{"id":1361771,"date":"2025-10-17T13:49:26","date_gmt":"2025-10-17T13:49:26","guid":{"rendered":"http:\/\/o3nmYuwAoetq7movRemL2B"},"modified":"2025-10-17T13:49:26","modified_gmt":"2025-10-17T13:49:26","slug":"battlefield-6-is-so-well-optimised-its-playable-on-an-eight-year-old-rx-570-with-just-4-gb-of-vram","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/battlefield-6-is-so-well-optimised-its-playable-on-an-eight-year-old-rx-570-with-just-4-gb-of-vram\/","title":{"rendered":"Battlefield 6 is so well-optimised it&#8217;s playable on an eight-year-old RX 570 with just 4 GB of VRAM"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/4zXN-ZQykfY\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>It&#8217;s no secret that Battlefield 6 is a very well-optimised game by today&#8217;s standards. But even knowing this, I was a little surprised to see just how well it performs on an eight-year-old GPU. YouTuber <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=4zXN-ZQykfY\" target=\"_blank\">RandomGaminginHD has put the AMD Radeon RX 570 to the test<\/a> in Battlefield 6, and the 2017 graphics card holds up surprisingly well (via <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/pcmasterrace\/comments\/1o859ho\/this_guy_is_reliably_playing_bf6_on_his_rx_570\/\" target=\"_blank\">PCMR subreddit<\/a>).<\/p>\n<p>Surprisingly well, that is, compared to just not working at all or being entirely unplayable, which is what I would have expected for such an old card in most modern, good-looking games. We do, the YouTuber explains, need to make &#8220;some pretty big visual sacrifices&#8221; to achieve a relatively solid 60 fps.<\/p>\n<p>To my eyes, though, those visual sacrifices aren&#8217;t ones that make the game unplayable. They essentially mean dropping the resolution down low, which will, of course, make the game look quite jagged and pixelated, but even on the lowest settings, the actual visuals, such as textures, still seem to look half-decent.<\/p>\n<p>The <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.techpowerup.com\/gpu-specs\/radeon-rx-570.c2939\" target=\"_blank\">AMD Radeon RX 570<\/a> has just 4 GB of VRAM, but Battlefield 6 doesn&#8217;t use more than this when it&#8217;s set to the lowest settings at 1080p. It was a decent card back in the day, but today, as the video notes, it can sometimes sell for less (second-hand) than Battlefield 6 itself costs, ie, less than $70.<\/p>\n<p>RandomGaminginHD found the best settings for the GPU are to set Battlefield at the lowest settings and 1080p resolution with 60% resolution scaling\u201450% looks too gritty, but 60% looks alright. Without any upscaling, this nets over 60 fps most of the time, with a few dips into the 50s.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2556px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.26%;\"><img loading=\"lazy\" decoding=\"async\" id=\"8iojGtCGie78HXpfTTNFb9\" name=\"amd-radeon-rx-570-playing-battlefield-6\" alt=\"RandomGaminginHD playing Battlefield 6 with an RX 570, showing frame rate and other stats on-screen.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/battlefield-6-is-so-well-optimised-its-playable-on-an-eight-year-old-rx-570-with-just-4-gb-of-vram.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2556\" height=\"1438\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: RandomGaminginHD @ YouTube)<\/span><\/figcaption><\/figure>\n<p>They note that frame gen isn&#8217;t really worth it here, even though it nets you 100+ fps with FSR Ultra Performance upscaling on too, because the low native frame rate makes for a laggy input experience. This is something my colleagues and I often note to our readers: frame gen is great if your frame rate is already pretty high, but it can feel worse than just leaving it disabled if you&#8217;re starting out at a low base frame rate.<\/p>\n<p>The <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=Xe7CC3Dwt6w\" target=\"_blank\">YouTuber also tested<\/a> the slightly more expensive <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.techpowerup.com\/gpu-specs\/geforce-gtx-1650-super.c3411\" target=\"_blank\">Nvidia GeForce GTX 1650 Super<\/a> and discovered essentially the same: lowest settings, 1080p resolution, and 60% resolution scaling is the best bet, and this nets 60+ fps, with the average being recorded as 73.4 fps.<\/p>\n<p>The CPU running alongside these GPUs was the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.intel.com\/content\/www\/us\/en\/products\/sku\/134587\/intel-core-i512400f-processor-18m-cache-up-to-4-40-ghz\/specifications.html\">Intel Core i5 12400F<\/a>, a still-very-capable six-core chip. It lacks E-Cores, but for gaming, is just fine. While the GPUs were running at or near max load, the Core i5 12400F seemed to sit between 60-80% utilisation. It would certainly bottleneck more powerful GPUs, especially as Battlefield 6 is quite CPU-intensive, but for these old cards, it&#8217;s okay.<\/p>\n<div >\n<table>\n<caption>Battlefield 6 system requirements<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol empty\" ><\/th>\n<th >\n<p>Minimum<\/p>\n<\/th>\n<th >\n<p>Recommended<\/p>\n<\/th>\n<th >\n<p>Ultra<\/p>\n<\/th>\n<th >\n<p>Ultra++<\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p>Graphics settings<\/p>\n<\/td>\n<td >\n<p>1080p at 30 fps (Low)<\/p>\n<\/td>\n<td >\n<p>Balanced: 1440p at 60 fps (High) \/ Performance: 1080p at 80 fps+ (Low)<\/p>\n<\/td>\n<td >\n<p>Balanced: 4K at 60 fps (Ultra) \/ Performance: 1440p at 144 fps (High)<\/p>\n<\/td>\n<td >\n<p>4K 144 fps (High) with DLSS upscaling \/ 4K 240 fps (Ultra) with DLSS upscaling and MFG<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>GPU<\/p>\n<\/td>\n<td >\n<p>Nvidia GeForce RTX 2060<br \/><a href=\"https:\/\/www.pcgamer.com\/amd-radeon-rx-5600-xt-review\/\" target=\"_blank\">AMD Radeon RX 5600 XT<br \/><\/a> \/ Intel Arc A380<\/p>\n<\/td>\n<td >\n<p><a href=\"https:\/\/www.pcgamer.com\/nvidia-rtx-3060-ti-review-benchmarks-performance\/\" target=\"_blank\">Nvidia GeForce RTX 3060 Ti<br \/><\/a> \/ <a href=\"https:\/\/www.pcgamer.com\/amd-radeon-rx-6700-xt-review-benchmarks\/\" target=\"_blank\">AMD Radeon RX 6700 XT<br \/><\/a><a href=\"https:\/\/www.pcgamer.com\/hardware\/graphics-cards\/intel-arc-b580-review\/\" target=\"_blank\">Intel Arc B580<\/a><\/p>\n<\/td>\n<td >\n<p><a href=\"https:\/\/www.pcgamer.com\/nvidia-rtx-4080-16gb-review-performance-benchmarks\/\" target=\"_blank\">Nvidia GeForce RTX 4080<\/a> \/ <a href=\"https:\/\/www.pcgamer.com\/amd-radeon-rx-7900-xtx-review-benchmarks-performance\/\" target=\"_blank\">AMD Radeon RX 7900 XTX<\/a><\/p>\n<\/td>\n<td >\n<p><a href=\"https:\/\/www.pcgamer.com\/hardware\/graphics-cards\/nvidia-rtx-5080-founders-edition-review\/\" target=\"_blank\">Nvidia GeForce RTX 5080<\/a><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>CPU<\/p>\n<\/td>\n<td >\n<p>Intel Core i5 8400 \/ AMD Ryzen 5 2600<\/p>\n<\/td>\n<td >\n<p>Intel Core i7 10700 \/ <a href=\"https:\/\/www.pcgamer.com\/amd-ryzen-7-3700x-review\/\" target=\"_blank\">AMD Ryzen 7 3700X<\/a><\/p>\n<\/td>\n<td >\n<p><a href=\"https:\/\/www.pcgamer.com\/intel-core-i9-12900k-review-benchmarks-performance\/\" target=\"_blank\">Intel Core i9 12900K<\/a> \/ <a href=\"https:\/\/www.pcgamer.com\/amd-ryzen-7-7800x3d-review-benchmarks-performance\/\" target=\"_blank\">AMD Ryzen 7 7800X3D<\/a><\/p>\n<\/td>\n<td >\n<p><a href=\"https:\/\/www.pcgamer.com\/hardware\/processors\/intel-core-ultra-9-285k-review\/\" target=\"_blank\">Intel Core Ultra 285K<\/a> \/ <a href=\"https:\/\/www.pcgamer.com\/hardware\/processors\/amd-ryzen-7-9800x3d-review\/\" target=\"_blank\">AMD Ryzen 7 9800X3D<\/a><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>RAM<\/p>\n<\/td>\n<td >\n<p>16 GB (dual-channel 2,133 MT\/s)<\/p>\n<\/td>\n<td >\n<p>16 GB (dual-channel 3,200 MT\/s)<\/p>\n<\/td>\n<td >\n<p>32 GB (dual-channel 4,800 MT\/s)<\/p>\n<\/td>\n<td >\n<p>32 GB (dual-channel 4,800 MT\/s)<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>Storage<\/p>\n<\/td>\n<td >\n<p>55 GB HDD<\/p>\n<\/td>\n<td >\n<p>90 GB SSD<\/p>\n<\/td>\n<td >\n<p>90 GB SSD<\/p>\n<\/td>\n<td >\n<p>90 GB SSD<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p>Extra notes<\/p>\n<\/td>\n<td >\n<p>TPM 2.0 and secure boot are both needed<\/p>\n<\/td>\n<td >\n<p>TPM 2.0 and secure boot are both needed<\/p>\n<\/td>\n<td >\n<p>TPM 2.0 and secure boot are both needed<\/p>\n<\/td>\n<td >\n<p>TPM 2.0 and secure boot are both needed<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>Our own <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/battlefield-6-this-is-what-a-well-optimised-game-looks-like-in-2025\/\" target=\"_blank\">Battlefield 6 performance testing<\/a> found the game to run incredibly well across current-gen and previous-gen GPUs, especially if you don&#8217;t crank everything up to absolute max. Max settings are practically indistinguishable from the next rung down, anyway. The game&#8217;s great performance has meant the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/battlefield-6-ditching-ray-tracing-seems-to-have-paid-off-because-the-latest-system-requirements-say-4k-at-240-hz-is-possible\/\" target=\"_blank\">system requirements<\/a> are quite light\u2014my own RTX 3060 Ti even gets a mention as a card for <em>recommended <\/em>(!) settings, which is quite incredible.<\/p>\n<p>That, or this is what games should be like, and it&#8217;s more of a poor reflection on the <em>un<\/em>-optimised state of other games these days. I guess that&#8217;s a glass-half-full or glass-half-empty question.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/hardware\/graphics-cards\/battlefield-6-is-so-well-optimised-its-playable-on-an-eight-year-old-rx-570-with-just-4-gb-of-vram\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s no secret that Battlefield 6 is a very well-optimised game by today&#8217;s standards. But even knowing this, I was a little surprised to see just how well it performs on an eight-year-old GPU. YouTuber RandomGaminginHD has put the AMD Radeon RX 570 to the test in Battlefield 6, and the 2017 graphics card holds up surprisingly well (via PCMR subreddit). Surprisingly well, that is, compared to just not working at all or being entirely unplayable, which is what I would have expected for such an old card in most modern, good-looking games. We do, the YouTuber explains, need to make &#8220;some pretty big visual sacrifices&#8221; to achieve a relatively solid 60 fps. To my eyes, though, those visual sacrifices aren&#8217;t ones that make the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/battlefield-6-is-so-well-optimised-its-playable-on-an-eight-year-old-rx-570-with-just-4-gb-of-vram\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1361772,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[791,66],"class_list":["post-1361771","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-graphics-cards","tag-hardware"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Battlefield 6 is so well-optimised it&#039;s playable on an eight-year-old RX 570 with just 4 GB of VRAM | Arcader News<\/title>\n<meta name=\"description\" content=\"It&#039;s no secret that Battlefield 6 is a very well-optimised game by today&#039;s standards. 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