{"id":1349235,"date":"2025-10-06T16:09:44","date_gmt":"2025-10-06T16:09:44","guid":{"rendered":"http:\/\/LefSs8rPf6JHKiHNmKUvVK"},"modified":"2025-10-06T16:09:44","modified_gmt":"2025-10-06T16:09:44","slug":"this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails\/","title":{"rendered":"This 2025 shooter made in a decades-old Doom engine is gorgeous, fun, and tough as nails"},"content":{"rendered":"<article>\n<p>The best games ask big questions. Planescape: Torment asked what could change the nature of a man. Disco Elysium asked if, in dark times, the stars should also go out. Today, <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/2104460\/Mala_Petaka\/\" target=\"_blank\">Mala Petaka<\/a> asks: what if Doom was a gumdrop-sweet game they made in Japan in 1992?<\/p>\n<p>Created in actual GZDoom, the open-source Doom engine first forked all the way back in 2005, Mala Petaka is a for-real modern Doom clone that swaps out the hell and heavy metal for a lot of primary colours and some banging chiptunes. I&#8217;ve spent a bit of time mucking about in its demo and, my friends, it works.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"7g8V33jFREpkurspy2hyFZ\" name=\"20251003144347_1\" alt=\"Using an ice shotgun.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hellforge Studios)<\/span><\/figcaption><\/figure>\n<p>It&#8217;s also <em>hard<\/em>, or maybe I&#8217;m just bad at it. Your skull-faced protagonist, Petaka, goes from blemish-free to bloody in record time, and enemies approach you in swarms and hails of gunfire. I died. A lot.<\/p>\n<p>To deal with this challenge, Mala Petaka incorporates a few modern-shooter gubbins into its GZDoom framework. Most notable is a pseudo-glory-kill mechanic: whittle enemies down enough and you can eventually deliver a quick rat-a-tat of punches that turn them into a fountain of ammo and health chips.<\/p>\n<p>But on top of this we also have status effects, movement tech, and a variety of pickups to colour and shift your playthrough. Freeze enemies who won&#8217;t stay still or whose bullets you can&#8217;t dodge, leap enormous gaps with the gun that lets you long-jump, or activate the pick-up that literally just turns on god mode\u2014that kind of thing.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"aMbfXYinakJPUSP9yJHZFZ\" name=\"20251003144409_1\" alt=\"Using a grenade launcher.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hellforge Studios)<\/span><\/figcaption><\/figure>\n<p>It&#8217;s a very good time, and well worth checking out if you&#8217;re of a boomer-shooter inclination. Plus, I gotta be honest\u2014it&#8217;s just kind of wonderful that we&#8217;re still making things in (a variant of) the Doom engine in 2025.<\/p>\n<p>There&#8217;s probably a lesson somewhere in the fact that, for all the modern niceties and nanite whatevers baked into your UE5s and what-have-you, you can still wring an enormous amount of fun from tech that wouldn&#8217;t be out-of-place in a dev studio in the mid-&#8217;90s. Turns out, they actually do make &#8217;em like they used to.<\/p>\n<div class=\"product\"><a data-dimension112=\"e6497f7e-aacc-4c59-8cff-ac41c19d4575\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/10\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"e6497f7e-aacc-4c59-8cff-ac41c19d4575\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The best games ask big questions. Planescape: Torment asked what could change the nature of a man. Disco Elysium asked if, in dark times, the stars should also go out. Today, Mala Petaka asks: what if Doom was a gumdrop-sweet game they made in Japan in 1992? Created in actual GZDoom, the open-source Doom engine first forked all the way back in 2005, Mala Petaka is a for-real modern Doom clone that swaps out the hell and heavy metal for a lot of primary colours and some banging chiptunes. I&#8217;ve spent a bit of time mucking about in its demo and, my friends, it works. (Image credit: Hellforge Studios) It&#8217;s also hard, or maybe I&#8217;m just bad at it. Your skull-faced protagonist, Petaka, goes from&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/this-2025-shooter-made-in-a-decades-old-doom-engine-is-gorgeous-fun-and-tough-as-nails\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1349236,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1349235","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>This 2025 shooter made in a decades-old Doom engine is gorgeous, fun, and tough as nails | Arcader News<\/title>\n<meta name=\"description\" content=\"The best games ask big questions. 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