{"id":1422880,"date":"2025-12-10T11:40:04","date_gmt":"2025-12-10T11:40:04","guid":{"rendered":"http:\/\/4Be5jza5jEc8zf3rMnqLDj"},"modified":"2025-12-10T11:40:04","modified_gmt":"2025-12-10T11:40:04","slug":"fallout-new-vegas-lead-writer-inconveniently-points-out-that-fallout-season-2-is-all-about-new-vegas-but-theres-no-credit-for-that-theres-no-residuals-for-that","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/fallout-new-vegas-lead-writer-inconveniently-points-out-that-fallout-season-2-is-all-about-new-vegas-but-theres-no-credit-for-that-theres-no-residuals-for-that\/","title":{"rendered":"Fallout: New Vegas lead writer inconveniently points out that Fallout season 2 is all about New Vegas but &#8216;there&#8217;s no credit for that, there&#8217;s no residuals for that&#8217;"},"content":{"rendered":"<article>\n<p>The Fallout TV show returns for Season 2 next week, with the series opting for a weekly cadence that goes on till February. Season 2 takes us to the setting of Fallout: New Vegas, and PCG&#8217;s Ted Litchfield recently had the opportunity to speak to one very interested party: the lead writer of Fallout: New Vegas, John Gonzalez.<\/p>\n<p>Gonzalez began by going into some detail on the elements he admired in the show&#8217;s writing, before things took a rather more interesting turn.<\/p>\n<p>&#8220;I really enjoyed the first season of the show,&#8221; says Gonzalez. &#8220;I thought there was some really admirable complexity in the way that they explored the world. I mean, I thought that the Maximus character is a fascinating creation, a fascinating slant to take you into the Brotherhood of Steel. I&#8217;m fascinated to see where it goes.&#8221;<\/p>\n<p>Gonzalez then makes the dangerous decision to mention the topic of credit and residuals, comparing it to how many early comic book creators were treated: the likes of Bill Finger or Jack Kirby or Steve Ditko.<\/p>\n<p>&#8220;It is very odd to see characters that I created showing up in other media,&#8221; says Gonzalez. &#8220;It&#8217;s also something where there&#8217;s no credit for that, there&#8217;s no residuals for that. And that&#8217;s something that I understood doing the work early on. In some ways, I think doing narrative in video games is a little akin to doing comic book work.<\/p>\n<p>&#8220;In the &#8217;60s or &#8217;70s, it&#8217;s like, &#8216;Oh, you created Spider-Man? Good for you.&#8217; I mean, at least we know who Steve Ditko is, right? But it doesn&#8217;t belong to you. That&#8217;s not the terms under which you do the work. So it&#8217;s weird. To me, it just shows that when Leonard Boyarsky and Tim Cain first imagined this world, I think that they did something that was a master stroke.&#8221;<\/p>\n<p>Few would dispute that: though props to Gonzalez for turning his very valid point back onto the original co-creators. Comics have grappled with questions of credit and compensation for the medium&#8217;s entire existence, and despite the popularity of imprints like Image (where everything is creator owned) it remains largely a work-for-hire industry. You can certainly see where Gonzalez is coming from: the Fallout show is bankrolled by Amazon, a massive success, and season 2&#8217;s about to kick off with a take on stuff he created.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1326px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.18%;\"><img loading=\"lazy\" decoding=\"async\" id=\"mKrNzrpASZtQLwAH9RH8YQ\" name=\"dino\" alt=\"Dino Dee-lite Motel from Novac\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/12\/fallout-new-vegas-lead-writer-inconveniently-points-out-that-fallout-season-2-is-all-about-new-vegas-but-theres-no-credit-for-that-theres-no-residuals-for-that.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1326\" height=\"745\" attribution=\"\" endorsement=\"\" class=\"inline\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Prime Video)<\/span><\/figcaption><\/figure>\n<p>Incidentally, Fallout co-creator Tim Cain has for the last few years been making excellent shortform YouTube videos about his memories of working on the series, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/fallout-co-creator-tim-cain-says-canon-is-whatever-the-owner-of-the-ip-says-it-is-but-thats-okay-because-the-best-part-of-interpretation-is-you-cant-be-wrong\/\" target=\"_blank\">why certain things are the way they are<\/a>. I cannot recommend taking a ride on the Cain Train highly enough. Gonzalez ends by zeroing in on the aspect of the setting that the original co-creators got so right.<\/p>\n<p>&#8220;I was watching the show with my wife,&#8221; continues Gonzalez, &#8220;and she was saying, &#8216;Oh, so this is really cool. It feels like the 50s, but it&#8217;s actually like, 100 years later.&#8217; This is one of the most brilliant things that those guys did: They defamiliarized the &#8217;50s a little bit. They took it out of the historical Cold War. They shifted it into this retro &#8217;50s thing that let them do all this other stuff that&#8217;s really weird and cool. I think that they created something that had this room to grow.<\/p>\n<p>&#8220;I&#8217;m going to be fascinated to see how New Vegas is interpreted in the second season. Obviously, I&#8217;ll be watching that with great interest.&#8221;<\/p>\n<p>But his accountant, presumably, will not. Fallout season 2&#8217;s first episode airs on December 17.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/movies-tv\/fallout-new-vegas-lead-writer-inconveniently-points-out-that-fallout-season-2-is-all-about-new-vegas-but-theres-no-credit-for-that-theres-no-residuals-for-that\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Fallout TV show returns for Season 2 next week, with the series opting for a weekly cadence that goes on till February. Season 2 takes us to the setting of Fallout: New Vegas, and PCG&#8217;s Ted Litchfield recently had the opportunity to speak to one very interested party: the lead writer of Fallout: New Vegas, John Gonzalez. Gonzalez began by going into some detail on the elements he admired in the show&#8217;s writing, before things took a rather more interesting turn. &#8220;I really enjoyed the first season of the show,&#8221; says Gonzalez. &#8220;I thought there was some really admirable complexity in the way that they explored the world. I mean, I thought that the Maximus character is a fascinating creation, a fascinating slant to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/fallout-new-vegas-lead-writer-inconveniently-points-out-that-fallout-season-2-is-all-about-new-vegas-but-theres-no-credit-for-that-theres-no-residuals-for-that\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1422881,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[10711],"class_list":["post-1422880","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-movies-tv"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Fallout: New Vegas lead writer inconveniently points out that Fallout season 2 is all about New Vegas but &#039;there&#039;s no credit for that, there&#039;s no residuals for that&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"The Fallout TV show returns for Season 2 next week, with the series opting for a weekly cadence that goes on till February. 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