{"id":1400335,"date":"2025-11-21T18:07:40","date_gmt":"2025-11-21T18:07:40","guid":{"rendered":"http:\/\/oNFFtt9EKZq3jnRAHS85Sb"},"modified":"2025-11-21T18:07:40","modified_gmt":"2025-11-21T18:07:40","slug":"hytale-honcho-says-early-access-will-be-20-because-charging-more-didnt-feel-right-he-doesnt-think-the-game-is-good-yet-but-my-team-and-i-will-push-hard-to-make-it-good-then-great","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/hytale-honcho-says-early-access-will-be-20-because-charging-more-didnt-feel-right-he-doesnt-think-the-game-is-good-yet-but-my-team-and-i-will-push-hard-to-make-it-good-then-great\/","title":{"rendered":"Hytale honcho says early access will be $20 because &#8216;charging more didn\u2019t feel right&#8217;: He doesn&#8217;t think the game is good yet, but &#8216;my team and I will push hard to make it good, then great&#8217;"},"content":{"rendered":"<article>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/adventure\/hytale-is-saved-riot-sells-cancelled-game-back-to-original-co-founder-who-promises-to-take-it-back-to-the-original-vision-for-hytale\/\">Hytale is saved<\/a>, yes, but there&#8217;s still a long way to go. The ambitious Minecraft-inspired sandbox RPG was <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/after-more-than-7-years-of-development-with-nothing-to-show-for-it-riot-cancels-the-minecraft-inspired-sandbox-rpg-hytale-and-closes-the-studio-making-it\/\">canceled by Riot<\/a> after developers &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/after-more-than-7-years-of-development-with-nothing-to-show-for-it-riot-cancels-the-minecraft-inspired-sandbox-rpg-hytale-and-closes-the-studio-making-it\/\">couldn\u2019t bring Hytale to life<\/a> in a way that truly delivered on its promise,&#8221; , and its new goal is to deliver &#8220;the original vision for Hytale,&#8221; from before it turned into a sprawling seven-year project. Hypixel founder Simon Collins-Laflamme said in <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/Simon_Hypixel\/status\/1991889170189496781?s=20\" target=\"_blank\">a post on X<\/a> that original vision comes with a relatively humble price tag: $20, or &#8220;as aggressively low as possible.&#8221;<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">I\u2019m pricing Hytale as aggressively low as possible. I\u2019m taking on a considerable personal risk after repurchasing the game and getting it ready for early access for a growing team of now 50 talented individuals. I said I was all in, and I am delivering on that promise.The game\u2026 https:\/\/t.co\/KxBmOLxMQN<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/1991889170189496781\">November 21, 2025<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<p>As Laflamme notes in his post, the game effectively lost four years of development as the build the new team is working with is quite old. But the restart is also an opportunity to cultivate good will for a project that&#8217;s mostly languished in the public eye for the better part of a decade: &#8220;Charging more didn\u2019t feel right. I don\u2019t think the game is good yet. My team and I will push hard to make it good, then great. The vision is clear and progress is fast.&#8221;<\/p>\n<p><em>Really<\/em> fast, in fact. The new team released <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=rhaqjb_S2X8\" target=\"_blank\">16 minutes of new footage<\/a> a single day after reclaiming the old build from Riot, and despite <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/right-after-saving-hytale-from-7-years-of-development-limbo-its-new-owner-releases-16-minutes-of-raw-and-broken-gameplay-footage-to-break-the-curse-once-and-for-all\/\">some hand-wringing about it being &#8220;raw and broken&#8221;<\/a> it seems quite good for a game that had every right to look pretty busted, given the messy context leading up to its impending release.<\/p>\n<p>Granted, there will be the increasingly standard suite of <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/Hytale\/status\/1991884608770855233?s=20\" target=\"_blank\">special editions<\/a> for those who want to show a little extra support, but $20 is still a pretty agreeable price point; it&#8217;s about as much as Vintage Story, the other <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/my-new-survival-game-obsession-looks-like-minecraft-but-is-way-more-complex-and-you-wont-find-it-on-steam\/\">snazzy Minecraft-like<\/a> turning heads these days. As for when early access will begin, a recent <a data-analytics-id=\"inline-link\" href=\"https:\/\/hytale.com\/news\/2025\/11\/hytale-is-saved\" target=\"_blank\">blog post<\/a> from the dev team states it&#8217;s &#8220;coming in the next few days.&#8221;<\/p>\n<p>I&#8217;m just happy to see the game might actually release one of these days. Hytale isn&#8217;t the first voxel-based RPG to win me over with a tantalizing concept, and let me tell you, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/cube-worlds-infinite-fantasy-landscape-is-infinitely-boring\/\">that story doesn&#8217;t always end well<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"6f586a29-7d09-4378-81ca-0897b637b8b7\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/11\/hytale-honcho-says-early-access-will-be-20-because-charging-more-didnt-feel-right-he-doesnt-think-the-game-is-good-yet-but-my-team-and-i-will-push-hard-to-make-it-good-then-great.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"6f586a29-7d09-4378-81ca-0897b637b8b7\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/hytale-honcho-says-early-access-will-be-usd20-because-charging-more-didnt-feel-right-he-doesnt-think-the-game-is-good-yet-but-my-team-and-i-will-push-hard-to-make-it-good-then-great\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hytale is saved, yes, but there&#8217;s still a long way to go. The ambitious Minecraft-inspired sandbox RPG was canceled by Riot after developers &#8220;couldn\u2019t bring Hytale to life in a way that truly delivered on its promise,&#8221; , and its new goal is to deliver &#8220;the original vision for Hytale,&#8221; from before it turned into a sprawling seven-year project. Hypixel founder Simon Collins-Laflamme said in a post on X that original vision comes with a relatively humble price tag: $20, or &#8220;as aggressively low as possible.&#8221; I\u2019m pricing Hytale as aggressively low as possible. I\u2019m taking on a considerable personal risk after repurchasing the game and getting it ready for early access for a growing team of now 50 talented individuals. I said I was&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/hytale-honcho-says-early-access-will-be-20-because-charging-more-didnt-feel-right-he-doesnt-think-the-game-is-good-yet-but-my-team-and-i-will-push-hard-to-make-it-good-then-great\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1400336,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1400335","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hytale honcho says early access will be $20 because &#039;charging more didn\u2019t feel right&#039;: He doesn&#039;t think the game is good yet, but &#039;my team and I will push hard to make it good, then great&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Hytale is saved, yes, but there&#039;s still a long way to go. 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