{"id":1359782,"date":"2025-10-16T11:48:04","date_gmt":"2025-10-16T11:48:04","guid":{"rendered":"http:\/\/8EvDaKsrnbngDEjhovEHXG"},"modified":"2025-10-16T11:48:04","modified_gmt":"2025-10-16T11:48:04","slug":"the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-current-design-rules-because-it-would-actually-be-so-controversial","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-current-design-rules-because-it-would-actually-be-so-controversial\/","title":{"rendered":"The Minecraft devs probably wouldn&#8217;t add the creeper if they were following their current design rules &#8216;because it would actually be so controversial&#8217;"},"content":{"rendered":"<article>\n<p>I think we can all agree that the creeper is one of the most iconic videogame enemies\u2014next to the murloc, the goomba, and whatever the hell&#8217;s going on with the tonberry. But it turns out that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/minecraft\/\">Minecraft<\/a>&#8216;s devs probably wouldn&#8217;t have added it based on their current design goals.<\/p>\n<p>That&#8217;s per a recent <a data-analytics-id=\"inline-link\" href=\"https:\/\/youtu.be\/aBTJIYzJDJw\" target=\"_blank\">dev blog<\/a> (thanks, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/minecraft\/minecraft-devs-probably-would-not-add-the-creeper-to-the-game-today-admits-mojang-ceo-because-it-would-be-so-controversial\/\" target=\"_blank\">GamesRadar+<\/a>). See, present-day Minecraft has a few core principles. The relevant ones to everyone&#8217;s least favourite critter are &#8220;be fair to players&#8221;, &#8220;bad things can happen, but they&#8217;re technically the player&#8217;s fault&#8221;, &#8220;find the right level of destruction&#8221;, and &#8220;don&#8217;t add features that wreck player&#8217;s builds.&#8221;<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/aBTJIYzJDJw\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>If you&#8217;re sitting here thinking &#8216;hey, wait a second, those are all things that the Creeper does!&#8217; then you&#8217;d be right. As Chief Creative Officer Jens Bergensten says in the video linked above, &#8220;If you followed the rules we have today, you would probably not add the creeper, because it would actually be so controversial to have a monster that would show up and just destroy what you built.&#8221;<\/p>\n<p>However, the &#8220;creeper is very iconic&#8221;, which seems in direct conflict with all those lovely pre-established rules. How can this be?<\/p>\n<p>If I were to hazard a guess, I&#8217;d say it&#8217;s because games really just aren&#8217;t meant to be frictionless. All of Mojang&#8217;s practical advice is great to avoid moments of frustration, sure, but you need to have a <em>little <\/em>spice in there.<\/p>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/battahl-in-dragons-dogma-2-is-an-utter-nightmare-but-its-also-taught-me-that-giving-up-is-also-the-best-way-to-keep-going\/\">Dragon&#8217;s Dogma 2 is a great example<\/a> of this sort of philosophy playing out in the extreme. The entire reason that game is compelling is because it&#8217;s not afraid to take a sledgehammer to your best-laid plans. In an RPG less afraid to bully you, I might&#8217;ve simply gone onto my ox cart and left Battahl with a nice pleasant JPEG to wash the loading screen down smooth.<\/p>\n<p>Instead, I was ambushed by orcs, one of my pawn&#8217;s spells destroyed the cart, a griffin decided to join the party, and said griffin immediately took off when I tried to climb on it, taking me so far away from my actual intended location I started laughing my head off.<\/p>\n<p>Point being, inconvenience is memorable. It&#8217;s a tightrope balance to walk, to be sure, and I think Mojang is wise to not add anything else like the creeper into Minecraft\u2014but I&#8217;m glad it&#8217;s there, and I&#8217;m sure Mojang is, too.<\/p>\n<div class=\"product\"><a data-dimension112=\"85215677-10da-4d99-a205-d3932ebdfbb1\" data-action=\"Deal Block\" data-label=\"Minecraft update: What's new?Minecraft seeds: Fresh new worldsMinecraft texture packs: PixelatedMinecraft skins: New looksMinecraft mods: Beyond vanilla Minecraft update\" data-dimension48=\"Minecraft update: What's new?Minecraft seeds: Fresh new worldsMinecraft texture packs: PixelatedMinecraft skins: New looksMinecraft mods: Beyond vanilla Minecraft update\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:493px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"yvvRJn8yEMXLwVj3vubQQE\" name=\"minecraft cold animals\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-current-design-rules-because-it-would-actually-be-so-controversial.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"493\" height=\"493\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/minecraft-update-patch-notes\" target=\"_blank\" data-dimension112=\"85215677-10da-4d99-a205-d3932ebdfbb1\" data-action=\"Deal Block\" data-label=\"Minecraft update: What's new?Minecraft seeds: Fresh new worldsMinecraft texture packs: PixelatedMinecraft skins: New looksMinecraft mods: Beyond vanilla Minecraft update\" data-dimension48=\"Minecraft update: What's new?Minecraft seeds: Fresh new worldsMinecraft texture packs: PixelatedMinecraft skins: New looksMinecraft mods: Beyond vanilla Minecraft update\" data-dimension25=\"\"><strong>Minecraft update<\/strong><\/a>: What&#8217;s new?<br \/><a href=\"https:\/\/www.pcgamer.com\/best-minecraft-seeds\/\" target=\"_blank\"><strong>Minecraft seeds<\/strong><\/a>: Fresh new worlds<br \/><a href=\"https:\/\/www.pcgamer.com\/best-minecraft-texture-packs\/\" target=\"_blank\"><strong>Minecraft texture packs<\/strong><\/a>: Pixelated<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-minecraft-skins\/\" target=\"_blank\"><strong>Minecraft skins<\/strong><\/a>: New looks<br \/><a href=\"https:\/\/www.pcgamer.com\/best-minecraft-mods\/\" target=\"_blank\"><strong>Minecraft mods<\/strong><\/a>: Beyond vanilla<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/survival-crafting\/the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-own-current-day-design-rules-because-it-would-actually-be-so-controversial\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I think we can all agree that the creeper is one of the most iconic videogame enemies\u2014next to the murloc, the goomba, and whatever the hell&#8217;s going on with the tonberry. But it turns out that Minecraft&#8216;s devs probably wouldn&#8217;t have added it based on their current design goals. That&#8217;s per a recent dev blog (thanks, GamesRadar+). See, present-day Minecraft has a few core principles. The relevant ones to everyone&#8217;s least favourite critter are &#8220;be fair to players&#8221;, &#8220;bad things can happen, but they&#8217;re technically the player&#8217;s fault&#8221;, &#8220;find the right level of destruction&#8221;, and &#8220;don&#8217;t add features that wreck player&#8217;s builds.&#8221; If you&#8217;re sitting here thinking &#8216;hey, wait a second, those are all things that the Creeper does!&#8217; then you&#8217;d be right. As Chief&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-current-design-rules-because-it-would-actually-be-so-controversial\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1359783,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,9395],"class_list":["post-1359782","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-survival-crafting"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Minecraft devs probably wouldn&#039;t add the creeper if they were following their current design rules &#039;because it would actually be so controversial&#039; | Arcader 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