{"id":1481634,"date":"2026-01-31T18:51:25","date_gmt":"2026-01-31T18:51:25","guid":{"rendered":"http:\/\/7MWvf6goVmHnuRmxBbadFR"},"modified":"2026-01-31T18:51:25","modified_gmt":"2026-01-31T18:51:25","slug":"highguard-adds-an-experimental-5v5-mode-with-longer-respawns-during-raids-though-its-not-meant-to-replace-3s","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/highguard-adds-an-experimental-5v5-mode-with-longer-respawns-during-raids-though-its-not-meant-to-replace-3s\/","title":{"rendered":"Highguard adds an experimental 5v5 mode with longer respawns during raids, though it&#8217;s &#8216;not meant to replace 3s&#8217;"},"content":{"rendered":"<article>\n<p>Highguard has fielded all sorts of opinions since it launched Monday. I&#8217;m <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/after-playing-deadlocks-new-oops-all-teamfights-mode-highguards-kitchen-sink-ruleset-feels-overwrought\/\">not huge on it<\/a>, but PC Gamer staff writer Morgan Park spoke more positively of it in <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/highguard-is-fine-when-you-dont-have-an-internet-in-your-ear-telling-you-its-nasty\/\">his impressions<\/a>\u2014though he did say it&#8217;s &#8220;ill-timed&#8221; given the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/welcome-to-the-fps-vibe-shift\/\">larger shift<\/a> toward more casual, chaotic fun that shooters are taking right now. It seems like Highguard may already be moving in that direction itself, though, as it&#8217;s now toying with a &#8220;hectic&#8221; alternate format.<\/p>\n<p>&#8220;We heard the feedback,&#8221; opens the first patch note from the latest post on Highguard&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/news\/app\/4128260\/view\/538877446766724427\" target=\"_blank\">Steam community blog<\/a>. The new 5v5 mode was implemented just four days after release on Jan. 30, which is a pretty impressive turnaround time for something added in response to community sentiment. You don&#8217;t have to scroll very far down on the Steam reviews or on the game&#8217;s subreddit to see people put off by the 3v3 format, as in <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/HighGuardgame\/comments\/1qnpwty\/great_bones_but_3v3_is_not_it\/\" target=\"_blank\">this thread<\/a> from user mexicantacothief.<\/p>\n<p>It&#8217;s easy to see why. The game&#8217;s raid mode is tense and tactical at the best of times, but it never really feels like a &#8216;raid&#8217;: giant battering ram aside, it&#8217;s still just six people fighting over a sword and then a handful of buildings. Ten isn&#8217;t that much more, but it is more. As someone whose FPS tastes lean far in the direction of games like Team Fortress 2 and Halo&#8217;s Big Team Battle, with team sizes big enough that strategy immediately gives way to anarchy, this has me interested in maybe giving Highguard another shot.<\/p>\n<p>Don&#8217;t expect this to replace 3v3 as Highguard&#8217;s primary format though: &#8220;This is a separate playlist and not meant to replace 3\u2019s.\u00a03v3 Raids are still there for people who enjoy it!&#8221;<\/p>\n<p>The patch also includes optimization tweaks, a motion blur toggle, and a spooky new base called Soul Well. A dev note in the update blog warns that &#8220;adding 4 more players to the game is not going to improve performance,&#8221; so &#8220;please keep that in mind as you try 5v5!&#8221;<\/p>\n<p>It&#8217;s interesting to see Highguard iterate on its own formula so soon after launch. Time will tell if the new mode proves more popular than the default 3v3, or if it&#8217;s enough to pull the game out of the &#8220;Mixed&#8221; user reception it&#8217;s currently sitting at on Steam.<\/p>\n<div class=\"product\"><a data-dimension112=\"a7645f7f-cc49-4bea-9e97-027e7353542b\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/highguard-adds-an-experimental-5v5-mode-with-longer-respawns-during-raids-though-its-not-meant-to-replace-3s.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"a7645f7f-cc49-4bea-9e97-027e7353542b\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/highguard-adds-an-experimental-5v5-mode-with-longer-respawns-during-raids-though-its-not-meant-to-replace-3s\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Highguard has fielded all sorts of opinions since it launched Monday. I&#8217;m not huge on it, but PC Gamer staff writer Morgan Park spoke more positively of it in his impressions\u2014though he did say it&#8217;s &#8220;ill-timed&#8221; given the larger shift toward more casual, chaotic fun that shooters are taking right now. It seems like Highguard may already be moving in that direction itself, though, as it&#8217;s now toying with a &#8220;hectic&#8221; alternate format. &#8220;We heard the feedback,&#8221; opens the first patch note from the latest post on Highguard&#8217;s Steam community blog. The new 5v5 mode was implemented just four days after release on Jan. 30, which is a pretty impressive turnaround time for something added in response to community sentiment. You don&#8217;t have to scroll&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/highguard-adds-an-experimental-5v5-mode-with-longer-respawns-during-raids-though-its-not-meant-to-replace-3s\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1481635,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1481634","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Highguard adds an experimental 5v5 mode with longer respawns during raids, though it&#039;s &#039;not meant to replace 3s&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Highguard has fielded all sorts of opinions since it launched Monday. 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