{"id":1465017,"date":"2026-01-17T05:08:37","date_gmt":"2026-01-17T05:08:37","guid":{"rendered":"http:\/\/6vm5AiLU6wRnFdwNJrNU4X"},"modified":"2026-01-17T05:08:37","modified_gmt":"2026-01-17T05:08:37","slug":"hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes\/","title":{"rendered":"Hytale console commands to give yourself any item, teleport around the map, and swap between game modes"},"content":{"rendered":"<article>\n<p>Whether you&#8217;re playing alone or managing a server <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/hytale-multiplayer-server\/\">online with friends<\/a>, tinkering with <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hytale\/\">Hytale<\/a> console commands takes the charming Minecraft-like sandbox and turns it into the perfect playground for your most creative ideas. They&#8217;re easy to use, albeit a little hard to parse with so many modes and early access growing pains.<\/p>\n<p>There are no special settings to choose from when creating a world compatible with Hytale&#8217;s commands. Most work the same way in both Exploration and Creative modes, but some of Hytale&#8217;s creative inputs aren&#8217;t useful (or don&#8217;t fully work) for players seeking a straightforward approach to customization.<\/p>\n<p>This guide is curated with Exploration Mode player in mind. All of my saves start with one of the convenient procgen Exploration worlds, then I toggle Creative Mode on and off with admin permissions. I&#8217;ve got the handy shortcut for that (and more) included in our <strong>Hytale console commands<\/strong> listed here.<\/p>\n<h2 class=\"article-body__section\" id=\"section-how-to-use-hytale-console-commands\"><span>How to use Hytale console commands<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"VqYgjhg3Eo7iwBRnMAVaMQ\" name=\"How-to-enter-hytale-console-command-window\" alt=\"Hytale console command window open for a backpack command\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<h2 id=\"first-set-up-admin-permissions-for-the-server-6\">First, set up admin permissions for the server<\/h2>\n<p>Hit the <strong>&#8216;Enter&#8217; key <\/strong>to input console commands using Hytale&#8217;s in-game chat and give yourself (or other players) admin permissions to unlock access to the complete toolkit. Also watch for any <strong>[brackets and placeholder text] <\/strong>to replace with player names or special values.<\/p>\n<p><strong>Commands for admin permissions: <\/strong><\/p>\n<ul>\n<li><strong>\/op self<\/strong> &#8211; Gives or removes the user&#8217;s admin permissions<\/li>\n<li><strong>\/op add [player name]<\/strong> &#8211; Adds specified player admin permissions<\/li>\n<li><strong>\/op remove [player name]<\/strong> &#8211; removes specified player admin permissions<\/li>\n<\/ul>\n<p>Admins can use<strong> \/help<\/strong> to display references for commands, subcommands, and other parameters.<\/p>\n<h2 class=\"article-body__section\" id=\"section-the-best-hytale-commands-to-start-your-world\"><span>The best Hytale commands to start your world<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UmPKeBzVNUQfHhRamYd52Q\" name=\"Hytale-console-command-window\" alt=\"Hytale console command window\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<h2 id=\"commands-for-players-who-just-want-a-little-qol-6\">Commands for players who just want a little QoL<\/h2>\n<p>There&#8217;s no need to get into the nitty-gritty of Hytale console commands if you just want a few basics for convenience. If you&#8217;ve used <strong>\/op self <\/strong>and would rather quickly copy and paste from my go-to list of new server commands, then have at it:<\/p>\n<ul>\n<li><strong>\/heal<\/strong> &#8211; Refills max stamina and health<\/li>\n<li><strong>\/fillsignature<\/strong> &#8211; Refills signature energy gauge<\/li>\n<li><strong>\/memories unlockall<\/strong> &#8211; Unlocks all memories<\/li>\n<li><strong>\/tp home<\/strong> &#8211; Teleports you home<\/li>\n<li><strong>\/warp set [name]<\/strong> &#8211; Places a named warp at your current position<\/li>\n<li><strong>\/warp go [name]<\/strong> &#8211; Teleports you to the specified warp<\/li>\n<li><strong>\/warp list<\/strong> &#8211; Displays list of all available warps<\/li>\n<li><strong>\/noon<\/strong> &#8211; Changes time to midday and pauses it there<\/li>\n<\/ul>\n<h2 id=\"give-item-commands-for-a-leisurely-start-to-your-world-6\">Give Item commands for a leisurely start to your world<\/h2>\n<p>You can find a list of useful Hytale item IDs <strong>for the \/give item command<\/strong> from the reference I&#8217;ve made at the bottom of the page. You can also just skip all that and copy from my other premade list as an easy start:<\/p>\n<ul>\n<li>\/give Tool_Pickaxe_Cobalt<\/li>\n<li>\/give Tool_Hatchet_Cobalt<\/li>\n<li>\/give Bench_Alchemy<\/li>\n<li>\/give Bench_Arcane<\/li>\n<li>\/give Bench_Memories<\/li>\n<li>\/give Ingredient_Bar_Copper &#8211;quantity=100<\/li>\n<li>\/give Ingredient_Bar_Iron &#8211;quantity=100<\/li>\n<li>\/give Ingredient_Bar_Cobalt &#8211;quantity=100<\/li>\n<li>\/give Plant_Fruit_Berries_Red &#8211;quantity=100<\/li>\n<\/ul>\n<h2 class=\"article-body__section\" id=\"section-hytale-commands-for-your-character\"><span>Hytale commands for your character<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"rEBASGFm7MPAASAmpsH3AQ\" name=\"Hytale-Character-Exploration-Creative-Mode-house\" alt=\"A Hytale player standing inside an old wooden tavern\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<div >\n<table>\n<caption>Character-related commands<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Example<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/heal<\/p>\n<\/td>\n<td >\n<p>Restores max stamina and health<\/p>\n<\/td>\n<td >\n<p>\/heal<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/fillsignature<\/p>\n<\/td>\n<td >\n<p>Fills signature energy gauge<\/p>\n<\/td>\n<td >\n<p>\/fillsignature<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/leave<\/p>\n<\/td>\n<td >\n<p>Leave a Fragment world<\/p>\n<\/td>\n<td >\n<p>\/leave<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/unstuck<\/p>\n<\/td>\n<td >\n<p>Teleports user to the top of the world at current position<\/p>\n<\/td>\n<td >\n<p>\/unstuck<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/inventory backpack &#8211;size=[#]<\/p>\n<\/td>\n<td >\n<p>Resizes backpack to specified value<\/p>\n<\/td>\n<td >\n<p>\/inventory backpack &#8211;size=36<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/inventory clear<\/p>\n<\/td>\n<td >\n<p>Removes all items from your inventory<\/p>\n<\/td>\n<td >\n<p>\/inventory clear<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/inventory see [player]<\/p>\n<\/td>\n<td >\n<p>View another player&#8217;s inventory<\/p>\n<\/td>\n<td >\n<p>\/inventory see SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/memories unlockall<\/p>\n<\/td>\n<td >\n<p>Unlocks all Memories<\/p>\n<\/td>\n<td >\n<p>\/memories unlockall<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/memories clear<\/p>\n<\/td>\n<td >\n<p>Clears all Memories<\/p>\n<\/td>\n<td >\n<p>\/memories clear<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/kill [player]<\/p>\n<\/td>\n<td >\n<p>Kills a specified player<\/p>\n<\/td>\n<td >\n<p>\/kill SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/neardeath<\/p>\n<\/td>\n<td >\n<p>Set health to 1<\/p>\n<\/td>\n<td >\n<p>neardeath<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/damage [player] &#8211;amount=[#]<\/p>\n<\/td>\n<td >\n<p>Deals given amount of damage to player<\/p>\n<\/td>\n<td >\n<p>\/damage SomeGuy &#8211;amount=20<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-hytale-commands-for-admins-and-server-settings\"><span>Hytale commands for admins and server settings<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"wbkuEVqncPoXx2BrQi6urJ\" name=\"Hytale-Azure-Forest-Biome\" alt=\"A Hytale player character holding a shield and axe standing in front of some of the blue trees to cut down for Azure Logs.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-3.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<div >\n<table>\n<caption>Admin commands and player management<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Example<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/op self<\/p>\n<\/td>\n<td >\n<p>Gives or removes the user&#8217;s admin permissions<\/p>\n<\/td>\n<td >\n<p>\/op self<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/op add [player]<\/p>\n<\/td>\n<td >\n<p>Adds specified player to admin list<\/p>\n<\/td>\n<td >\n<p>\/op add SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/who<\/p>\n<\/td>\n<td >\n<p>Shows list of everyone online<\/p>\n<\/td>\n<td >\n<p>\/who<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whereami [player]<\/p>\n<\/td>\n<td >\n<p>Provides exact coordinate details<\/p>\n<\/td>\n<td >\n<p>\/whereami SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whoami [player]<\/p>\n<\/td>\n<td >\n<p>Provides another player&#8217;s UUID, username, and language<\/p>\n<\/td>\n<td >\n<p>\/whoami SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/op remove [player]<\/p>\n<\/td>\n<td >\n<p>removes specified player&#8217;s admin permissions<\/p>\n<\/td>\n<td >\n<p>\/op remove SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/kick [player]<\/p>\n<\/td>\n<td >\n<p>Disconnects player from the server<\/p>\n<\/td>\n<td >\n<p>\/kick SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/ban [player] &#8211;reason<\/p>\n<\/td>\n<td >\n<p>Ban a player with an optional reason message<\/p>\n<\/td>\n<td >\n<p>\/ban SomeGuy &#8211;Try being nice<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/unban [player]<\/p>\n<\/td>\n<td >\n<p>Unbans a player<\/p>\n<\/td>\n<td >\n<p>\/unban SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whitelist list<\/p>\n<\/td>\n<td >\n<p>Displays all whitelisted players<\/p>\n<\/td>\n<td >\n<p>\/whitelist list<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whitelist enable<\/p>\n<\/td>\n<td >\n<p>Enables the whitelist<\/p>\n<\/td>\n<td >\n<p>\/whitelist enable<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whitelist disable<\/p>\n<\/td>\n<td >\n<p>Disables the whitelist<\/p>\n<\/td>\n<td >\n<p>\/whitelist disable<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whitelist add [player]<\/p>\n<\/td>\n<td >\n<p>Add player to the whitelist<\/p>\n<\/td>\n<td >\n<p>\/whitelist add SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/whitelist remove [player]<\/p>\n<\/td>\n<td >\n<p>Remove player from the whitelist<\/p>\n<\/td>\n<td >\n<p>\/whitelist remove SomeGuy<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Server management and reporting<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Example<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/backup<\/p>\n<\/td>\n<td >\n<p>Creates universe backup<\/p>\n<\/td>\n<td >\n<p>\/backup<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/stop<\/p>\n<\/td>\n<td >\n<p>Stops the server<\/p>\n<\/td>\n<td >\n<p>\/stop<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/server dump<\/p>\n<\/td>\n<td >\n<p>Dumps details on server state in .txt document<\/p>\n<\/td>\n<td >\n<p>\/server dump<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/server gc<\/p>\n<\/td>\n<td >\n<p>Force server to clear memory for data no longer in use<\/p>\n<\/td>\n<td >\n<p>\/server gc<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/server stats [value]<\/p>\n<\/td>\n<td >\n<p>Provide stats about machine hosting server<\/p>\n<\/td>\n<td >\n<p>\/server stats CPU<br \/>\/server stats memory<br \/>\/server stats GPU<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-hytale-commands-for-teleportation-and-world-settings\"><span>Hytale commands for teleportation and world settings<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"s5FRq8zbEk7DSZjrgs3sGQ\" name=\"Hytale-Character-Using-Coinsole-Commands\" alt=\"A Hytale player holding a pickaxe in front of their playermade tavern\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-4.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<div >\n<table>\n<caption>Teleport commands<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Example<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/warp set [name]<\/p>\n<\/td>\n<td >\n<p>Sets current position as warp with name entered<\/p>\n<\/td>\n<td >\n<p>\/warp set SomeWarp<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/warp go [name]<\/p>\n<\/td>\n<td >\n<p>Teleport to specified warp<\/p>\n<\/td>\n<td >\n<p>\/warp go SomeWarp<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/warp remove [name]<\/p>\n<\/td>\n<td >\n<p>Remove specified warp<\/p>\n<\/td>\n<td >\n<p>\/warp remove SomeWarp<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/warp list<\/p>\n<\/td>\n<td >\n<p>Displays list of warps<\/p>\n<\/td>\n<td >\n<p>\/warp list<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/warp reload<\/p>\n<\/td>\n<td >\n<p>Reload warps<\/p>\n<\/td>\n<td >\n<p>\/warp reload<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/spawn<\/p>\n<\/td>\n<td >\n<p> Teleport to world spawn<\/p>\n<\/td>\n<td >\n<p>\/spawn<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/tp home<\/p>\n<\/td>\n<td >\n<p>Sends user home<\/p>\n<\/td>\n<td >\n<p>\/tp home<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/tp [player]<\/p>\n<\/td>\n<td >\n<p>Teleport to specified player<\/p>\n<\/td>\n<td >\n<p>\/tp SomeGuy<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/tp top<\/p>\n<\/td>\n<td >\n<p>Teleports player to the highest point above them<\/p>\n<\/td>\n<td >\n<p>\/tp top<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>World map commands<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/gamemode creative<\/p>\n<\/td>\n<td >\n<p>Swaps to Creative Mode<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/gamemode exploration<\/p>\n<\/td>\n<td >\n<p>Swaps to Exploration Mode<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/worldmap reload<\/p>\n<\/td>\n<td >\n<p>Reloads the world map<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/worldmap discover<\/p>\n<\/td>\n<td >\n<p>Discover all zones on the world map<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/worldmap undiscover<\/p>\n<\/td>\n<td >\n<p>Undiscover all zones on the world map<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/worldmap clearmarkers<\/p>\n<\/td>\n<td >\n<p>Clears all world map markers<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Time and weather commands<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Command<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>\/time dawn<\/p>\n<\/td>\n<td >\n<p>Sets time to dawn<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/time midday<\/p>\n<\/td>\n<td >\n<p>Sets time to midday<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/time dusk<\/p>\n<\/td>\n<td >\n<p>Sets time to dusk<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/time midnight<\/p>\n<\/td>\n<td >\n<p>Sets time to midnight<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/noon<\/p>\n<\/td>\n<td >\n<p>Sets time to midday and pauses the world world<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>\/weather reset<\/p>\n<\/td>\n<td >\n<p>Resets weather to default<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-hytale-give-item-commands\"><span>Hytale Give Item commands<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"LP7rA68kuoscHQrzXqeqFM\" name=\"hytale memories\" alt=\"Hytale Memories: A third-person screenshot of a character wearing armour and holding a torch standing in front of a large blue portal in a ruin.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-5.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<h2 id=\"use-give-item-commands-to-spawn-tools-and-materials-6\">Use Give Item commands to spawn tools and materials<\/h2>\n<p>Is it really the true console command experience without the ability to drown yourself in limitless ore, ingots, or other rare goodies? <em>Absolutely not<\/em>. The Hytale Give Item command works like most, and requires you know the desired item&#8217;s ID to make it work. Keep scrolling for a list of item IDs.<\/p>\n<ul>\n<li><strong>\/give [item ID] <\/strong>\n<ul>\n<li>\/give Tool_Repair_Kit_Iron<\/li>\n<\/ul>\n<\/li>\n<li><strong>\/give [item ID] &#8211;quantity=[#]<\/strong>\n<ul>\n<li>\/give Ore_Copper &#8211;quantity=20<\/li>\n<\/ul>\n<\/li>\n<li><strong>\/give [player] [item ID] &#8211;quantity=[#]<\/strong>\n<ul>\n<li>\/give SomeGuy Ingredient_Stick &#8211;quantity=10<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h2 class=\"article-body__section\" id=\"section-hytale-item-ids\"><span>Hytale Item IDs<\/span><\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Q47GYS3i7oVvsdPjC8nuBQ\" name=\"Hytale-Home-crafting-bench-ids\" alt=\"The inside of a Hytale home made with console commands in creative mode\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes-6.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hypixel)<\/span><\/figcaption><\/figure>\n<p>This isn&#8217;t a complete list of <strong>Hytale Item IDs<\/strong>, but I&#8217;ve included most materials you&#8217;ll need for common crafting recipes plus all of the benches and tools for handy reference. You can also check out <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/best-hytale-mods\/\">our best Hytale mods list<\/a> for more on helpful tools that display item IDs all in one easy-to-use window.<\/p>\n<div >\n<table>\n<caption>Raw ore Item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Ore_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Ore_Copper<\/p>\n<\/td>\n<td >\n<p>Ore_Iron<\/p>\n<\/td>\n<td >\n<p>Ore_Silver<\/p>\n<\/td>\n<td >\n<p>Ore_Gold<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ore_Silver<\/p>\n<\/td>\n<td >\n<p>Ore_Cobalt<\/p>\n<\/td>\n<td >\n<p>Ore_Thorium<\/p>\n<\/td>\n<td >\n<p>Ore_Mithril<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ore_Adamantite<\/p>\n<\/td>\n<td >\n<p>Ore_Onyxium<\/p>\n<\/td>\n<td >\n<p>Ore_Prisma<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Ingot Item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Ingredient_<\/strong><br \/><strong>Bar_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Copper<\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Iron<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ingredient_Bar_Bronze<\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Gold<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ingredient_Bar_Silver<\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Cobalt<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ingredient_Bar_Mithril<\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Adamantite<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ingredient_Bar_Onyxium<\/p>\n<\/td>\n<td >\n<p>Ingredient_Bar_Prisma<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Gem item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Rock_<\/strong><br \/><strong>Gem_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Rock_Gem_Emerald<\/p>\n<\/td>\n<td >\n<p>Rock_Gem_Ruby<\/p>\n<\/td>\n<td >\n<p>Rock_Gem_Sapphire<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Rock_Gem_Topaz<\/p>\n<\/td>\n<td >\n<p>Rock_Gem_Voidstone<\/p>\n<\/td>\n<td >\n<p>Rock_Gem_Zephyr<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Log item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Wood_<\/strong><br \/><strong>[value]_Trunk<\/strong><\/p>\n<\/td>\n<td >\n<p>Wood_Azure_Trunk<\/p>\n<\/td>\n<td >\n<p>Wood_Birch_Trunk<\/p>\n<\/td>\n<td >\n<p>Wood_Beech_Trunk<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Wood_Cedar_Trunk<\/p>\n<\/td>\n<td >\n<p>Wood_Oak_Trunk<\/p>\n<\/td>\n<td >\n<p>Wood_Redwood_Trunk<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Seed item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Plants_<\/strong><br \/><strong>Seeds_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Carrot<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Corn<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Cotton<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Plants_Seeds_Lettuce<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Maple<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Pumpkin<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Plants_Seeds_Tomato<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Turnip<\/p>\n<\/td>\n<td >\n<p>Plants_Seeds_Wheat<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Fruit item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Plant_<\/strong><br \/><strong>Fruit_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Plant_Fruit_Apple<\/p>\n<\/td>\n<td >\n<p>Plant_Fruit_Azure<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Plant_Fruit_Berries_Red<\/p>\n<\/td>\n<td >\n<p>Plant_Fruit_Pinkberry<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Raw material item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Ingredient_<\/strong><br \/><strong>[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Ingredient_Stick<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Ingredient_Fibre<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Pickaxe item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Tool_<\/strong><br \/><strong>Pickaxe_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Tool_Pickaxe_Copper<\/p>\n<\/td>\n<td >\n<p>Tool_Pickaxe_Iron<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Pickaxe_Cobalt<\/p>\n<\/td>\n<td >\n<p>Tool_Pickaxe_Thorium<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Pickaxe_Mithril<\/p>\n<\/td>\n<td >\n<p>Tool_Pickaxe_Adamantite<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Pickaxe_Onyxium<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Hatchet item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Tool_<\/strong><br \/><strong>Hatchet_[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Tool_Hatchet_Copper<\/p>\n<\/td>\n<td >\n<p>Tool_Hatchet_Iron<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Hatchet_Cobalt<\/p>\n<\/td>\n<td >\n<p>Tool_Hatchet_Thorium<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Hatchet_Mithril<\/p>\n<\/td>\n<td >\n<p>Tool_Hatchet_Adamantite<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Hatchet_Onyxium<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Other tool item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Tool_<\/strong><br \/><strong>[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Tool_Repair_Kit_Iron<\/p>\n<\/td>\n<td >\n<p>Tool_Watering_Can<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Tool_Shears_Basic<\/p>\n<\/td>\n<td >\n<p>Tool_Shovel_Iron<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div >\n<table>\n<caption>Crafting bench and other station item IDs<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Bench_<\/strong><br \/><strong>[value]<\/strong><\/p>\n<\/td>\n<td >\n<p>Bench_Alchemy<\/p>\n<\/td>\n<td >\n<p>Bench_Arcane<\/p>\n<\/td>\n<td >\n<p>Bench_Armour<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Bench_Builders<\/p>\n<\/td>\n<td >\n<p>Bench_Cooking<\/p>\n<\/td>\n<td >\n<p>Bench_Farming<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Bench_Furnace<\/p>\n<\/td>\n<td >\n<p>Bench_Furniture<\/p>\n<\/td>\n<td >\n<p>Bench_Salvage<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Bench_Tannery<\/p>\n<\/td>\n<td >\n<p>Bench_Weapon<\/p>\n<\/td>\n<td >\n<p>Bench_WorkBench<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Bench_Trough<\/p>\n<\/td>\n<td >\n<p>Bench_Memories<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol empty\" ><\/td>\n<td >\n<p>Vehicle_Wood_Boat<\/p>\n<\/td>\n<td >\n<p>Rail_Kart<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/hytale-console-commands\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Whether you&#8217;re playing alone or managing a server online with friends, tinkering with Hytale console commands takes the charming Minecraft-like sandbox and turns it into the perfect playground for your most creative ideas. They&#8217;re easy to use, albeit a little hard to parse with so many modes and early access growing pains. There are no special settings to choose from when creating a world compatible with Hytale&#8217;s commands. Most work the same way in both Exploration and Creative modes, but some of Hytale&#8217;s creative inputs aren&#8217;t useful (or don&#8217;t fully work) for players seeking a straightforward approach to customization. This guide is curated with Exploration Mode player in mind. All of my saves start with one of the convenient procgen Exploration worlds, then I toggle&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/hytale-console-commands-to-give-yourself-any-item-teleport-around-the-map-and-swap-between-game-modes\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1465018,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1465017","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hytale console commands to give yourself any item, teleport around the map, and swap between game modes | Arcader News<\/title>\n<meta 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