{"id":1425398,"date":"2025-12-13T12:00:00","date_gmt":"2025-12-13T12:00:00","guid":{"rendered":"http:\/\/8jb97jKVctkkvVRrHrDBUi"},"modified":"2025-12-13T12:00:00","modified_gmt":"2025-12-13T12:00:00","slug":"im-never-getting-any-work-done-ever-again-thanks-to-this-website-that-lets-me-play-thousands-of-user-made-doom-levels-in-my-browser","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/im-never-getting-any-work-done-ever-again-thanks-to-this-website-that-lets-me-play-thousands-of-user-made-doom-levels-in-my-browser\/","title":{"rendered":"I&#8217;m never getting any work done ever again, thanks to this website that lets me play thousands of user-made Doom levels in my browser"},"content":{"rendered":"<article>\n<p>I didn&#8217;t think it was possible for Doom to become more accessible than it already is. Id Software&#8217;s omnipresent FPS is playable on every device imaginable, from<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/pianos-printers-and-other-weird-things-you-can-play-doom-on\/\"> pianos<\/a> to printers to even<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/power-crazed-boffin-gets-doom-running-through-the-medium-of-gut-bacteria\/\"> gut bacteria<\/a>, while Nightdive released a delicious double-barrelled overhaul of<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/id-software-just-surprise-launched-doom-doom-2-a-definitive-bundle-that-adds-cross-platform-multiplayer-and-in-game-mod-support-to-every-retro-doom\/\"> Doom + Doom 2<\/a> last year, which exists on top of the fact that you can<a data-analytics-id=\"inline-link\" href=\"https:\/\/playclassic.games\/games\/first-person-shooter-dos-games-online\/play-doom-online\/play\/\" target=\"_blank\"> play vanilla Doom in your browser<\/a>.<\/p>\n<p>But it turns out I was wrong, terribly wrong, as an entire subculture of Doom modding has just been excavated in a way that might spell actual doom for my career.<a data-analytics-id=\"inline-link\" href=\"https:\/\/doomscroll.cx\/#warehse1\" target=\"_blank\"> DoomScroll<\/a> is a new website that lets users scroll through and play thousands (and I mean <em>thousands<\/em>) of user-made Doom WADs right in your browser.<\/p>\n<p>DoomScroll is the creation of software engineer James Baicoianu and Internet archivist Jason Scott, who have developed it over several years and released it to celebrate Doom&#8217;s 32<sup>nd<\/sup> birthday: &#8220;Our goal was to make decades of work from one of the most creative communities in gaming history more accessible and visible to everyone,&#8221; Baicoianu<a data-analytics-id=\"inline-link\" href=\"https:\/\/bsky.app\/profile\/bai.dev\/post\/3m7obk2yws227\" target=\"_blank\"> explained<\/a> in a Bluesky thread. &#8220;The community has built so much over the years, and there&#8217;s no question that Doom has had a lasting influence on the game industry as we know it today.&#8221;<\/p>\n<p>Baicoianu points out that the DoomScroll archive includes everything from &#8220;simplistic maps made by kids just learning how game development works&#8221; to &#8220;full total conversions with all-new music, textures, and sprites&#8221;. Presented against a vast wall of Doom sprites and bloody industrial textures, each level is summarised in a small grey box featuring its name, author, description, and a spinning wireframe view of the map.<\/p>\n<p>Clicking on the box brings up a more detailed overview of the WAD displayed on a virtual laptop, with the wireframe overviews now spinning near the bottom of the page. Clicking on <em>these <\/em>will bring up an interactive automap, with a menu running across the top of the laptop from which you can select to play the WAD. After a few moments, the site launches you into your chosen Doom map from pistol start.<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:lqtmrwijwu36zqdspwcjuahm\/app.bsky.feed.post\/3m7obk2yws227\" data-bluesky-cid=\"bafyreieuuw6ywln5ijufys2b2vts5figqlt6rfjlydzmiwdmtmwgkrx4g4\">\n<p lang=\"en\">Every year another Doom birthday rolls by and reminds me of the same thing:I never actually launched the project I started five years ago with @textfiles.com Today, I finally fix that.<\/p>\n<p>\u2014 @bai.dev (<a href=\"https:\/\/bsky.app\/profile\/did:plc:lqtmrwijwu36zqdspwcjuahm?ref_src=embed\">@bai.dev.bsky.social<\/a>) <a href=\"https:\/\/bsky.app\/profile\/bai.dev\/post\/3m7obk2yws227\">2025-12-11T14:33:54.985Z<\/a><\/p><\/blockquote>\n<p>I tested several maps, all of which worked out of the gate with now-standard Doom KB+M controls. I then very quickly had to stop playing because, good grief, I can see myself losing entire workdays to this. Turns out that Christmas coming early causes you all sorts of organisational problems.<\/p>\n<p>While DoomScroll is brilliant, it isn&#8217;t perfect. Responding to Jason Scott&#8217;s own<a data-analytics-id=\"inline-link\" href=\"https:\/\/bsky.app\/profile\/textfiles.com\/post\/3m7orxehqgs25\"> post<\/a> revealing the project, Doom modder and YouTuber Major Arlene states, &#8220;some maps won&#8217;t work&#8221; through DoomScroll due to the &#8220;limitations&#8221; of the emulator. I tested the WAD Major Arlene mentions (named Army of Darkness), and for me, it wouldn&#8217;t load at all, simply presenting me with a black screen.<\/p>\n<p>Major Arlene also points out that &#8220;not everyone gives permission for their projects to be redistributed outside of where they&#8217;re originally uploaded&#8221;. The Doom mapping community has apparently encountered &#8220;a lot of problems&#8221; with incomplete and improper sourcing of WADS, and DoomScroll currently offers no way for users to check this.<\/p>\n<p>Even so, Major Arlene is enthusiastic about DoomScroll, stating that it is &#8220;a fantastic idea&#8221;. Indeed, even with the teething problems Major Arlene highlights, it&#8217;s a fantastic way to explore Doom&#8217;s long history of community creations.<\/p>\n<p>Short of any other wildly ambitious, last-minute surprises, DoomScroll wraps up what has been a fascinating year for the shooter series. This year, of course, brought us<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/doom-the-dark-ages-review\/\"> Doom: The Dark Ages<\/a>, another fascinating take on Doom by id Software, which recently received a<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/doom-the-dark-ages-latest-update-overhauls-its-customisable-arena-mode-and-id-software-wants-to-add-the-best-player-made-slaughter-fests-as-selectable-presets\/\"> rework<\/a> to its wave-based Ripatorium. The Doom modding community also<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/gzdoom-is-basically-dead-modders-proclaim-as-contributors-split-from-dooms-most-popular-sourceport-with-tensions-boiling-over-after-its-creator-adds-ai-generated-code-to-the-project\/\"> proclaimed the death<\/a> of popular sourceport GZDoom, as its contributors departed en masse after tensions with its creator came to a head.<\/p>\n<p>Elsewhere, Doom co-creator John Romero is<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/legendary-fps-developer-john-romero-says-his-studio-survived-the-cancellation-of-our-huge-game-and-its-shooter-project-will-be-new-to-people-the-way-that-going-through-elden-ring-was-a-really-new-experience\/\"> still working on a new FPS<\/a>, despite his studio having its main project cancelled by Microsoft earlier this year. Fortunately, Romero Games survived the cancellation and salvaged much of that work, transposing it into a new, smaller indie FPS that Romero says &#8220;will be new to people the way that going through <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/uk\/elden-ring\/\" target=\"_blank\">Elden Ring<\/a> was a really new experience&#8221;.<\/p>\n<div class=\"product\"><a data-dimension112=\"4bce712f-20ea-4813-b893-e3d0fe1c3ae5\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/12\/im-never-getting-any-work-done-ever-again-thanks-to-this-website-that-lets-me-play-thousands-of-user-made-doom-levels-in-my-browser.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"4bce712f-20ea-4813-b893-e3d0fe1c3ae5\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/im-never-getting-any-work-done-ever-again-thanks-to-this-website-that-lets-me-play-thousands-of-user-made-doom-levels-in-my-browser\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I didn&#8217;t think it was possible for Doom to become more accessible than it already is. Id Software&#8217;s omnipresent FPS is playable on every device imaginable, from pianos to printers to even gut bacteria, while Nightdive released a delicious double-barrelled overhaul of Doom + Doom 2 last year, which exists on top of the fact that you can play vanilla Doom in your browser. But it turns out I was wrong, terribly wrong, as an entire subculture of Doom modding has just been excavated in a way that might spell actual doom for my career. DoomScroll is a new website that lets users scroll through and play thousands (and I mean thousands) of user-made Doom WADs right in your browser. DoomScroll is the creation of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/im-never-getting-any-work-done-ever-again-thanks-to-this-website-that-lets-me-play-thousands-of-user-made-doom-levels-in-my-browser\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1425399,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1425398","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>I&#039;m never getting any work done ever again, thanks to this website that lets me play thousands of user-made Doom levels in my browser | Arcader News<\/title>\n<meta name=\"description\" content=\"I didn&#039;t think it was possible for Doom to become more accessible than it already is. 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