{"id":1460048,"date":"2026-01-13T02:02:46","date_gmt":"2026-01-13T02:02:46","guid":{"rendered":"http:\/\/yzcernBuhpdUjQj3fZKfU5"},"modified":"2026-01-13T02:02:46","modified_gmt":"2026-01-13T02:02:46","slug":"anthem-is-finally-officially-dead","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/anthem-is-finally-officially-dead\/","title":{"rendered":"Anthem is finally, officially dead"},"content":{"rendered":"<article>\n<p>Today at roughly 2:05 pm EST, almost seven years after launch, Anthem&#8217;s last few players were unceremoniously booted from whatever launch bays, strongholds, and freeplay zones they lingered in. A popup informed them they&#8217;d lost connection to EA&#8217;s servers. After a lengthy delay, any additional login attempts would fail, citing an &#8220;error retrieving Anthem live service data.&#8221;<\/p>\n<p>Anthem, BioWare&#8217;s infamous looter shooter that had years ago become a byword for EA&#8217;s development dysfunction and live service mismanagement, is now officially dead.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"kayh6PeumNyrWF48xw7aee\" name=\"anthem server expiring warning\" alt=\"Players are informed that Anthem's servers are expiring for the final time.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/anthem-is-finally-officially-dead.png\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic Arts)<\/span><\/figcaption><\/figure>\n<p>Our <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/anthem-review\/\">Anthem review<\/a> back in February 2019 gave the ill-fated power armor RPG a 55, and its reception never grew much warmer. Flying in its Iron Man-esque mech suits was by far its most-loved feature, a take on armored aviation so delightful that it underlined Anthem&#8217;s otherwise disjointed design every time your freelancer set metal foot on solid ground.<\/p>\n<p>The disparity between Anthem&#8217;s flight and its everything else, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/former-anthem-lead-producer-says-flying-in-biowares-doomed-live-action-shooter-is-proof-of-the-dysfunction-in-its-development-its-anthems-worst-feature-because-the-consequences-of-flying-arent-adequately-taken-into-account\/\">according to its own executive producer<\/a>, was a crystallization of a development cycle that was plagued by stunted creative direction from its earliest stages.<\/p>\n<p>Anthem&#8217;s fortunes didn&#8217;t improve after launch, as middling reception to post-release support led BioWare to <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/anthem-seasons-are-being-dropped-as-bioware-pledges-to-reinvent-the-game\/\">pledge to &#8220;reinvent&#8221;<\/a> the game. EA <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/anthem-next-cancelled\/\">abandoned those plans<\/a> a year later, ending ongoing development for Anthem in February 2021. After four years of quiet operation for those players who stuck with it, EA announced in July that today would be the day its plug was finally pulled.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"u6pht264JpE36CBxnoUcJn\" name=\"anthems final hour 01\" alt=\"Players gather in the launch bay in Anthem's final moments.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/anthem-is-finally-officially-dead-1.png\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Electronic Arts)<\/span><\/figcaption><\/figure>\n<p>Bouncing between Anthem livestreams in its final hours was like watching a microcosm of the Anthem experience. <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.twitch.tv\/videos\/2667986296\">Future Games Show<\/a> presenter and producer Jules Gill, who picked Anthem up for the first time last week, called flying and fighting with the Interceptor javelin class &#8220;so fun,&#8221; particularly delighting in carving through strongholds. YouTuber and Monster Hunter guy Rurikhan waded through battles as a Colossus <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.twitch.tv\/rurikhan\/clip\/ExquisiteDistinctVelociraptorDogFace-Skt0kxVSFvAN2Hyj\">with visible glee<\/a>, saying its shield smash and artillery shell were &#8220;so satisfying.&#8221;<\/p>\n<p>But in both cases, when the action gave way to navigating Anthem&#8217;s rote quest design, stumbling story content, and generally shambolic presentation, it produced confusion, frustration, and fatigue.<\/p>\n<p>The best summation of Anthem&#8217;s final hours came from variety streamer <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.twitch.tv\/dreadfulsapien\/clip\/SlipperyCrazyMoonChefFrank-MEIV2LttmxpgyO7b\">DreadfulSapien<\/a>, who had been in the middle of a stronghold bossfight when the servers went down.<\/p>\n<p>&#8220;The poetic nature of it is that the game is unfinished, and we were not done playing it,&#8221; DreadfulSapien said. &#8220;But now we are. And I think that&#8217;s really unfortunate.&#8221;<\/p>\n<div class=\"product\"><a data-dimension112=\"5285f9dc-b483-4ff2-8dbc-6f624f01bed2\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:661px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:98.94%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6offQUY4CXebir2TC27dMd\" name=\"kingdom come 2 square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2026\/01\/anthem-is-finally-officially-dead.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"661\" height=\"654\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-pc-games-2026\/\" target=\"_blank\" data-dimension112=\"5285f9dc-b483-4ff2-8dbc-6f624f01bed2\" data-action=\"Deal Block\" data-label=\"2026 games\" data-dimension48=\"2026 games\" data-dimension25=\"\"><strong>2026 games<\/strong><\/a>: All the upcoming games<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/anthem-is-finally-officially-dead\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today at roughly 2:05 pm EST, almost seven years after launch, Anthem&#8217;s last few players were unceremoniously booted from whatever launch bays, strongholds, and freeplay zones they lingered in. A popup informed them they&#8217;d lost connection to EA&#8217;s servers. After a lengthy delay, any additional login attempts would fail, citing an &#8220;error retrieving Anthem live service data.&#8221; Anthem, BioWare&#8217;s infamous looter shooter that had years ago become a byword for EA&#8217;s development dysfunction and live service mismanagement, is now officially dead. (Image credit: Electronic Arts) Our Anthem review back in February 2019 gave the ill-fated power armor RPG a 55, and its reception never grew much warmer. Flying in its Iron Man-esque mech suits was by far its most-loved feature, a take on armored aviation&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/anthem-is-finally-officially-dead\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1460049,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,787],"class_list":["post-1460048","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-third-person-shooter"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Anthem is finally, officially dead | Arcader News<\/title>\n<meta name=\"description\" content=\"Today at roughly 2:05 pm EST, almost seven years after launch, Anthem&#039;s last few players were 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