/roguelike\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After being delayed in late 2025, Slay the Spire 2 entered early access on March 5 and was instantly a mega-hit. It shot past the two most recent big-hitters, Marathon and Resident Evil: Requiem, and remains firmly entrenched at the top of Steam&#8217;s best-sellers. That&#8217;s perhaps not surprising for the sequel to one of the best deck-builders ever made (and the winner of PC Gamer&#8217;s Best Design award in 2019). Right now an incredible 224,000 players are slaying that spire, and there are just under 6,000 reviews on Steam that average out to an &#8220;overwhelmingly positive&#8221; rating It&#8217;s a hit! But developer Mega Crit wants to remind players that it&#8217;s not the be-all and end-all. &#8220;Congratulations to the Marathon team on their launch,&#8221; says a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1519274,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,1518],"class_list":["post-1519273","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-roguelike"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Slay the Spire 2 dev celebrates its instant success by reminding players to support &#039;small indie passion projects&#039; like Marathon too | Arcader News<\/title>\n<meta name=\"description\" content=\"After being delayed in late 2025, Slay the Spire 2 entered early access on March 5 and was instantly a mega-hit. It shot past the two most recent\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/slay-the-spire-2-dev-celebrates-its-instant-success-by-reminding-players-to-support-small-indie-passion-projects-like-marathon-too\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Slay the Spire 2 dev celebrates its instant success by reminding players to support &#039;small indie passion projects&#039; like Marathon too | Arcader News\" \/>\n<meta property=\"og:description\" content=\"After being delayed in late 2025, Slay the Spire 2 entered early access on March 5 and was instantly a mega-hit. 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