{"id":1403387,"date":"2025-11-24T12:54:25","date_gmt":"2025-11-24T12:54:25","guid":{"rendered":"https:\/\/www.eurogamer.net\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer"},"modified":"2025-11-24T12:54:25","modified_gmt":"2025-11-24T12:54:25","slug":"blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer\/","title":{"rendered":"Blue Prince won&#8217;t be localised because it&#8217;s &#8220;near impossible&#8221;, but some form of follow-up could still happen, says developer"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/11\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer.jpg\" \/> <\/p>\n<p>Celebrated indie gem Blue Prince won&#8217;t be getting a localisation or a direct sequel, as its creator wants all his projects &#8220;to be able to stand up on their own and be unique things&#8221;.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Celebrated indie gem Blue Prince won&#8217;t be getting a localisation or a direct sequel, as its creator wants all his projects &#8220;to be able to stand up on their own and be unique things&#8221;. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1403388,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,12316,2746,773,75,4471,59,1928,3889,54,6810,516,10326],"class_list":["post-1403387","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-blue-prince","tag-exploration","tag-first-person","tag-indie","tag-mystery","tag-pc","tag-puzzle","tag-raw-fury","tag-single-player","tag-story-rich","tag-strategy","tag-walking-sim"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Blue Prince won&#039;t be localised because it&#039;s &quot;near impossible&quot;, but some form of follow-up could still happen, says developer | Arcader News<\/title>\n<meta name=\"description\" content=\"Celebrated indie gem Blue Prince won&#039;t be getting a localisation or a direct sequel, as its creator wants all his projects &quot;to be able to stand up on\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/blue-prince-wont-be-localised-because-its-near-impossible-but-some-form-of-follow-up-could-still-happen-says-developer\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Blue Prince won&#039;t be localised because it&#039;s &quot;near impossible&quot;, but some form of follow-up could still happen, says developer | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Celebrated indie gem Blue Prince won&#039;t be getting a localisation or a direct sequel, as its creator wants all his projects &quot;to be able to stand up on\" \/>\n<meta property=\"og:url\" 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