{"id":1360374,"date":"2025-10-17T00:43:29","date_gmt":"2025-10-17T00:43:29","guid":{"rendered":"http:\/\/7rWLVJTAqFDxJKXp35oPPj"},"modified":"2025-10-17T00:43:29","modified_gmt":"2025-10-17T00:43:29","slug":"all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors\/","title":{"rendered":"All 99 Nights in the Forest classes in an overall tier list for beginners, team players, and solo survivors"},"content":{"rendered":"<article>\n<p>Gems are hard to come by, but maybe a <strong>99 Nights in the Forest class tier<\/strong> list will spare you from making any bad, hasty decisions while browsing the class shop. I&#8217;ve survived well over 1,000 days against the Deer, Crossbow Cultists, and all manner of event creatures\u2014so I&#8217;ve definitely got some<em> thoughts<\/em> on what class is best and for who.<\/p>\n<p>Whether you want to know what the best singleplayer classes are or need recommendations for big group survival, I&#8217;ve got a handy 99 Nights in the Forest class tier list covering every scenario.<\/p>\n<h2 class=\"article-body__section\" id=\"section-all-99-nights-in-the-forest-classes-ranked\"><span>All 99 Nights in the Forest classes ranked<\/span><\/h2>\n<p>Before making a choice, consider your playstyle and goals. Some classes are great in multiplayer, but a bummer if you&#8217;re trying to survive alone. Then there&#8217;s the whole <em>what&#8217;s the best value<\/em> consideration when there&#8217;s a finite number of<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/roblox\/99-nights-in-the-forest-codes\/\"> 99 Nights in the Forest codes<\/a>, and spending Robux gets expensive.<\/p>\n<div >\n<table>\n<caption>99 Nights in the Forest overall class tier list<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>S-Tier<\/strong><\/p>\n<\/td>\n<td >\n<p>Big Game Hunter, Cyborg, Necromancer<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>A-Tier<\/strong><\/p>\n<\/td>\n<td >\n<p>Assassin, Beastmaster, Brawler, Chef, Fire Bandit, Gambler, Lumberjack<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>B-Tier<\/strong><\/p>\n<\/td>\n<td >\n<p>Alien, Berserker, Blacksmith, Poison Master, Pyromaniac<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>C-Tier<\/strong><\/p>\n<\/td>\n<td >\n<p>Base Defender, Cook, Farmer, Fisherman, Medic, Ranger, Scavenger, Undead<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>D-Tier<\/strong><\/p>\n<\/td>\n<td >\n<p>Camper, Decorator, Support, Hunter, Zookeeper<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<section class=\"article__schema-question\">\n<h3>Which 99 Nights in the Forest class should I start with?<\/h3>\n<article class=\"article__schema-answer\">\n<p>I started as a <strong>Scavenger<\/strong> since it only costs 25 diamonds, and I love the additional sack space, but you may progress faster with the<strong> Lumberjack<\/strong> (70 diamonds) or <strong>Alien<\/strong> (100 diamonds). All three are perfectly versatile in solo or group settings, though I&#8217;d see Scavenger as a stepping stone to one of the latter classes.<\/p>\n<p>The Lumberjack&#8217;s Good Axe and buff to log drops make for a strong early game, and its second perk increases chances for extra saplings to plant around your base. I&#8217;d say it&#8217;s the better long-term investment, but more offensive players may prefer the Alien\u2014I&#8217;m just not a fan of its kit and found it outclassed by my ultimate goal of obtaining Cyborg. <\/p>\n<\/article>\n<\/section>\n<section class=\"article__schema-question\">\n<h3>What&#8217;s the best 99 Nights in the Forest class for solo survival?<\/h3>\n<article class=\"article__schema-answer\">\n<p><strong>Cyborg<\/strong> is still widely regarded as the best 99 Nights in the Forest class for any circumstance, and I&#8217;ve found it the most consistent for an easy run from start to finish. I&#8217;d recommend it first, but <strong>Big Game Hunter<\/strong> is good for long runs thanks to its permanent buffs. I&#8217;m also starting to think of <strong>Necromancer <\/strong>as a late-game runner-up. <\/p>\n<p>Early game Necromancer is rough, but it picks up after summoning a few cultists. Its army of undead can take damage and die (again), but you can always resurrect them with souls from an invasion. The Cyborg is nice since you&#8217;ll never worry about a source of ammo, but if you can resurrect a Cultist King, it&#8217;ll kill most foes before they register an attack. <\/p>\n<\/article>\n<\/section>\n<section class=\"article__schema-question\">\n<h3>What are the best 99 Nights in the Forest co-op classes?<\/h3>\n<article class=\"article__schema-answer\">\n<p>While a five-player group of Cyborgs sounds nice, it grows harder and harder to survive on limited resources. I find taking a couple of support-style classes, such as the <strong>Lumberjack, Chef, Blacksmith,<\/strong> or <strong>Base Defender<\/strong>, is the most helpful. <\/p>\n<p>The best choices depend on team composition\u2014for instance, you don&#8217;t want two Blacksmiths making each other&#8217;s perks useless\u2014but tossing in a few resource buffs ensures the group won&#8217;t suffer through the late game. Just remember that difficulty scales based on team size, so don&#8217;t set up for a five-player lobby with only three people.<\/p>\n<\/article>\n<\/section>\n<h2 class=\"article-body__section\" id=\"section-s-tier-the-best-99-nights-in-the-forest-classes\"><span>S-Tier: The best 99 Nights in the Forest classes<\/span><\/h2>\n<div class=\"product\"><a data-dimension112=\"a1bf585a-88e6-4f2b-a3f1-b3e3e1cfe123\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Rifle, (12) AmmoGood in both solo and multiplayer games, a late-game powerhouse after acquiring its third perk and stacking permanent buffs. The best choice for amassing higher day counts.\" data-dimension48=\"\u2692\ufe0f Starts with a Rifle, (12) AmmoGood in both solo and multiplayer games, a late-game powerhouse after acquiring its third perk and stacking permanent buffs. The best choice for amassing higher day counts.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"inzMS4UtdpCWS6hExRMqbY\" name=\"99-nights-in-the-forest-big-game-hunter\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Rifle, (12) Ammo<\/strong><br \/>Good in both solo and multiplayer games, a late-game powerhouse after acquiring its third perk and stacking permanent buffs. The best choice for amassing higher day counts.<\/p>\n<\/div>\n<div >\n<table>\n<caption>Big Game Hunter perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Consumes animal pelts to gain permanent bonuses<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Higher pelt drop rate<\/p>\n<\/td>\n<td >\n<p><strong>(70)<\/strong> Kill wolves<br \/><strong>(50)<\/strong> Use animal pelts<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Consume infinite amount of mammoth tusks to permanently gain health<\/p>\n<\/td>\n<td >\n<p><strong>(150) <\/strong>Kill wolves<br \/><strong>(100)<\/strong> Use animal pelts<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"43bde23d-8239-4cbd-a271-abf17aa22cd0\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Laser Canon and Alien ArmorGood for solo and co-op play, offensive playstyles. Strong early to mid-game, but needs to kite stronger enemies much longer in the late game. Beware of overheating and taking extra damage.\" data-dimension48=\"\u2692\ufe0f Starts with a Laser Canon and Alien ArmorGood for solo and co-op play, offensive playstyles. Strong early to mid-game, but needs to kite stronger enemies much longer in the late game. Beware of overheating and taking extra damage.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:675px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"eYNwqYHwAAvE8D9VTWtz8b\" name=\"99-nights-in-the-forest-cyborg-class-square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"675\" height=\"675\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p>\u2692\ufe0f <strong>Starts with a Laser Canon and Alien Armor<\/strong><br \/>Good for solo and co-op play, offensive playstyles. Strong early to mid-game, but needs to kite stronger enemies much longer in the late game. Beware of overheating and taking extra damage. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Cyborg perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Excellent visibility at night,<br \/>Alien tech overheating causes damage and temporarily lowers armor<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Alien tech deals increased damage<\/p>\n<\/td>\n<td >\n<p><strong>(50)<\/strong> Damage multiple targets with one shot<br \/><strong>(200)<\/strong> Kills with alien tech<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Kills restore some alien tech<\/p>\n<\/td>\n<td >\n<p><strong>(100)<\/strong> Damage multiple targets with one shot<br \/><strong>(350)<\/strong> Kills with alien tech<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"7d5395e2-5101-4716-907e-a631802e82f1\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Cultist StaffGood for solo and co-op runs looking to last longer in the late game. Not very impressive until resurrecting Cultist Kings, but worth the grind if you can survive long enough. More situational as it's dependent on the volcano biome.\" data-dimension48=\"\u2692\ufe0f Starts with a Cultist StaffGood for solo and co-op runs looking to last longer in the late game. Not very impressive until resurrecting Cultist Kings, but worth the grind if you can survive long enough. More situational as it's dependent on the volcano biome.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:675px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UwmvbNn32qoKfTEB7vm29b\" name=\"99-nights-in-the-forest-necromancer-class-square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"675\" height=\"675\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Cultist Staff<\/strong><br \/>Good for solo and co-op runs looking to last longer in the late game. Not very impressive until resurrecting Cultist Kings, but worth the grind if you can survive long enough. More situational as it&#8217;s dependent on the volcano biome. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Necromancer perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Collects souls to resurrect cultists<br \/>Summons up to 6 cultists<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Resurrected cultists deal more damage<\/p>\n<\/td>\n<td >\n<p><strong>(5,000)<\/strong> Deal damage with pets\/summons<br \/><strong>(100)<\/strong> Resurrect cultists<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Every cultist improves night vision<\/p>\n<\/td>\n<td >\n<p><strong>(5,000)<\/strong> Deal damage with pets\/summons<br \/><strong>(200)<\/strong> Resurrect cultists<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-a-tier-the-best-99-nights-in-the-forest-classes\"><span>A-Tier: The best 99 Nights in the Forest classes<\/span><\/h2>\n<div class=\"product\"><a data-dimension112=\"a81d7da4-aafe-4803-8000-579dbd10fa2e\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Katana, (120) Throwing KnivesGood for solo and co-op, a competitive alternative to Cyborg, but with limited ammo. Suitable for speedruns and diamond farming. Bad RNG can make late survival harder with limited Throwing Knives and reduced HP.\" data-dimension48=\"\u2692\ufe0f Starts with a Katana, (120) Throwing KnivesGood for solo and co-op, a competitive alternative to Cyborg, but with limited ammo. Suitable for speedruns and diamond farming. Bad RNG can make late survival harder with limited Throwing Knives and reduced HP.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"US9Uatfne4b79qnaYXMk9A\" name=\"99-nights-in-the-forest-assassin\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-3.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Katana, (120) Throwing Knives<\/strong><br \/>Good for solo and co-op, a competitive alternative to Cyborg, but with limited ammo. Suitable for speedruns and diamond farming. Bad RNG can make late survival harder with limited Throwing Knives and reduced HP. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Assassin perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>+10% sprint speed, -15% HP<\/p>\n<p>+5% chance Throwing Knives spawn in chests<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>First hit has a chance to strike critically<\/p>\n<\/td>\n<td >\n<p><strong>(100)<\/strong> Kills with no damage taken<\/p>\n<p><strong>(2,500)<\/strong> Studs travelled<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>+10% chance Throwing Knives spawn in chests<\/p>\n<\/td>\n<td >\n<p><strong>(250)<\/strong> Kills with no damage taken<\/p>\n<p><strong>(10,000)<\/strong> Studs travelled<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"8d062302-a87b-4763-8d12-66c268f713f9\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Good Taming FluteGood for solo and co-op play, a competitive alternative to Necromancer that's faster to beef up early on but seems to have less damage potential later. Makes the Hunter class more useful in multiplayer games.\" data-dimension48=\"\u2692\ufe0f Starts with a Good Taming FluteGood for solo and co-op play, a competitive alternative to Necromancer that's faster to beef up early on but seems to have less damage potential later. Makes the Hunter class more useful in multiplayer games.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"w3BYedHMkFbds3Qa7YZf9A\" name=\"99-nights-in-the-forest-beastmaster-class\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-4.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Good Taming Flute<\/strong><br \/>Good for solo and co-op play, a competitive alternative to Necromancer that&#8217;s faster to beef up early on but seems to have less damage potential later. Makes the Hunter class more useful in multiplayer games. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Beastmaster perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Summons wolves with 3 steak<br \/>Starts with 3 steaks<\/p>\n<p>Can have up to 5 pets<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Tamed wolves run faster while attacking<\/p>\n<\/td>\n<td >\n<p><strong>(5,000)<\/strong> Deal damage with pets\/summons<br \/><strong>(50)<\/strong> Summon wolves<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>First wolf summoned is an alpha wolf<\/p>\n<\/td>\n<td >\n<p><strong>(15,000)<\/strong> Deal damage with pets\/summons<br \/><strong>(50)<\/strong> Summon wolves<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"df8f3cc2-c48e-420b-a5a3-8efa275d06ec\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with Leather ArmorGood for solo or group runs, a late-game monster a good melee weapon like the Morningstar or Cultist King Mace. Can be difficult to see its full potential with greedy teammates, but even weaker melee weapons see meaningful returns.\" data-dimension48=\"\u2692\ufe0f Starts with Leather ArmorGood for solo or group runs, a late-game monster a good melee weapon like the Morningstar or Cultist King Mace. Can be difficult to see its full potential with greedy teammates, but even weaker melee weapons see meaningful returns.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZP5fEnRW9B6himLRne8LcY\" name=\"99-nights-in-the-forest-brawler\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-5.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with Leather Armor<\/strong><br \/>Good for solo or group runs, a late-game monster a good melee weapon like the Morningstar or Cultist King Mace. Can be difficult to see its full potential with greedy teammates, but even weaker melee weapons see meaningful returns. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Brawler perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>+40% HP, +30% damage with melee weapons <br \/>Can&#8217;t use ranged weapons<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>+10% health regeneration \/ Regen sooner after taking damage<\/p>\n<\/td>\n<td >\n<p><strong>(200)<\/strong> Receive melee attacks<br \/><strong>(350)<\/strong> Attack with melee<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>+5% chance to block incoming damage<\/p>\n<\/td>\n<td >\n<p>(<strong>5,000)<\/strong> Regenerate HP<br \/><strong>(600)<\/strong> Attack with melee<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"8e1d3a6a-627f-4e1e-a47e-110969d50f5b\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Chef's Station Blueprint, Recipe BookGood for co-op games and easily one of the must-have support classes for bigger groups. Its recipe buffs can provide the team with extra health, speed, and vision. Excellent value at 150 diamonds and worth investing in its perks and talent.\" data-dimension48=\"\u2692\ufe0f Starts with a Chef's Station Blueprint, Recipe BookGood for co-op games and easily one of the must-have support classes for bigger groups. Its recipe buffs can provide the team with extra health, speed, and vision. Excellent value at 150 diamonds and worth investing in its perks and talent.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"hAieyox447SumGfw7ymtcY\" name=\"99-nights-in-the-forest-chef\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-6.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Chef&#8217;s Station Blueprint, Recipe Book<\/strong><br \/>Good for co-op games and easily one of the must-have support classes for bigger groups. Its recipe buffs can provide the team with extra health, speed, and vision. Excellent value at 150 diamonds and worth investing in its perks and talent.<\/p>\n<\/div>\n<div >\n<table>\n<caption>Chef perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Cook new recipes that give players huge bonuses<br \/>All cooked items are seasoned<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Unlocks a new recipe<\/p>\n<\/td>\n<td >\n<p><strong>(200)<\/strong> Cook meals on a campfire<br \/><strong>(50) <\/strong>Cook special dishes<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Unlocks a new recipe<\/p>\n<\/td>\n<td >\n<p><strong>(400)<\/strong> Cook meals on a campfire<br \/><strong>(100) <\/strong>Cook special dishes<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"5fa78aa4-1122-4560-add8-d258eacf0649\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with an Infernal Crossbow, WildfireGood for solo and co-op play, and excellent when paired with the Cyborg for AoE damage to Cultist Stronghold mobs. Easily outclasses the more expensive Pyromaniac class for less than half its diamond cost.\" data-dimension48=\"\u2692\ufe0f Starts with an Infernal Crossbow, WildfireGood for solo and co-op play, and excellent when paired with the Cyborg for AoE damage to Cultist Stronghold mobs. Easily outclasses the more expensive Pyromaniac class for less than half its diamond cost.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"s6CMtg82pbiWp7S9hrE3cY\" name=\"99-nights-in-the-forest-fire-bandit\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-7.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with an Infernal Crossbow, Wildfire<\/strong><br \/>Good for solo and co-op play, and excellent when paired with the Cyborg for AoE damage to Cultist Stronghold mobs. Easily outclasses the more expensive Pyromaniac class for less than half its diamond cost. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Fire Bandit perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Starts with Infernal Crossbow and Wildfire potion<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Other tools have a chance to set enemies on fire<\/p>\n<\/td>\n<td >\n<p><strong>(100) <\/strong>Kill enemies with fire<br \/><strong>(200)<\/strong> Set enemies on fire<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>+10% chance to get a Wildfire potion from chests<\/p>\n<\/td>\n<td >\n<p><strong>(250) <\/strong>Kill enemies with fire<br \/><strong>(500)<\/strong> Set enemies on fire<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"6e9caa72-d88e-4891-9efe-7b29ea4c74ea\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a random itemGood for solo runs, but harder to maximize its potential in uncoordinated big groups if you can't reach chests first. Incredible value at just 55 gems, but extra bad RNG can make some runs painful.\" data-dimension48=\"\u2692\ufe0f Starts with a random itemGood for solo runs, but harder to maximize its potential in uncoordinated big groups if you can't reach chests first. Incredible value at just 55 gems, but extra bad RNG can make some runs painful.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"HzPMNnyMFzNaSvmW84JGcY\" name=\"99-nights-in-the-forest-gambler\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-8.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a random item<\/strong><br \/>Good for solo runs, but harder to maximize its potential in uncoordinated big groups if you can&#8217;t reach chests first. Incredible value at just 55 gems, but extra bad RNG can make some runs painful. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Gambler perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Standard chests have 50\/50 chance to upgrade or downgrade<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Standard chests have 60\/40 chance to upgrade or downgrade<\/p>\n<\/td>\n<td >\n<p><strong>(70) <\/strong>Open chests<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>+10% chance chests drop coins<\/p>\n<\/td>\n<td >\n<p><strong>(150)<\/strong> Open chests<br \/><strong>(10) <\/strong>Open Ruby chests<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"3b218c4b-4fc5-4ac6-9ce4-1b6e710fa1d8\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Good AxeGood for solo and co-op games, and another must-have support alongside the Chef class since it makes farming wood and saplings trivial. Needs its Level 2 perk to see the best value, but easily the best \"support\" to run singleplayer.\" data-dimension48=\"\u2692\ufe0f Starts with a Good AxeGood for solo and co-op games, and another must-have support alongside the Chef class since it makes farming wood and saplings trivial. Needs its Level 2 perk to see the best value, but easily the best \"support\" to run singleplayer.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"PSTUcgnRmuD7c6BBzGHQcY\" name=\"99-nights-in-the-forest-lumberjack\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-9.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Good Axe<\/strong><br \/>Good for solo and co-op games, and another must-have support alongside the Chef class since it makes farming wood and saplings trivial. Needs its Level 2 perk to see the best value, but easily the best &#8220;support&#8221; to run singleplayer.<\/p>\n<\/div>\n<div >\n<table>\n<caption>Lumberjack perks and upgrades<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/td>\n<td >\n<p><strong>Description<\/strong><\/p>\n<\/td>\n<td >\n<p><strong>Requirements<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>+20% chance to get 1 bonus log from trees<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>+25% chance for a double sapling drop<\/p>\n<\/td>\n<td >\n<p><strong>(200)<\/strong> Cut trees<br \/><strong>(70)<\/strong> Plant saplings<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>+20% chance to get 1 or 2 bonus logs from trees<\/p>\n<\/td>\n<td >\n<p><strong>(500)<\/strong> Cut trees<br \/><strong>(200)<\/strong> Plant saplings<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-b-tier-99-nights-in-the-forest-classes\"><span>B-Tier 99 Nights in the Forest classes<\/span><\/h2>\n<div class=\"product\"><a data-dimension112=\"449a7729-4d5b-4092-a547-85c90d4e9b70\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a RaygunGood for solo and co-op survival, but beware of overheating when playing alone. A consistent, predictable experience, but Gambler's RNG and cheaper cost may make it the better choice if you're feeling lucky.\" data-dimension48=\"\u2692\ufe0f Starts with a RaygunGood for solo and co-op survival, but beware of overheating when playing alone. A consistent, predictable experience, but Gambler's RNG and cheaper cost may make it the better choice if you're feeling lucky.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Zu4q34XvvjLBMF987DXm9A\" name=\"99-nights-in-the-forest-alien\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-10.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Raygun<\/strong><br \/>Good for solo and co-op survival, but beware of overheating when playing alone. A consistent, predictable experience, but Gambler&#8217;s RNG and cheaper cost may make it the better choice if you&#8217;re feeling lucky. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Alien perks and upgrades<\/caption>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/td>\n<td >\n<p><strong>Description<\/strong><\/p>\n<\/td>\n<td >\n<p><strong>Requirements<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Excellent visibility at night, <br \/>Sprints slower when alien tech overheats<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Alien tech recharges faster<\/p>\n<\/td>\n<td >\n<p><strong>(150) <\/strong>Kills with alien tech<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Sprint faster when alien tech is fully charged<\/p>\n<\/td>\n<td >\n<p><strong>(300) <\/strong>Kills with alien tech<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"3d5de83b-0d6a-4681-8703-622e64a9d7bc\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a MedkitGood for solo and group play, but a pricey for something that requires heavy investment before it feels satisfying in its role. Auto-revive is great for clutch saves, but its level 3 perk is hard to manage in enemy mobs.\" data-dimension48=\"\u2692\ufe0f Starts with a MedkitGood for solo and group play, but a pricey for something that requires heavy investment before it feels satisfying in its role. Auto-revive is great for clutch saves, but its level 3 perk is hard to manage in enemy mobs.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"p2Rmi7Tk4ENA54RsmG4g9A\" name=\"99-nights-in-the-forest-beserker\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-11.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Medkit<\/strong><br \/>Good for solo and group play, but a pricey for something that requires heavy investment before it feels satisfying in its role. Auto-revive is great for clutch saves, but its level 3 perk is hard to manage in enemy mobs. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Berserker perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>After first death, auto-revive with low HP and hunger<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Receives strength boost for a short time upon reviving<\/p>\n<\/td>\n<td >\n<p><strong>(50)<\/strong> Have less than 40% HP upon enemy kill<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Deal higher damage as HP gets lower<\/p>\n<\/td>\n<td >\n<p><strong>(150)<\/strong> Have less than 40% HP upon enemy kill<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"492ac345-4016-492a-9875-1e243d651b8a\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a HammerGood for co-op survival, though its level 3 perk is challenging to coordinate if random teammates grind scraps themselves. All perks are easy to unlock, and the crafting discount can be nice on the right recipe.\" data-dimension48=\"\u2692\ufe0f Starts with a HammerGood for co-op survival, though its level 3 perk is challenging to coordinate if random teammates grind scraps themselves. All perks are easy to unlock, and the crafting discount can be nice on the right recipe.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"FYp5VYbmQ584CsHRKxPCcY\" name=\"99-nights-in-the-forest-blacksmith\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-12.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Hammer<\/strong><br \/>Good for co-op survival, though its level 3 perk is challenging to coordinate if random teammates grind scraps themselves. All perks are easy to unlock, and the crafting discount can be nice on the right recipe. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Blacksmith perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Craft items from the next crafting bench tier (up to tier 4)<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>+2 random bench recipes will have discounts<\/p>\n<\/td>\n<td >\n<p><strong>(20)<\/strong> Upgrade the crafting bench<br \/><strong>(80)<\/strong> Craft and build structures<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Chance to get extra scraps from items you put in the grinder<\/p>\n<\/td>\n<td >\n<p><strong>(40) <\/strong>Upgrade the crafting bench<br \/><strong>(250)<\/strong> Craft and build structures<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"472097f4-1a43-48f1-a443-5d7fb614e83c\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Blowpipe, Poison ArmorGood in multiplayer scenarios, but still outclassed by most major damage dealers in its cost range. Its second upgrade can be hard to make use of when other AoE-heavy classes kill mobs faster.\" data-dimension48=\"\u2692\ufe0f Starts with a Blowpipe, Poison ArmorGood in multiplayer scenarios, but still outclassed by most major damage dealers in its cost range. Its second upgrade can be hard to make use of when other AoE-heavy classes kill mobs faster.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KCBDQXkEwYGqDqsZVYKqbY\" name=\"99-nights-in-the-forest-poison-master\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-13.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Blowpipe, Poison Armor<\/strong><br \/>Good in multiplayer scenarios, but still outclassed by most major damage dealers in its cost range. Its second upgrade can be hard to make use of when other AoE-heavy classes kill mobs faster. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Poison Master perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Poison effects are stronger<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>25% chance enemies spread their poison upon death<\/p>\n<\/td>\n<td >\n<p><strong>(100)<\/strong> Kill poisoned enemies<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Attacks deal increased damage to poisoned enemies<\/p>\n<\/td>\n<td >\n<p><strong>(250)<\/strong> Kill poisoned enemies<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"d2a4694a-4b63-48db-b609-ecdcbe179493\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a FlamethrowerGood in solo runs and fine in a coordinated multiplayer group, but you'll want to rush crafting the Oil Drill. It was once the king of speedruns, but it's hard to justify the cost unless you already have the Cyborg and Flame Bandit.\" data-dimension48=\"\u2692\ufe0f Starts with a FlamethrowerGood in solo runs and fine in a coordinated multiplayer group, but you'll want to rush crafting the Oil Drill. It was once the king of speedruns, but it's hard to justify the cost unless you already have the Cyborg and Flame Bandit.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"g3W9vKzFwATGzT2bsRxFcY\" name=\"99-nights-in-the-forest-pyromaniac\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-14.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Flamethrower<\/strong><br \/>Good in solo runs and fine in a coordinated multiplayer group, but you&#8217;ll want to rush crafting the Oil Drill. It was once the king of speedruns, but it&#8217;s hard to justify the cost unless you already have the Cyborg and Flame Bandit. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Pyromaniac perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Reload flamethrower with fuel canisters and oil barrels<br \/>Food is auto-cooked on drop<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Fuel canisters and oil barrels restore even more fuel<\/p>\n<\/td>\n<td >\n<p><strong>(150) <\/strong>Kill enemies with fire<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>You move faster for every burning enemy<\/p>\n<\/td>\n<td >\n<p><strong>(400) <\/strong>Kill enemies with fire<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-c-tier-99-nights-in-the-forest-classes\"><span>C-Tier 99 Nights in the Forest classes<\/span><\/h2>\n<div class=\"product\"><a data-dimension112=\"d93e1bb3-301f-4b93-9dd0-b3486a4a6dd9\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with (2) Defense BlueprintsOne of the better cheap 2-star options for a starting support class, but its level 3 perk is useless if random teammates don't allow you to place base defenses.\" data-dimension48=\"\u2692\ufe0f Starts with (2) Defense BlueprintsOne of the better cheap 2-star options for a starting support class, but its level 3 perk is useless if random teammates don't allow you to place base defenses.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ETRTu7Ngn5QqDqsZVYKqbY\" name=\"99-nights-in-the-forest-base-defender\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-15.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with (2) Defense Blueprints<\/strong><br \/>One of the better cheap 2-star options for a starting support class, but its level 3 perk is useless if random teammates don&#8217;t allow you to place base defenses. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Base Defender perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Starts with 2 Defense Blueprints<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Can upgrade defenses<\/p>\n<\/td>\n<td >\n<p><strong>(60) <\/strong>Build defenses<br \/><strong>(80)<\/strong> Kills with defenses<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Defenses you place deal higher damage<\/p>\n<\/td>\n<td >\n<p><strong>(150) <\/strong>Build defenses<br \/><strong>(200)<\/strong> Kills with defenses<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"bd7ec2c9-f477-4af6-910c-ff393d4e83e6\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with SeasoningAn acceptable multiplayer midpoint between upgrades to Chef for its cost, but needs its third perk to cook its healing recipe. The first two only feel helpful in large, uncoordinated groups.\" data-dimension48=\"\u2692\ufe0f Starts with SeasoningAn acceptable multiplayer midpoint between upgrades to Chef for its cost, but needs its third perk to cook its healing recipe. The first two only feel helpful in large, uncoordinated groups.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"XMkRtHdeyC7soDyxxfdg9A\" name=\"99-nights-in-the-forest-cook\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-16.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with Seasoning<\/strong><br \/>An acceptable multiplayer midpoint between upgrades to Chef for its cost, but needs its third perk to cook its healing recipe. The first two only feel helpful in large, uncoordinated groups. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Cook perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Seasoned food restores more hunger<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Crockpot cooks 20% faster<\/p>\n<\/td>\n<td >\n<p><strong>(200) <\/strong>Cook meat<br \/><strong>(50)<\/strong> Cook stew<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>25% chance to make Hearty Stew<\/p>\n<\/td>\n<td >\n<p><strong>(400) <\/strong>Cook meat<br \/><strong>(200)<\/strong> Cook stew<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"a1d48c59-3c2b-4842-af3c-3865b3a16c7c\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Watering CanIncredibly circumstantial, no singleplayer value, and only an asset to late-game teams of 4-5 players. The increased chance for rare crops comes in handy, but it needs a Chef to fully make use of the buff.\" data-dimension48=\"\u2692\ufe0f Starts with a Watering CanIncredibly circumstantial, no singleplayer value, and only an asset to late-game teams of 4-5 players. The increased chance for rare crops comes in handy, but it needs a Chef to fully make use of the buff.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"n3QDQkJ8EGGT4wBBTfG7cY\" name=\"99-nights-in-the-forest-farmer\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-17.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Watering Can<\/strong><br \/>Incredibly circumstantial, no singleplayer value, and only an asset to late-game teams of 4-5 players. The increased chance for rare crops comes in handy, but it needs a Chef to fully make use of the buff. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Farmer perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Use watering can to get rarer crops from farm plots<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Some saplings you plant grow into apple trees<\/p>\n<\/td>\n<td >\n<p><strong>(200) <\/strong>Harvest crops<br \/><strong>(40) <\/strong>Water crops<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Farm plots you water are guaranteed to grow 1 pumpkin<\/p>\n<\/td>\n<td >\n<p><strong>(500) <\/strong>Harvest crops<br \/><strong>(80) <\/strong>Water crops<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"7fcf5394-d7a5-4177-a5e3-fa18736d2ad2\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Fishing RodIncredibly niche use, but it's good in groups of 4-5 players (preferably including a Chef). Faster fishing is helpful in higher tier fishing holes for bandages, ammo, scrap, cultist gems, and forest gems.\" data-dimension48=\"\u2692\ufe0f Starts with a Fishing RodIncredibly niche use, but it's good in groups of 4-5 players (preferably including a Chef). Faster fishing is helpful in higher tier fishing holes for bandages, ammo, scrap, cultist gems, and forest gems.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KhYdtGXmgKPjPeYZxdRsbY\" name=\"99-nights-in-the-forest-fisherman\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-18.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Fishing Rod<\/strong><br \/>Incredibly niche use, but it&#8217;s good in groups of 4-5 players (preferably including a Chef). Faster fishing is helpful in higher tier fishing holes for bandages, ammo, scrap, cultist gems, and forest gems. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Fisherman perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Fishing rods level up faster<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Fishing rod casts are instant and further<\/p>\n<\/td>\n<td >\n<p><strong>(350) <\/strong>Catch fish<br \/><strong>(5)<\/strong> Catch sharks<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Fish hook faster<\/p>\n<\/td>\n<td >\n<p><strong>(500) <\/strong>Catch fish<br \/><strong>(15)<\/strong> Catch sharks<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"7f71cb66-8090-4e05-b45d-2cc494e35dc2\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a BandageOnly sees value in co-op games and not as strong as other support-style classes. Only worth it if you primarily play with randoms and don't mind being the group ambulance.\" data-dimension48=\"\u2692\ufe0f Starts with a BandageOnly sees value in co-op games and not as strong as other support-style classes. Only worth it if you primarily play with randoms and don't mind being the group ambulance.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"MmbHAoG9E2vArTvM46VAcY\" name=\"99-nights-in-the-forest-medic\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-19.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Bandage<\/strong><br \/>Only sees value in co-op games and not as strong as other support-style classes. Only worth it if you primarily play with randoms and don&#8217;t mind being the group ambulance. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Medic perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>5x faster revives<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Improved revive on others, restores more health and hunger<\/p>\n<\/td>\n<td >\n<p><strong>(30)<\/strong> Find medical supplies<br \/><strong>(25)<\/strong> Revive players<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>One bandage upgrades to a medkit<\/p>\n<\/td>\n<td >\n<p><strong>(50)<\/strong> Find medical supplies<br \/><strong>(40)<\/strong> Revive players<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"d51428ed-e856-455a-8463-fb058a5ec65d\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Flashlight, Revolver, (18) AmmoAcceptable in singleplayer or co-op, but another instance where its cost doesn't feel justifiable with such an easy-to-obtain starting kit. Its only significant perk is its second, though it's quite an easy upgrade to make without spending diamonds.\" data-dimension48=\"\u2692\ufe0f Starts with a Flashlight, Revolver, (18) AmmoAcceptable in singleplayer or co-op, but another instance where its cost doesn't feel justifiable with such an easy-to-obtain starting kit. Its only significant perk is its second, though it's quite an easy upgrade to make without spending diamonds.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"bUWesS8C2Yz72S6PtW9sbY\" name=\"99-nights-in-the-forest-ranger\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-20.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Flashlight, Revolver, (18) Ammo<\/strong><br \/>Acceptable in singleplayer or co-op, but another instance where its cost doesn&#8217;t feel justifiable with such an easy-to-obtain starting kit. Its only significant perk is its second, though it&#8217;s quite an easy upgrade to make without spending diamonds. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Ranger perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Start with 18 ammo<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>10% chance to refund ammo on shot<\/p>\n<\/td>\n<td >\n<p><strong>(10) <\/strong>Rescue kids<br \/><strong>(80)<\/strong> Kill enemies<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Start with 30 ammo<\/p>\n<\/td>\n<td >\n<p><strong>(35) <\/strong>Rescue kids<br \/><strong>(200)<\/strong> Kill enemies<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"d713d66b-c419-44ca-8b17-a2676bd249fe\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f No starting itemsGood for beginners in any context, but its appeal quickly wears off after mastering the basics. The most compelling factor is its cheap diamond cost\u2014a little more expensive than Camper, but half of Gambler.\" data-dimension48=\"\u2692\ufe0f No starting itemsGood for beginners in any context, but its appeal quickly wears off after mastering the basics. The most compelling factor is its cheap diamond cost\u2014a little more expensive than Camper, but half of Gambler.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"TdcuuLE7NuF4PC7BQuvubY\" name=\"99-nights-in-the-forest-scavenger\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-21.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f No starting items<\/strong><br \/>Good for beginners in any context, but its appeal quickly wears off after mastering the basics. The most compelling factor is its cheap diamond cost\u2014a little more expensive than Camper, but half of Gambler. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Scavenger perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>+2 sack space<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Opens chests 20% faster<\/p>\n<\/td>\n<td >\n<p><strong>(450) <\/strong>Grind scrap<br \/><strong>(2,500)<\/strong> Studs travelled<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Chance to get scrap as bonus drop from chests<\/p>\n<\/td>\n<td >\n<p><strong>(1,000) <\/strong>Grind scrap<br \/><strong>(10,000)<\/strong> Studs travelled<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"81922543-edc9-42c4-8d42-609d09b5de8e\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a BandageGood in multiplayer situations and a much better choice over Support as a class taking free damage. Needs heavy investment and a worthwhile talent to feel truly satisfying, and its perks are difficult to level in random groups.\" data-dimension48=\"\u2692\ufe0f Starts with a BandageGood in multiplayer situations and a much better choice over Support as a class taking free damage. Needs heavy investment and a worthwhile talent to feel truly satisfying, and its perks are difficult to level in random groups.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"dH2wwop6NT8v239N3xyh9A\" name=\"99-nights-in-the-forest-undead-class\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-22.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Bandage<\/strong><br \/>Good in multiplayer situations and a much better choice over Support as a class taking free damage. Needs heavy investment and a worthwhile talent to feel truly satisfying, and its perks are difficult to level in random groups. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Undead perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Gain a permanent bonus every time you&#8217;re revived<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Get revived instantly<\/p>\n<\/td>\n<td >\n<p><strong>(30)<\/strong> Get revived by others<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Move for 8 seconds after death<\/p>\n<\/td>\n<td >\n<p><strong>(60)<\/strong> Get revived by others<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 class=\"article-body__section\" id=\"section-d-tier-99-nights-in-the-forest-classes\"><span>D-Tier 99 Nights in the Forest classes<\/span><\/h2>\n<div class=\"product\"><a data-dimension112=\"74bd5134-9126-4f8a-8607-173bdf89af4d\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a FlashlightA cheap option for beginner players, but for just 15 diamonds more you can grab the Scavenger for a better long-term value. Its only semi-useful perk is its first; the third isn't even worth the hassle.\" data-dimension48=\"\u2692\ufe0f Starts with a FlashlightA cheap option for beginner players, but for just 15 diamonds more you can grab the Scavenger for a better long-term value. Its only semi-useful perk is its first; the third isn't even worth the hassle.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"8BpTXSD8VHrM2yDfbvZi9A\" name=\"99-nights-in-the-forest-camper\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-23.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Flashlight<\/strong><br \/>A cheap option for beginner players, but for just 15 diamonds more you can grab the Scavenger for a better long-term value. Its only semi-useful perk is its first; the third isn&#8217;t even worth the hassle. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Camper perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>10% reduced hunger drain<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Increased visibility at night<\/p>\n<\/td>\n<td >\n<p><strong>(75) <\/strong>Cook food on a campfire<br \/><strong>(200)<\/strong> Burn logs<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Spawn with stew<\/p>\n<\/td>\n<td >\n<p><strong>(150) <\/strong>Cook food on a campfire<br \/><strong>(250)<\/strong> Burn logs<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"b232d1f4-72ab-4df6-9186-a7664935370a\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a Hammer, Paint BrushFunctionally useless in both singleplayer and multiplayer games. Despite its significantly cheaper cost, it's better to save for the Blacksmith. Coins are too easy to collect to make the class discount valuable.\" data-dimension48=\"\u2692\ufe0f Starts with a Hammer, Paint BrushFunctionally useless in both singleplayer and multiplayer games. Despite its significantly cheaper cost, it's better to save for the Blacksmith. Coins are too easy to collect to make the class discount valuable.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Mr4WzMR2v8c2s8epTBeDcY\" name=\"99-nights-in-the-forest-decorator\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-24.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Hammer, Paint Brush<\/strong><br \/>Functionally useless in both singleplayer and multiplayer games. Despite its significantly cheaper cost, it&#8217;s better to save for the Blacksmith. Coins are too easy to collect to make the class discount valuable. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Decorator perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Furniture trader offers +1 item per visit<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Furniture trader always visible when visiting<\/p>\n<\/td>\n<td >\n<p><strong>(30) <\/strong>Buy furniture<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>25% furniture discount<\/p>\n<\/td>\n<td >\n<p><strong>(80) <\/strong>Buy furniture<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"df246f28-063d-400e-a2fd-1d3cf8295449\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with a BandageIts only justifiable use seems to be for helping new players, but even then it's better to save for heavy damage classes that can survive to escort someone vs. tanking tons of extra damage at risk of death.\" data-dimension48=\"\u2692\ufe0f Starts with a BandageIts only justifiable use seems to be for helping new players, but even then it's better to save for heavy damage classes that can survive to escort someone vs. tanking tons of extra damage at risk of death.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"pC9NN7KjuvEK7Z8Mf2VLcY\" name=\"99-nights-in-the-forest-support\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-25.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with a Bandage<\/strong><br \/>Its only justifiable use seems to be for helping new players, but even then it&#8217;s better to save for heavy damage classes that can survive to escort someone vs. tanking tons of extra damage at risk of death. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Support perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Bond with another player <br \/>Absorbs some damage for player<br \/>Deal more damage when close to supported player<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Support eats for both players in an 80\/20 split<\/p>\n<\/td>\n<td >\n<p><strong>(500)<\/strong> Absorb damage with supported player<br \/><strong>(200)<\/strong> Deal damage with supported player<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>See a beam to supported player at any distance<\/p>\n<\/td>\n<td >\n<p><strong>(1,500)<\/strong> Absorb damage with supported player<br \/><strong>(500)<\/strong> Deal damage with supported player<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"a6143cd8-af3f-41aa-9e4a-d64a033f8f49\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with (2) Bear TrapsOnly sees value when paired with a Chef or Beastmaster in groups of 4-5 players. Its starting items are cheap defensive crafts with limited durability. Pelt drops help with making bandages, but Fisherman would be a better choice.\" data-dimension48=\"\u2692\ufe0f Starts with (2) Bear TrapsOnly sees value when paired with a Chef or Beastmaster in groups of 4-5 players. Its starting items are cheap defensive crafts with limited durability. Pelt drops help with making bandages, but Fisherman would be a better choice.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"5fynTtUnbDMoRrMrtnBLcY\" name=\"99-nights-in-the-forest-hunter\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-26.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with (2) Bear Traps<\/strong><br \/>Only sees value when paired with a Chef or Beastmaster in groups of 4-5 players. Its starting items are cheap defensive crafts with limited durability. Pelt drops help with making bandages, but Fisherman would be a better choice. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Hunter perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Increased meat droprate<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Slightly higher pelt drop rate<\/p>\n<\/td>\n<td >\n<p><strong>(120)<\/strong> Kill bunnies<br \/><strong>(120)<\/strong> Kill wolves<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Pelt trader offers an extra wolf pelt trade<\/p>\n<\/td>\n<td >\n<p><strong>(120)<\/strong> Kill alpha wolves<br \/><strong>(250)<\/strong> Kill wolves<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"product\"><a data-dimension112=\"16cf0dae-f77b-4b02-86be-15baaf63d7fe\" data-action=\"Deal Block\" data-label=\"\u2692\ufe0f Starts with an Old Taming FluteTaming is too easy to justify the diamond cost, and its only useful perk is the extra tamed animal upgrade. Cheaper starting classes with two pets ultimately feel more satisfying.\" data-dimension48=\"\u2692\ufe0f Starts with an Old Taming FluteTaming is too easy to justify the diamond cost, and its only useful perk is the extra tamed animal upgrade. Cheaper starting classes with two pets ultimately feel more satisfying.\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:900px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"hCb6i8UNuEFJuVJ2GioTcY\" name=\"99-nights-in-the-forest-zookeeper\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors-27.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"900\" height=\"900\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong>\u2692\ufe0f Starts with an Old Taming Flute<\/strong><br \/>Taming is too easy to justify the diamond cost, and its only useful perk is the extra tamed animal upgrade. Cheaper starting classes with two pets ultimately feel more satisfying. <\/p>\n<\/div>\n<div >\n<table>\n<caption>Zookeeper perks and upgrades<\/caption>\n<thead>\n<tr>\n<th class=\"firstcol \" >\n<p><strong>Perk<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Description<\/strong><\/p>\n<\/th>\n<th >\n<p><strong>Requirements<\/strong><\/p>\n<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 1<\/strong><\/p>\n<\/td>\n<td >\n<p>Taming flute levels faster<br \/>Can have 3 tamed animals regardless of flute level<\/p>\n<\/td>\n<td ><\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 2<\/strong><\/p>\n<\/td>\n<td >\n<p>Feeding tamed animals restores more of their health<\/p>\n<\/td>\n<td >\n<p><strong>(30)<\/strong> Tame animals<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td class=\"firstcol \" >\n<p><strong>Level 3<\/strong><\/p>\n<\/td>\n<td >\n<p>Requires one less step to tame an animal<\/p>\n<\/td>\n<td >\n<p><strong>(60)<\/strong> Tame animals<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/roblox\/99-nights-in-the-forest-classes\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gems are hard to come by, but maybe a 99 Nights in the Forest class tier list will spare you from making any bad, hasty decisions while browsing the class shop. I&#8217;ve survived well over 1,000 days against the Deer, Crossbow Cultists, and all manner of event creatures\u2014so I&#8217;ve definitely got some thoughts on what class is best and for who. Whether you want to know what the best singleplayer classes are or need recommendations for big group survival, I&#8217;ve got a handy 99 Nights in the Forest class tier list covering every scenario. All 99 Nights in the Forest classes ranked Before making a choice, consider your playstyle and goals. Some classes are great in multiplayer, but a bummer if you&#8217;re trying to survive&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/all-99-nights-in-the-forest-classes-in-an-overall-tier-list-for-beginners-team-players-and-solo-survivors\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1360375,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748],"class_list":["post-1360374","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>All 99 Nights in the Forest classes in an overall tier list for beginners, team players, and solo survivors | Arcader News<\/title>\n<meta name=\"description\" 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