{"id":1508158,"date":"2026-02-24T03:29:55","date_gmt":"2026-02-24T03:29:55","guid":{"rendered":"http:\/\/syMbr8ZbvphsarqkD3PNp8"},"modified":"2026-02-24T03:29:55","modified_gmt":"2026-02-24T03:29:55","slug":"og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it\/","title":{"rendered":"OG Diablo 2 devs are &#8216;proud&#8217; their classic is still getting love, even as they compete for attention with a new ARPG: &#8216;We feel the pressure, but I don&#8217;t hate them for it&#8217;"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube-nocookie.com\/embed\/GA4_EeckArA\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Blizzard surprised us the other day when it added <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/warlocks-have-taken-the-throne-as-diablo-2s-best-class-26-years-later-and-blizzard-seems-to-be-ok-with-letting-them-have-their-fun-for-now\/\">a new Warlock class to Diablo 2<\/a> and brought the 2021 remaster of the classic ARPG to Steam. For some of Diablo 2&#8217;s original developers, the revitalization of their decades-old game is a happy testament to its lasting appeal, but it also means that, to some degree, they&#8217;re competing with their own work as they develop a brand new ARPG called Darkhaven.<\/p>\n<p>&#8220;Just the fact that people are playing this 30-year-old game, that it&#8217;s worth it for them to introduce new content, is amazing to me,&#8221; said original Diablo 2 lead character artist Phil Shenk on a call with PC Gamer last week. &#8220;It&#8217;s super cool. I&#8217;m very proud, I guess is the word, just at the fact that it has so much legs.&#8221;<\/p>\n<p>Shenk hasn&#8217;t yet had time to check out Diablo 2&#8217;s new class himself: Along with the rest of Moon Beast Productions, which among others also includes Diablo 2 programmer Peter Hu (also on the call) and designer Erich Schaefer, he&#8217;s been busy preparing a <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/3571870\/Darkhaven\/\" target=\"_blank\">demo for Darkhaven<\/a> and launching a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.kickstarter.com\/projects\/moonbeastproductions\/darkhaven-an-action-rpg-with-dynamic-worlds\" target=\"_blank\">Kickstarter campaign<\/a> to fund its continued development. At the time of writing, Moon Beast has raised $200,000 toward a $500,000 goal with 25 more days to go.<\/p>\n<p>I asked Shenk and Hu how it feels to find themselves in competition not only with the Diablo games that came after their time at Blizzard, but also Diablo 2 itself, now that it&#8217;s been remastered, released on Steam, and bestowed with new DLC.<\/p>\n<p>&#8220;There&#8217;s tons of conflicted feelings there,&#8221; said Hu. &#8220;Yeah, not gonna lie about that \u2026 We&#8217;re an indie company in a way, going up against a giant, and that&#8217;s a tough hill to climb.&#8221;<\/p>\n<p>&#8220;Yeah, we feel the pressure, but I don&#8217;t hate them for it,&#8221; said Shenk.<\/p>\n<p>Shenk also pointed out that the vision for Darkhaven is not just to make another Diablo 2 (or Diablo 4, or Path of Exile), so it&#8217;s yet to be seen where their players come from. Moon Beast is aiming for something that sounds like a mix of Diablo and modern survival games like Valheim and Enshrouded, with &#8220;open-ended, procedurally generated, dynamically responsive sandbox worlds.&#8221;<\/p>\n<p>The bullet points include deformable terrain, digging and mining, building, mod support, and the option to play solo, with a group of friends, or in massively multiplayer servers.<\/p>\n<p>It&#8217;s an ambitious project, which is why Moon Beast wanted to have a playable demo in the public&#8217;s hands before launching its Kickstarter campaign\u2014something to prove that they have a working piece of software and not just a bunch of cool ideas. They&#8217;ve spent over four years on the game so far, funded by venture capitalists and their own money.<\/p>\n<figure role=\"gallery\">\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-1.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-2.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-3.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-4.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-5.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-6.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-7.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<figure><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it-8.png\" alt=\"Darkhaven demo screenshot\" \/><figcaption><small role=\"credit\">Moon Beast Productions<\/small><\/figcaption><\/figure>\n<\/figure>\n<p>I gave it a spin and was impressed by the presence of a world editor, a good sign that the commitment to mod support is legit. It&#8217;s also not every day you launch an ARPG and discover that you can double jump and swim.<\/p>\n<p>You can try out the Darkhaven demo for yourself <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/3571870\/Darkhaven\/\" target=\"_blank\">on Steam<\/a>, and read more about what the developers are aiming for <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.kickstarter.com\/projects\/moonbeastproductions\/darkhaven-an-action-rpg-with-dynamic-worlds\/\" target=\"_blank\">on Kickstarter<\/a>.<\/p>\n<p>Regarding Diablo 2&#8217;s new Reign of the Warlock DLC, Shenk also said that he understands why Blizzard only added a new class, rather than a whole new act, which is something Path of Exile co-creator Chris Wilson <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=c0wvInEE5Fo\" target=\"_blank\">said he would&#8217;ve liked to see<\/a>.<\/p>\n<p>&#8220;Having worked on Diablo 2, and knowing how much work goes into making a new act, yeah, that would have been amazing and awesome,&#8221; said Shenk, &#8220;but I can&#8217;t even imagine how they would do that, because you&#8217;re retconning the story and the lore, and how does that affect everything that happened after Diablo 2?&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"7b7fa152-8008-49ce-8785-ebe961b1ac6a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"7b7fa152-8008-49ce-8785-ebe961b1ac6a\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/darkhaven-announcement-diablo-2-interview\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blizzard surprised us the other day when it added a new Warlock class to Diablo 2 and brought the 2021 remaster of the classic ARPG to Steam. For some of Diablo 2&#8217;s original developers, the revitalization of their decades-old game is a happy testament to its lasting appeal, but it also means that, to some degree, they&#8217;re competing with their own work as they develop a brand new ARPG called Darkhaven. &#8220;Just the fact that people are playing this 30-year-old game, that it&#8217;s worth it for them to introduce new content, is amazing to me,&#8221; said original Diablo 2 lead character artist Phil Shenk on a call with PC Gamer last week. &#8220;It&#8217;s super cool. I&#8217;m very proud, I guess is the word, just at&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/og-diablo-2-devs-are-proud-their-classic-is-still-getting-love-even-as-they-compete-for-attention-with-a-new-arpg-we-feel-the-pressure-but-i-dont-hate-them-for-it\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1508159,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1508158","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>OG Diablo 2 devs are &#039;proud&#039; their classic is still getting love, even as they compete for attention with a new ARPG: &#039;We feel the pressure, but I don&#039;t hate them for it&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Blizzard surprised us the other day when it added a new Warlock class to Diablo 2 and brought the 2021 remaster of the classic ARPG to Steam. 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