{"id":137521,"date":"2025-09-18T08:27:48","date_gmt":"2025-09-18T08:27:48","guid":{"rendered":"https:\/\/arcader.org\/how-base-building-saved-no-mans-sky\/"},"modified":"2025-09-18T08:27:48","modified_gmt":"2025-09-18T08:27:48","slug":"how-base-building-saved-no-mans-sky","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/","title":{"rendered":"How Base Building Saved No Man&#8217;s Sky"},"content":{"rendered":"<p> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/video-essay\/2021\/03\/03\/how-base-building-saved-no-mans-sky\" rel=\"noopener\">Click to watch embedded media<\/a><\/p>\n<p><span><span>We all know the story of No Man\u2019s Sky and <a href=\"https:\/\/www.gameinformer.com\/2018\/07\/28\/after-its-big-next-update-no-mans-sky-is-one-of-the-most-played-games-on-steam\">its unlikely resurgence<\/a>. A title that, through the perseverance of Hello Games, came back from the ashes after numerous marketing blunders threatened to abbreviate its lifespan. But have we ever looked back to see exactly <\/span><\/span><span><span>how<\/span><\/span><span><span> Hello Games changed the course of No Man\u2019s Sky? Sure, the game\u2019s 14 major content updates are largely to thank for its comeback, but <\/span><\/span><span><span>when<\/span><\/span><span><span> did the atmospheric space title turn it all around? Is there a specific update that we can point to and say, \u201cYeah, that\u2019s the moment everything changed?\u201d<\/span><\/span><\/p>\n<p><span><span>Fans and critics alike credit the game\u2019s multiplayer update, No Man\u2019s Sky Next, as its saving grace, however, I\u2019d argue that the game\u2019s early problems didn\u2019t stem from the lack of an online player count, but instead were the product of an incomplete exploration loop. <\/span><\/span><span><span>Why<\/span><\/span><span><span> should I explore? What\u2019s driving me to continue cataloging the depths of space outside of my own curiosity? Hello Games had to find the answer to these questions before they could ever hope to bring their game back from the dead.<\/span><\/span><\/p>\n<p><span><span>And luckily, they did.\u00a0<\/span><\/span><\/p>\n<p><span><span>Despite the <a href=\"https:\/\/www.gameinformer.com\/2019\/07\/15\/looking-at-how-far-no-mans-sky-has-come\">immense changes that No Man\u2019s Sky has undergone since its release<\/a>, the mission the game presents to its pilots is still the same today as it was back in 2016: embark on a journey across the stars, chart new planets, and uncover the mysteries of an alien universe. Only this time, they had a place to call home.<\/span><\/span><\/p>\n<p><span><span>Hey, I\u2019m Alex Van Aken from <em>Game Informer<\/em>, and this is how base-building saved No Man\u2019s Sky. If you enjoy this video essay, be sure to watch Associate Editor Jay Guisao&#8217;s essay on <a href=\"https:\/\/www.gameinformer.com\/video-feature\/2020\/10\/30\/final-fantasy-vii-remake-the-weight-of-departures-reunions\">The Weight of Departures and Reunions<\/a> in Final Fantasy 7 Remake. Curious what score Game Informer awarded the original version of No Man&#8217;s Sky? Read the game review <a href=\"https:\/\/www.gameinformer.com\/games\/no_mans_sky\/b\/playstation4\/archive\/2016\/08\/17\/game-informer-review-no-mans-sky.aspx\">here<\/a>.<\/span><\/span><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/video-essay\/2021\/03\/03\/how-base-building-saved-no-mans-sky\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games, came back from the ashes after numerous marketing blunders threatened to abbreviate its lifespan. But have we ever looked back to see exactly how Hello Games changed the course of No Man\u2019s Sky? Sure, the game\u2019s 14 major content updates are largely to thank for its comeback, but when did the atmospheric space title turn it all around? Is there a specific update that we can point to and say, \u201cYeah, that\u2019s the moment everything changed?\u201d Fans and critics alike credit the game\u2019s multiplayer update, No Man\u2019s Sky Next, as its saving grace, however, I\u2019d argue that the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":137522,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-137521","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How Base Building Saved No Man&#039;s Sky | Arcader News<\/title>\n<meta name=\"description\" content=\"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How Base Building Saved No Man&#039;s Sky | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-18T08:27:48+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"How Base Building Saved No Man&#8217;s Sky\",\"datePublished\":\"2025-09-18T08:27:48+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/\"},\"wordCount\":337,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/03\\\/how-base-building-saved-no-mans-sky.jpg\",\"articleSection\":[\"Game Informer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/\",\"name\":\"How Base Building Saved No Man's Sky | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/03\\\/how-base-building-saved-no-mans-sky.jpg\",\"datePublished\":\"2025-09-18T08:27:48+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/03\\\/how-base-building-saved-no-mans-sky.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/03\\\/how-base-building-saved-no-mans-sky.jpg\",\"width\":480,\"height\":270,\"caption\":\"How Base Building Saved No Man\u2019s Sky\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-base-building-saved-no-mans-sky\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"How Base Building Saved No Man&#8217;s Sky\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"How Base Building Saved No Man's Sky | Arcader News","description":"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/","og_locale":"en_US","og_type":"article","og_title":"How Base Building Saved No Man's Sky | Arcader News","og_description":"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,","og_url":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/","og_site_name":"Arcade News","article_published_time":"2025-09-18T08:27:48+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"How Base Building Saved No Man&#8217;s Sky","datePublished":"2025-09-18T08:27:48+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/"},"wordCount":337,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg","articleSection":["Game Informer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/","url":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/","name":"How Base Building Saved No Man's Sky | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg","datePublished":"2025-09-18T08:27:48+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Click to watch embedded media We all know the story of No Man\u2019s Sky and its unlikely resurgence. A title that, through the perseverance of Hello Games,","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/03\/how-base-building-saved-no-mans-sky.jpg","width":480,"height":270,"caption":"How Base Building Saved No Man\u2019s Sky"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/how-base-building-saved-no-mans-sky\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"How Base Building Saved No Man&#8217;s Sky"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/137521","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=137521"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/137521\/revisions"}],"predecessor-version":[{"id":1328117,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/137521\/revisions\/1328117"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/137522"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=137521"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=137521"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=137521"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}