{"id":1464009,"date":"2026-01-16T10:07:22","date_gmt":"2026-01-16T10:07:22","guid":{"rendered":"http:\/\/VvzCvdMqGNZeCFiKarDJuM"},"modified":"2026-01-16T10:07:22","modified_gmt":"2026-01-16T10:07:22","slug":"wow-midnight-beta-introduces-a-new-mythic-dungeon-modifier-thats-kinda-just-yellow-paint-for-routing-and-you-know-what-good","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/wow-midnight-beta-introduces-a-new-mythic-dungeon-modifier-thats-kinda-just-yellow-paint-for-routing-and-you-know-what-good\/","title":{"rendered":"WoW: Midnight beta introduces a new Mythic+ dungeon modifier that&#8217;s kinda just yellow paint for routing, and you know what? Good"},"content":{"rendered":"<article>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/mmo\/world-of-warcraft\/\">World of Warcraft<\/a>&#8216;s Mythic+ isn&#8217;t exactly <em>easy <\/em>to get into. Part of the problem is that\u2026 well, you&#8217;re playing World of Warcraft, and as much as I&#8217;d like to speak kindly about the population of one of my favourite MMORPGs, let&#8217;s be real, if you jump into public groups you&#8217;re starting a countdown timer until someone starts rifling through their books of expletives to describe what they did to one of your familial relations.<\/p>\n<p>One of the hurdles lies in dungeon &#8220;routing&#8221;. Because Mythic+ dungeons are all on a timer, and because WoW&#8217;s dungeons tend to be a little more open-plan than something you&#8217;d get in, say, Final Fantasy 14, every single dungeon has a bespoke route filled with little tricks. And because this is Mythic+, you are expected to know them immediately, lest you be deemed a n00b, or something far ruder, which I won&#8217;t publish on this website.<\/p>\n<p>Well, Blizzard&#8217;s tinkering with a solution. On the Midnight beta test servers, the studio&#8217;s introduced a new &#8220;affix&#8221;\u2014basically a modifier\u2014to Mythic+ levels 2-5. Per this <a data-analytics-id=\"inline-link\" href=\"https:\/\/us.forums.blizzard.com\/en\/wow\/t\/new-mythic-affix-lindormis-guidance\/2227538\">post on the game&#8217;s forums<\/a> by a dev, &#8220;While Lindormi\u2019s Guidance is active, certain non-boss enemies will be afflicted with Temporal Sands, visually highlighting them and reducing their health and damage done by 5%.&#8221;<\/p>\n<p>The real trick here is that if you defeat all the marked enemies, you&#8217;ll &#8220;fulfill 100% of the Enemy Forces count, providing a basic route through the dungeon. Additionally, the affix also prevents player deaths from reducing the timer.&#8221;<\/p>\n<p>That &#8220;Enemy Forces&#8221; bit is important, since it stops some sweatily-optimised, out-of-bounds-jumping, breakneck route from outcompeting the one suggested by Lindormi&#8217;s Guidance. Which essentially makes this <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/ff7-rebirth-director-knows-a-whole-heap-of-people-hate-yellow-paint-on-ledges-but-reckons-there-is-definitely-a-need-for-that-kind-of-thing\/\">yellow paint<\/a> for dungeon routing, I am sorry to introduce that discourse to the pot but that is exactly what it is.<\/p>\n<p>It is a (somewhat) diegetic marker for where players <em>should <\/em>be going, designed to reduce visual clutter and confusion, and you know what? I&#8217;ve always been a yellow paint defender, to a certain extent. If I&#8217;m playing a platformer where the devs ought to be signposting my next step with good level design and visual cues, then I resent it\u2014but if I&#8217;m playing the new instalment of the FF7 remake, then who cares? It&#8217;s an RPG. Cloud&#8217;s elite parkour skills amount to quicktime events, so <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/ff7-rebirth-director-knows-a-whole-heap-of-people-hate-yellow-paint-on-ledges-but-reckons-there-is-definitely-a-need-for-that-kind-of-thing\/\">slather where I need to go next with sunshine<\/a>.<\/p>\n<p>Anyway, in this case, it seems like a good choice. Making Mythic+ less immediately intimidating by shaving off some of the knowledge required to get going can only be a good thing\u2014after all, your Mythic+ greenhorn already has a ton of mechanical knowledge to worry about. Let &#8217;em worry about routing once they&#8217;ve got a handle on the boss mechanics for eight separate dungeons, I say.<\/p>\n<p>And that&#8217;s exactly the justification given by Blizzard here: &#8220;Our goal with Lindormi\u2019s Guidance is to help players learn a reliable dungeon route while they\u2019re still getting comfortable with the seasonal dungeons. We also hope this affix makes it easier for groups to align on a route in the early levels of Mythic+.<\/p>\n<p>&#8220;These routes are not intended to be optimal for higher-end play. Instead, they\u2019re meant to serve as a foundation for groups learning the dungeons before pushing deeper into Mythic+.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"f11b264a-0f6a-435a-9005-2629f98f1d78\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/wow-midnight-beta-introduces-a-new-mythic-dungeon-modifier-thats-kinda-just-yellow-paint-for-routing-and-you-know-what-good.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"f11b264a-0f6a-435a-9005-2629f98f1d78\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/world-of-warcraft\/wow-midnight-beta-introduces-a-new-mythic-dungeon-modifier-thats-kinda-just-yellow-paint-for-routing-and-you-know-what-good\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>World of Warcraft&#8216;s Mythic+ isn&#8217;t exactly easy to get into. Part of the problem is that\u2026 well, you&#8217;re playing World of Warcraft, and as much as I&#8217;d like to speak kindly about the population of one of my favourite MMORPGs, let&#8217;s be real, if you jump into public groups you&#8217;re starting a countdown timer until someone starts rifling through their books of expletives to describe what they did to one of your familial relations. One of the hurdles lies in dungeon &#8220;routing&#8221;. Because Mythic+ dungeons are all on a timer, and because WoW&#8217;s dungeons tend to be a little more open-plan than something you&#8217;d get in, say, Final Fantasy 14, every single dungeon has a bespoke route filled with little tricks. And because this is&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/wow-midnight-beta-introduces-a-new-mythic-dungeon-modifier-thats-kinda-just-yellow-paint-for-routing-and-you-know-what-good\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1464010,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135,1080],"class_list":["post-1464009","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo","tag-world-of-warcraft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>WoW: Midnight beta introduces a new Mythic+ dungeon modifier that&#039;s kinda just yellow paint for routing, and you know what? 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