{"id":1490839,"date":"2026-02-08T22:42:12","date_gmt":"2026-02-08T22:42:12","guid":{"rendered":"http:\/\/TERRquVUhs3f87KQVGx7zL"},"modified":"2026-02-08T22:42:12","modified_gmt":"2026-02-08T22:42:12","slug":"just-in-time-for-hollow-knights-9th-birthday-team-cherry-rolled-out-its-first-update-in-years-including-better-support-for-ultrawide-monitors-and-the-steam-deck-screen","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/just-in-time-for-hollow-knights-9th-birthday-team-cherry-rolled-out-its-first-update-in-years-including-better-support-for-ultrawide-monitors-and-the-steam-deck-screen\/","title":{"rendered":"Just in time for Hollow Knight&#8217;s 9th birthday, Team Cherry rolled out its first update in years, including better support for ultrawide monitors and the Steam Deck screen"},"content":{"rendered":"<article>\n<p>As reported by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamingonlinux.com\/2026\/02\/hollow-knight-gets-a-patch-adding-21-9-16-10-resolution-support-and-more\/\">GamingOnLinux<\/a>, Team Cherry delivered its <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/news\/app\/367520\/view\/526493182068785899\">promised ultrawide update<\/a> to the original Hollow Knight on February 5. The patch is Hollow Knight&#8217;s first since 2022, and also comes just a few weeks before the ninth anniversary of its launch on February 24. Here are the brief patch notes:<\/p>\n<ul>\n<li><em>Added support for 21:9 &#038; 16:10 resolutions.<\/em><\/li>\n<li><em>Game now pauses while in inventory menus.<\/em><\/li>\n<li><em>Upgraded to Unity Input System for broader controller support (original input system is still available, if preferred, via Options>Controller>Advanced Settings)<\/em><\/li>\n<li><em>Added dithering effect, and dithering options, to reduce colour banding.<\/em><\/li>\n<li><em>Fixed a softlock in City of Tears Grub room.<\/em><\/li>\n<li><em>Reduced Grey Prince Zote&#8217;s stagger bounce height.<\/em><\/li>\n<li><em>Updated Sly&#8217;s Great Slash collider to closer match visual.<\/em><\/li>\n<li><em>Salubra&#8217;s Blessing now deactivates after reaching max Soul.<\/em><\/li>\n<li><em>Map panning is now smoother.<\/em><\/li>\n<li><em>Various performance improvements.<\/em><\/li>\n<li><em>Various smaller fixes and tweaks.<\/em><\/li>\n<\/ul>\n<p>The aspect ratio additions are definitely the biggest change, though the bugfixes are certainly nice. Prior to this, there were mods on the Nexus for ultrawide support, but it&#8217;s always preferable to not futz around just to properly use a display you paid bonkers bucks for. Proper 16:10, meanwhile, means no more annoying black bars when playing on Steam Deck, the scourge of on-the-go gamers everywhere.<\/p>\n<p>Usually, a rising tide lifts all boats when it comes to arbitrary aspect ratios: Speaking as an obnoxious CRT guy, I love when a game gets ultrawide support, because that usually means it&#8217;ll squash down to 4:3 nicely as well. That doesn&#8217;t appear to be the case with Hollow Knight, but thankfully <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/crtgaming\/comments\/1nddbtt\/silksong_43_mod_actually_329\/\" target=\"_blank\">there are mods<\/a> for <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/HollowKnight\/comments\/1n1qqv8\/modified_hollow_knight_to_43_with_no_stretch\/\" target=\"_blank\">both games<\/a> that look like they get the job done.<\/p>\n<p>That&#8217;s a pretty niche use case, though, while the 16:10 fix makes sense for how a lot of people are probably checking out (or revisiting) Hollow Knight\u2060: On Steam Deck. I first played it on the original Nintendo Switch, and its lightweight nature makes it a good fit for handheld. With new Silksongers likely looking backwards after rolling credits, more love for the Deck just makes sense.<\/p>\n<p>The ultrawide support was put on Hollow Knight&#8217;s beta branch back in December alongside the announcement of <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/surprise-hollow-knight-silksongs-getting-an-expansion-promising-new-areas-bosses-tools-and-more-next-year\/https:\/\/www.pcgamer.com\/games\/action\/surprise-hollow-knight-silksongs-getting-an-expansion-promising-new-areas-bosses-tools-and-more-next-year\/\" target=\"_blank\">Silksong&#8217;s Sea of Sorrow expansion<\/a>. While Silksong didn&#8217;t nab Game of the Year 2025 at The Game Awards (or here, but I promise <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/hollow-knight-silksong-review\/\" target=\"_blank\">we really loved it<\/a>), <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/events-conferences\/steam-awards-2025-give-game-of-the-year-to-hollow-knight-silksong\/\" target=\"_blank\">Silksong did prove the people&#8217;s champion<\/a> in the Steam Awards.<\/p>\n<div class=\"product\"><a data-dimension112=\"9e59ab5e-1045-42cc-a9a3-49ed55da2a63\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/just-in-time-for-hollow-knights-9th-birthday-team-cherry-rolled-out-its-first-update-in-years-including-better-support-for-ultrawide-monitors-and-the-steam-deck-screen.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"9e59ab5e-1045-42cc-a9a3-49ed55da2a63\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/just-in-time-for-hollow-knights-9th-birthday-team-cherry-rolled-out-its-first-update-in-years-including-better-support-for-ultrawide-monitors-and-the-steam-deck-screen\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As reported by GamingOnLinux, Team Cherry delivered its promised ultrawide update to the original Hollow Knight on February 5. The patch is Hollow Knight&#8217;s first since 2022, and also comes just a few weeks before the ninth anniversary of its launch on February 24. Here are the brief patch notes: Added support for 21:9 &#038; 16:10 resolutions. Game now pauses while in inventory menus. Upgraded to Unity Input System for broader controller support (original input system is still available, if preferred, via Options>Controller>Advanced Settings) Added dithering effect, and dithering options, to reduce colour banding. Fixed a softlock in City of Tears Grub room. Reduced Grey Prince Zote&#8217;s stagger bounce height. Updated Sly&#8217;s Great Slash collider to closer match visual. Salubra&#8217;s Blessing now deactivates after reaching&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/just-in-time-for-hollow-knights-9th-birthday-team-cherry-rolled-out-its-first-update-in-years-including-better-support-for-ultrawide-monitors-and-the-steam-deck-screen\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1490840,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-1490839","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Just in time for Hollow Knight&#039;s 9th birthday, Team Cherry rolled out its first update in years, including better support for ultrawide monitors and the Steam Deck screen | Arcader News<\/title>\n<meta name=\"description\" content=\"As reported by GamingOnLinux, Team Cherry delivered its promised ultrawide update to the original Hollow Knight on February 5. 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