{"id":1395593,"date":"2025-11-17T18:25:25","date_gmt":"2025-11-17T18:25:25","guid":{"rendered":"http:\/\/Y5Wgwm8xwQeMzXmTiUUvSN"},"modified":"2025-11-17T18:25:25","modified_gmt":"2025-11-17T18:25:25","slug":"ive-had-so-many-projects-that-have-been-discontinued-lately-nier-creator-yoko-taro-says-hes-been-working-on-plenty-of-games-but-they-keep-getting-cancelled-before-he-can-announce-them","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ive-had-so-many-projects-that-have-been-discontinued-lately-nier-creator-yoko-taro-says-hes-been-working-on-plenty-of-games-but-they-keep-getting-cancelled-before-he-can-announce-them\/","title":{"rendered":"&#8216;I&#8217;ve had so many projects that have been discontinued lately&#8217;: Nier creator Yoko Taro says he&#8217;s been working on plenty of games\u2014but they keep getting cancelled before he can announce them"},"content":{"rendered":"<article>\n<p>As one of the gaming industry&#8217;s most treasured oddities, Nier series creator and masked enigma Yoko Taro contends with the fickle patience of a fanbase that&#8217;s eager to know what he&#8217;s working on next. As reported by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.4gamer.net\/games\/991\/G999110\/20251114049\/\">4Gamer<\/a> (via <a data-analytics-id=\"inline-link\" href=\"https:\/\/automaton-media.com\/en\/news\/nier-automata-creator-yoko-taro-says-hes-actually-been-working-on-a-lot-of-projects-recently-its-just-that-they-got-cancelled-midway\/\">Automaton<\/a>), Yoko said during a G-Con 2025 discussion panel with Bayonetta director Hideki Kamiya that\u2014while his fans might joke that he doesn&#8217;t do any work\u2014he&#8217;s actually had plenty of games in production recently.<\/p>\n<p>The problem is they keep getting cancelled before anyone gets to see them.<\/p>\n<p>&#8220;People often ask me why I don&#8217;t make a sequel to Nier, or why I&#8217;m not working, but that&#8217;s because I&#8217;ve had so many projects that have been discontinued lately,&#8221; Yoko said via machine translation. &#8220;Even though I was working, it wasn&#8217;t released to the public. I&#8217;m getting paid, so it&#8217;s not a problem for me personally, but because my output isn&#8217;t being released to the public, people see me as not working.&#8221;<\/p>\n<p>While that&#8217;s particularly disappointing for anyone hoping for more Yoko Taro-brand weirdness, the Nier creator is just one of many game developers who&#8217;ve recently had to watch their work evaporate. 2025 has continued a years-long rash of game cancellations, studio closures, and associated layoffs, with major publishers like Microsoft axing ongoing projects like a ZeniMax MMO and a Perfect Dark reboot.<\/p>\n<p>And Square Enix, which has published more than a dozen games that Yoko has worked on since 2003&#8217;s Drakengard, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/final-fantasy\/square-enix-to-aggressively-pursue-a-new-multiplatform-business-strategy-designed-to-win-over-pc-users\/\">announced in 2024<\/a> that it would be investing in fewer game releases in a &#8220;shift from quantity to quality&#8221; as part of a reorganizational business plan.<\/p>\n<p>To Yoko&#8217;s credit, his work hasn&#8217;t exactly disappeared since Nier: Automata&#8217;s release in 2017. He was the creative director for the three tabletop-inspired Voice of Cards games, as well as a handful of Square Enix-published mobile games. Meanwhile, he&#8217;s written a few books, worked on two TV shows, and even written multiple Nier-related stage plays. I haven&#8217;t written <em>one <\/em>stage play.<\/p>\n<p>During the G-Con panel, Yoko offered a silver lining about those projects of his that were<em> <\/em>cancelled: If all those games had been released, they might not all have been work he would&#8217;ve been content with.<\/p>\n<p>&#8220;I think it&#8217;s better not to release something than to release something weird, so I don&#8217;t have any negative feelings about that,&#8221; Yoko said.<\/p>\n<div class=\"product\"><a data-dimension112=\"83bd997e-dd68-474d-b410-9219e148b50a\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/11\/ive-had-so-many-projects-that-have-been-discontinued-lately-nier-creator-yoko-taro-says-hes-been-working-on-plenty-of-games-but-they-keep-getting-cancelled-before-he-can-announce-them.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"83bd997e-dd68-474d-b410-9219e148b50a\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/ive-had-so-many-projects-that-have-been-discontinued-lately-nier-creator-yoko-taro-says-hes-been-working-of-plenty-games-but-they-keep-getting-cancelled-before-he-can-announce-them\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As one of the gaming industry&#8217;s most treasured oddities, Nier series creator and masked enigma Yoko Taro contends with the fickle patience of a fanbase that&#8217;s eager to know what he&#8217;s working on next. As reported by 4Gamer (via Automaton), Yoko said during a G-Con 2025 discussion panel with Bayonetta director Hideki Kamiya that\u2014while his fans might joke that he doesn&#8217;t do any work\u2014he&#8217;s actually had plenty of games in production recently. The problem is they keep getting cancelled before anyone gets to see them. &#8220;People often ask me why I don&#8217;t make a sequel to Nier, or why I&#8217;m not working, but that&#8217;s because I&#8217;ve had so many projects that have been discontinued lately,&#8221; Yoko said via machine translation. &#8220;Even though I was working,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ive-had-so-many-projects-that-have-been-discontinued-lately-nier-creator-yoko-taro-says-hes-been-working-on-plenty-of-games-but-they-keep-getting-cancelled-before-he-can-announce-them\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1395594,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1395593","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;I&#039;ve had so many projects that have been discontinued lately&#039;: Nier creator Yoko Taro says he&#039;s been working on plenty of games\u2014but they keep getting cancelled before he can announce them | Arcader News<\/title>\n<meta name=\"description\" content=\"As one of the gaming industry&#039;s most treasured oddities, Nier series creator and masked enigma Yoko Taro contends with the fickle patience of a fanbase\" \/>\n<meta name=\"robots\" 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