{"id":1484080,"date":"2026-02-02T22:42:49","date_gmt":"2026-02-02T22:42:49","guid":{"rendered":"http:\/\/pNC4LvTUMQautJWBSyBjVJ"},"modified":"2026-02-02T22:42:49","modified_gmt":"2026-02-02T22:42:49","slug":"skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/","title":{"rendered":"Skyrim lead praises Todd Howard for trying &#8216;desperately&#8217; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#8216;does what he calls seagulling where he swoops in and changes things&#8217;"},"content":{"rendered":"<article>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pressboxpr.co.uk\/news\/bruce-nesmith-exclusive-skyrims-design-lead-on-where-he-would-set-the-elder-scrolls-6-and-what-to-expect-from-the-future-of-fallout\" target=\"_blank\">In a new interview with PressBoxPR<\/a>, Bethesda veteran and Skyrim&#8217;s lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like why <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/skyrims-lead-designer-thinks-bethesda-should-stick-to-its-in-house-engine-the-benefits-that-you-get-from-switching-to-unreal-engine-are-probably-not-going-to-materialise-until-two-titles-down-the-road\/\" target=\"_blank\">it wouldn&#8217;t make sense to switch to Unreal Engine<\/a>. One of the questions he&#8217;s asked is about studio head Todd Howard, and how the public perception of him differs from the man he worked with for decades.<\/p>\n<p>&#8220;Well, you&#8217;ll have to tell me what you think the public perception of him is,&#8221; says Nesmith. &#8220;I&#8217;ve known the man for a long time. For me to see the forest for the trees is a little difficult.<\/p>\n<p>&#8220;I can tell you candidly that when working at Bethesda up through the Skyrim days, Todd is probably one of the best bosses I&#8217;ve ever had. I can also tell you he&#8217;s keenly aware of the fact that he is a bottleneck and he works his ass off to not do that. Unfortunately, he doesn&#8217;t succeed very well.&#8221;<\/p>\n<p>Nesmith is keen to emphasise that this isn&#8217;t about mismanagement or &#8220;something where he is being an ogre about it. It&#8217;s part of the culture of the studio and that is extremely difficult to get away from because it&#8217;s baked into how things are done. Even though he tries desperately not to, he does what he calls seagulling where he swoops in and changes things. It still happens.&#8221;<\/p>\n<p>Nesmith says this has to be seen in the context of Bethesda\u2019s games, which are obviously large-scale projects with tonnes of moving parts. &#8220;When you build games as big as Bethesda games, Todd was very good about saying I care about this and this and this and this, and he spends a lot of time and attention on those things,&#8221; says Nesmith. &#8220;We were left to go our own way on it, not that he wouldn&#8217;t come in and have to approve the work, but he would give a lot of leeway.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"PtTdo7XrqddJz6NpPQTyN8\" name=\"20260115181346_1\" alt=\"Sitting on a cart\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bethesda)<\/span><\/figcaption><\/figure>\n<p>The example he offers is revamping Skyrim&#8217;s magic system. &#8220;I felt it was very old and clich\u00e9d and it needed to be redone,&#8221; says Nesmith. &#8220;We had talks about it. [Howard] approved the general idea and he was very involved in that. Then he let me have my head. Not that we didn&#8217;t have discussions about this particular thing or that but I had a lot of freedom to create that. A lot of freedom.<\/p>\n<p>&#8220;It was the same with a lot of the character systems. He was very involved in the perks because he had a vision for what he wanted for that. On the underlying stuff, I had a tremendous amount of freedom to do what I wanted to do.<\/p>\n<p>&#8220;I would say that the reputation you just said is both earned and unearned because it&#8217;s a big studio. It&#8217;s a big project. We do big projects. We did big projects. You can have both of those things be true at the same time.&#8221;<\/p>\n<p>Nesmith was giving the interview to promote his <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.amazon.co.uk\/Mischief-Maker-Mythology-Contemporary-Fantasy-ebook\/dp\/B092CJPX2Q\" target=\"_blank\">Loki Redeemed books<\/a>, a trilogy of novels he&#8217;s released after leaving Bethesda. Elsewhere, he discusses his past work on The Elder Scrolls and Fallout, and speculates about where both series&#8217; could go next.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-things\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a new interview with PressBoxPR, Bethesda veteran and Skyrim&#8217;s lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like why it wouldn&#8217;t make sense to switch to Unreal Engine. One of the questions he&#8217;s asked is about studio head Todd Howard, and how the public perception of him differs from the man he worked with for decades. &#8220;Well, you&#8217;ll have to tell me what you think the public perception of him is,&#8221; says Nesmith. &#8220;I&#8217;ve known the man for a long time. For me to see the forest for the trees is a little difficult. &#8220;I can tell you candidly that when working at Bethesda up through the Skyrim days, Todd is probably one of the best bosses I&#8217;ve&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1484081,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34,1222],"class_list":["post-1484080","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg","tag-the-elder-scrolls"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Skyrim lead praises Todd Howard for trying &#039;desperately&#039; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#039;does what he calls seagulling where he swoops in and changes things&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"In a new interview with PressBoxPR, Bethesda veteran and Skyrim&#039;s lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Skyrim lead praises Todd Howard for trying &#039;desperately&#039; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#039;does what he calls seagulling where he swoops in and changes things&#039; | Arcader News\" \/>\n<meta property=\"og:description\" content=\"In a new interview with PressBoxPR, Bethesda veteran and Skyrim&#039;s lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-02T22:42:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Skyrim lead praises Todd Howard for trying &#8216;desperately&#8217; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#8216;does what he calls seagulling where he swoops in and changes things&#8217;\",\"datePublished\":\"2026-02-02T22:42:49+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/\"},\"wordCount\":580,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/02\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\",\"keywords\":[\"games\",\"RPG\",\"the elder scrolls\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/\",\"name\":\"Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a \u2018bottleneck\u2019, even though he still 'does what he calls seagulling where he swoops in and changes things' | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/02\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\",\"datePublished\":\"2026-02-02T22:42:49+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"In a new interview with PressBoxPR, Bethesda veteran and Skyrim's lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/02\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2026\\\/02\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg\",\"width\":480,\"height\":270,\"caption\":\"Skyrim lead praises Todd Howard for trying \u2018desperately\u2019 not to micromanage and be a \u2018bottleneck\u2019, even though he still \u2018does what he calls seagulling where he swoops in and changes things\u2019\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Skyrim lead praises Todd Howard for trying &#8216;desperately&#8217; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#8216;does what he calls seagulling where he swoops in and changes things&#8217;\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a \u2018bottleneck\u2019, even though he still 'does what he calls seagulling where he swoops in and changes things' | Arcader News","description":"In a new interview with PressBoxPR, Bethesda veteran and Skyrim's lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/","og_locale":"en_US","og_type":"article","og_title":"Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a \u2018bottleneck\u2019, even though he still 'does what he calls seagulling where he swoops in and changes things' | Arcader News","og_description":"In a new interview with PressBoxPR, Bethesda veteran and Skyrim's lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like","og_url":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/","og_site_name":"Arcade News","article_published_time":"2026-02-02T22:42:49+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Skyrim lead praises Todd Howard for trying &#8216;desperately&#8217; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#8216;does what he calls seagulling where he swoops in and changes things&#8217;","datePublished":"2026-02-02T22:42:49+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/"},"wordCount":580,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg","keywords":["games","RPG","the elder scrolls"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/","url":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/","name":"Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a \u2018bottleneck\u2019, even though he still 'does what he calls seagulling where he swoops in and changes things' | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg","datePublished":"2026-02-02T22:42:49+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"In a new interview with PressBoxPR, Bethesda veteran and Skyrim's lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2026\/02\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes-t.jpg","width":480,"height":270,"caption":"Skyrim lead praises Todd Howard for trying \u2018desperately\u2019 not to micromanage and be a \u2018bottleneck\u2019, even though he still \u2018does what he calls seagulling where he swoops in and changes things\u2019"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/skyrim-lead-praises-todd-howard-for-trying-desperately-not-to-micromanage-and-be-a-bottleneck-even-though-he-still-does-what-he-calls-seagulling-where-he-swoops-in-and-changes\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Skyrim lead praises Todd Howard for trying &#8216;desperately&#8217; not to micromanage and be a \u2018bottleneck\u2019, even though he still &#8216;does what he calls seagulling where he swoops in and changes things&#8217;"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1484080","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1484080"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1484080\/revisions"}],"predecessor-version":[{"id":1484087,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1484080\/revisions\/1484087"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1484081"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1484080"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1484080"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1484080"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}