{"id":1386313,"date":"2025-11-09T11:00:00","date_gmt":"2025-11-09T11:00:00","guid":{"rendered":"https:\/\/www.eurogamer.net\/how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question"},"modified":"2025-11-09T11:00:00","modified_gmt":"2025-11-09T11:00:00","slug":"how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question\/","title":{"rendered":"How on earth do you find lasting, meaningful success with a live-service game? Developers answer the &#8220;billion dollar question&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/11\/how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question.jpg\" \/> <\/p>\n<p>In 2018, a year after its launch, <a href=\"https:\/\/www.eurogamer.net\/games\/fortnite\">Fortnite<\/a> made Epic <a href=\"https:\/\/s3.documentcloud.org\/documents\/20696836\/epic-apple-trial-epic-games-exhibit.pdf\">$5.48bn<\/a>. That&#8217;s a staggering amount of money, and the company has continued to make billions from the game each year since. Other publishers, developers, and investors saw that, and quickly mobilised.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/how-on-earth-do-you-find-lasting-meaningful-success-with-a-live-service-game-developers-answer-the-billion-dollar-question\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In 2018, a year after its launch, Fortnite made Epic $5.48bn. That&#8217;s a staggering amount of money, and the company has continued to make billions from the game each year since. Other publishers, developers, and investors saw that, and quickly mobilised. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1386314,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,473,85,157,713,132,8911,8712,192,6374,6354,196,542,102,13913,773,105,8912,159,1947,18936,10977,410,199,8711,8673,21,59,44,45,1928,983,34,53,4577,86,137,54,516,3987,60,4616],"class_list":["post-1386313","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-activision","tag-activision-blizzard","tag-android","tag-apex-legends","tag-arcade","tag-arrowhead-game-studios","tag-bird-view-isometric","tag-bungie","tag-candy-crush-saga","tag-comedy","tag-destiny-2","tag-electronic-arts","tag-epic-games","tag-exoborne","tag-first-person","tag-fortnite","tag-helldivers-2","tag-ios","tag-king","tag-king-com-limited","tag-level-infinite","tag-mac","tag-mmorpg","tag-multiplayer-competitive","tag-multiplayer-cooperative","tag-nintendo-switch","tag-pc","tag-ps4","tag-ps5","tag-puzzle","tag-respawn-entertainment","tag-rpg","tag-science-fiction","tag-sharkmob","tag-shooter","tag-simulation","tag-single-player","tag-strategy","tag-third-person","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How on earth do you find lasting, meaningful success with a live-service game? 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