{"id":1375498,"date":"2025-10-30T19:09:07","date_gmt":"2025-10-30T19:09:07","guid":{"rendered":"http:\/\/rgKND96Zaq26AowrpgC4fL"},"modified":"2025-10-30T19:09:07","modified_gmt":"2025-10-30T19:09:07","slug":"you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate\/","title":{"rendered":"You can now twerk enemies to death in Repo thanks to the big new Monster Update\u2014and it&#8217;s free to play this weekend to celebrate"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/N1Ums3bxy0A\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/repo\/\">Repo&#8217;s<\/a> Monster Update\u2014that&#8217;s literally what it&#8217;s called, unless you want to roll with the far more snooze-inducing v0.3.0\u2014is now live on Steam. As promised it&#8217;s a big one, with new upgrades, valuables, rooms to explore, and enemies to deal with\u2014and, as PC Gamer&#8217;s very own Repo man Lincoln Carter is especially excited about, &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/horror\/repo-devs-are-adding-a-new-mechanic-thatll-let-you-grab-things-while-tumbling-and-more-importantly-kill-things-with-butt-physics\/\">butt physics<\/a>.&#8221;<\/p>\n<p>&#8220;Butt physics,&#8221; for the record, does not actually appear in the Monster Update patch notes: Instead, it&#8217;s a sort of unmentioned spin-off effect of the new Tumble Grab feature, which gives players the ability to grab &#8220;objects, items and weapons&#8221; while tumbled.<\/p>\n<p>But as Lincoln explained in September, the ability also enables some new, off-label behavior: By grabbing the floor, you can shake your physics-enabled moneymaker at nearby enemies with enough enthusiasm to, in the words of developer Semiwork, &#8220;twerk them to death.&#8221;<\/p>\n<p>So that&#8217;s pretty cool, if you&#8217;re into that sort of thing. The 10 new enemies should also help make life a little more interesting, as well 20 new rooms in the Museum of Human Art, two in Headman Manor, and one in Swiftbroom Academy. The update also integrates Discord &#8220;rich presence,&#8221; meaning you&#8217;ll be able to see and join your friends&#8217; games directly from Discord.<\/p>\n<p>The launch of Repo&#8217;s Monster Update brings with it one more nice little surprise: Repo is free to play for the weekend. From now (well, a few hours ago, really) until 1 pm ET on November 3, you can just pop around to <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/3241660\/REPO\/\" target=\"_blank\">Steam<\/a>, click the &#8220;play game&#8221; button, and have at it until your heart&#8217;s content. (It&#8217;s also on sale for $6.49\/\u00a35.52\/\u20ac6.33, 35% off the regular price, if you really dig it and want to keep going.)<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Oh, guys btw &#8211; we forgot to mention a little little thing and that is that R.E.P.O. IS FREE THIS ENTIRE WEEKEND STARTING NOW! \ud83c\udf89That&#8217;s right! Gather your friends, try the game out and enjoy The Monster Update together! \u2764\ufe0f pic.twitter.com\/KiEpMANFcr<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/1983957703191097842\">October 30, 2025<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<p>So there you go: A nice beefy update, and if you&#8217;re not already hip to the Repo, something new to play this weekend. The full Monster Update patch notes are below.<\/p>\n<h2 id=\"new-6\">NEW<\/h2>\n<ul>\n<li>10 new enemies!<\/li>\n<li>Death Head Possession &#8211; Added battery that recharges while dead! Spend your battery charge to possess your head and interact with the living.<\/li>\n<li>Tumble Grab &#8211; While tumbled you can now grab objects, items and weapons!<\/li>\n<li>New Upgrade &#8211; Death Head Battery!<\/li>\n<li>New Upgrade &#8211; Tumble Climb!<\/li>\n<li>Swift Broom Academy &#8211; 24 new valuables!<\/li>\n<li>Headman Manor &#8211; 8 new valuables!<\/li>\n<li>McJannek Station &#8211; 22 new valuables!<\/li>\n<li>Museum of Human Art &#8211; 20 new rooms!<\/li>\n<li>Headman Manor &#8211; 2 new rooms!<\/li>\n<li>Swiftbroom Academy &#8211; 1 new room!<\/li>\n<li>Truck Chat &#8211; Added more Tax Man messages!<\/li>\n<li>Steam &#8211; Rich presence now shows the current level name and level number, and friends in the same lobby appear as a group.<\/li>\n<li>Discord Rich Presence &#8211; See and join your friends&#8217; games directly from Discord!<\/li>\n<li>New Setting &#8220;Item Unequip Auto Hold&#8221; &#8211; Toggle auto grab for unequipped items. Defaults to &#8220;on&#8221; for existing players and &#8220;off&#8221; for new players!<\/li>\n<li>Save Menu &#8211; Added &#8220;Restore from Backup&#8221; button to recover corrupted save files from the latest backup. Also added the ability to name save files!<\/li>\n<\/ul>\n<h2 id=\"changes-6\">CHANGES<\/h2>\n<ul>\n<li>Valuables &#8211; All levels now have unique valuables, no sharing between levels anymore!<\/li>\n<li>Music &#8211; Updated Main Menu music!<\/li>\n<li>Ambience &#8211; Many rooms now feature new ambient sounds.<\/li>\n<li>Player Damage &#8211; Players are now immune during level outro animation.<\/li>\n<li>Upgrade Crouch Rest &#8211; Now also triggers when in Tumble state and stationary.<\/li>\n<li>Truck Chat &#8211; Displays remaining Extractions instead of money left when trying to leave early, and hints at multiple Extractions if the next point is inactive.<\/li>\n<li>Truck Healer &#8211; Now activates after final extraction fully completes.<\/li>\n<li>Water &#8211; Non-lethal water appears less radioactive.<\/li>\n<li>Headman Manor &#8211; Added window curtains and new flooring to some modules. Some props now have improved textures!<\/li>\n<li>McJannek Station &#8211; Some props now have improved textures!<\/li>\n<li>Swiftbroom Academy &#8211; Some props now have improved textures!<\/li>\n<li>Shop &#8211; Updated car models.<\/li>\n<li>Overcharge UI &#8211; Bar now appears more fully charged before impact.<\/li>\n<li>Save Files &#8211; Slight optimization to reduce file size when storing many players.<\/li>\n<\/ul>\n<h2 id=\"balancing-6\">BALANCING<\/h2>\n<ul>\n<li>Enemy Shadow Child &#8211; Deals more damage and yanks players harder.<\/li>\n<li>Phase Bridge &#8211; Now remains where released, suspended mid air, and auto-aligns for easier walking.<\/li>\n<li>Torque Drone and Zero Gravity Drone &#8211; Lowered battery drain penalty when drones are attached to enemies.<\/li>\n<\/ul>\n<h2 id=\"fixes-6\">FIXES<\/h2>\n<ul>\n<li>Player &#8211; Fixed rare spots where players could get stuck and couldn&#8217;t jump. Fixed bug where revived players could fall through the level after being revived.<\/li>\n<li>Phys Grabber &#8211; Fixed grabbed item movement degrading when strength exceeded 90.<\/li>\n<li>Enemies &#8211; Fixed rare bug causing enemies to spin endlessly after grabbed by multiple players.<\/li>\n<li>Enemies &#8211; Fixed rare spots where enemies could get stuck and couldn&#8217;t jump. Improved jump logic to reduce accidental jumps into pits.<\/li>\n<li>Enemy Bowtie &#8211; Fixed bug where yelling particles lingered after death.<\/li>\n<li>Enemy Chef &#8211; Fixed bug where players could be hurt through walls.<\/li>\n<li>Enemy Peeper &#8211; Fixed bug where forced grab release ended sooner than intended.<\/li>\n<li>C.A.R.T. &#8211; Fixed bug where disconnecting while holding C.A.R.T. prevented it from resetting. Fixed being able to steer whilst inside it.<\/li>\n<li>C.A.R.T. Cannon &#8211; No longer disables while in the extraction point.<\/li>\n<li>Item Battery &#8211; Fixed bug where some items granted more uses than displayed pips on first purchase.<\/li>\n<li>Items &#8211; Fixed rare bug where equipped item light lingered.<\/li>\n<li>Upgrades &#8211; Fixed particles not always visible to clients when a player uses an upgrade.<\/li>\n<li>Truck &#8211; Fixed countdown failing to start if a player exited after entering.<\/li>\n<li>Shop &#8211; Fixed inventory items sometimes duplicating when dying in the shop. Fixed grenades and the explosive mine not being ungrabbed on explosion. Fixed trapzap not resetting properly.<\/li>\n<li>UI &#8211; Fixed health and energy counters overlapping the max value when above 999.<\/li>\n<li>Save Menu &#8211; Fixed moon level sometimes showing the wrong moon graphic. Fixed corrupted saves hiding other saves. Menu now correctly deletes more types of corrupted files.<\/li>\n<li>Save File Deletion &#8211; Fixed bug deleting saves when entire team died, revived, and host quit the game.<\/li>\n<li>Valuable Discover &#8211; Fixed issue causing valuables on ledges to be undiscoverable from low angles.<\/li>\n<li>Aim Cursor &#8211; Now hides while the map is open and a grabbable object is targeted.<\/li>\n<li>Aim &#8211; Fixed a persistent pixel at the reticle center when pixelation was set to &#8220;Medium&#8221; in settings.<\/li>\n<li>Chat &#8211; Fixed pressing the enter key whilst chat is open and hovering over a button causing the button to be clicked.<\/li>\n<li>Vertical Aim &#8211; Fixed &#8220;Invert Vertical Aim&#8221; not working when spectating.<\/li>\n<li>Value UI &#8211; Fixed occasional flicker of lines above text.<\/li>\n<li>Settings &#8211; Fixed multiple close sounds sometimes playing on the settings page.<\/li>\n<li>Headman Manor &#8211; Fixed multiple level issues.<\/li>\n<li>Swiftbroom Academy &#8211; Fixed multiple level issues.<\/li>\n<li>Museum of Human Art &#8211; Fixed multiple level issues.<\/li>\n<li>Optimized memory usage.<\/li>\n<\/ul>\n<div class=\"product\"><a data-dimension112=\"35c40482-ca06-49e9-859d-5d92f1dc99c0\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:316px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UjCJY9gjRfatHZjCuGMrhR\" name=\"elden ring square cheer.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"316\" height=\"316\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/the-best-mmos\/\" target=\"_blank\" data-dimension112=\"35c40482-ca06-49e9-859d-5d92f1dc99c0\" data-action=\"Deal Block\" data-label=\"Best MMOs\" data-dimension48=\"Best MMOs\" data-dimension25=\"\"><strong>Best MMOs<\/strong><\/a>: Most massive<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-strategy-games\/\" target=\"_blank\"><strong>Best strategy games<\/strong><\/a>: Number crunching<br \/><a href=\"https:\/\/www.pcgamer.com\/best-open-world-games\/\" target=\"_blank\"><strong>Best open world games<\/strong><\/a>: Unlimited exploration<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-survival-games-on-pc\/\" target=\"_blank\"><strong>Best survival games<\/strong><\/a>: Live craft love<br \/><a href=\"https:\/\/www.pcgamer.com\/best-horror-games\/\" target=\"_blank\"><strong>Best horror games<\/strong><\/a>: Fight or flight<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/horror\/you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Repo&#8217;s Monster Update\u2014that&#8217;s literally what it&#8217;s called, unless you want to roll with the far more snooze-inducing v0.3.0\u2014is now live on Steam. As promised it&#8217;s a big one, with new upgrades, valuables, rooms to explore, and enemies to deal with\u2014and, as PC Gamer&#8217;s very own Repo man Lincoln Carter is especially excited about, &#8220;butt physics.&#8221; &#8220;Butt physics,&#8221; for the record, does not actually appear in the Monster Update patch notes: Instead, it&#8217;s a sort of unmentioned spin-off effect of the new Tumble Grab feature, which gives players the ability to grab &#8220;objects, items and weapons&#8221; while tumbled. But as Lincoln explained in September, the ability also enables some new, off-label behavior: By grabbing the floor, you can shake your physics-enabled moneymaker at nearby enemies with&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1375499,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,1192],"class_list":["post-1375498","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-horror"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>You can now twerk enemies to death in Repo thanks to the big new Monster Update\u2014and it&#039;s free to play this weekend to celebrate | Arcader News<\/title>\n<meta name=\"description\" content=\"Repo&#039;s Monster Update\u2014that&#039;s literally what it&#039;s called, unless you want to roll with the far more snooze-inducing v0.3.0\u2014is now live on Steam. As\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/you-can-now-twerk-enemies-to-death-in-repo-thanks-to-the-big-new-monster-update-and-its-free-to-play-this-weekend-to-celebrate\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"You can now twerk enemies to death in Repo thanks to the big new Monster Update\u2014and it&#039;s free to play this weekend to celebrate | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Repo&#039;s Monster Update\u2014that&#039;s literally what it&#039;s called, unless you want to roll with the far more snooze-inducing v0.3.0\u2014is now live on Steam. 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