{"id":1328514,"date":"2025-09-18T16:03:35","date_gmt":"2025-09-18T16:03:35","guid":{"rendered":"http:\/\/rySfrKuJFPDjjQksdyT9q5"},"modified":"2025-09-18T16:03:35","modified_gmt":"2025-09-18T16:03:35","slug":"now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade\/","title":{"rendered":"Now that I&#8217;m done mourning BioWare, these are the RPG developers I&#8217;m expecting to carry the torch for the next decade"},"content":{"rendered":"<article>\n<p>BioWare fans can never agree on which era of the studio was its peak\u2014classic Baldur&#8217;s Gate 2, the original Mass Effect, or (correctly) Dragon Age: Origins\u2014but there&#8217;s no debating that it was the frontrunner in a golden era for RPGs that influenced at least a decade of other games.<\/p>\n<p>If that sounds like the beginning of a eulogy\u2026yeah. It isn&#8217;t technically dead, and there&#8217;s a universe where BioWare makes some incredible comeback with Mass Effect 4, but I don&#8217;t think it&#8217;s this one. After Andromeda, Anthem, and Veilguard, it seems that no matter the talent still left in the studio, EA just <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/dragon-age\/the-bioware-we-loved-is-mostly-gone-but-2017-is-when-ea-finished-digesting-it-says-dragon-age-studio-veteran\/\">isn&#8217;t going to give BioWare<\/a> the time or trust to make the kind of RPGs it originally spearheaded anymore. I&#8217;m finally ready to let go.<\/p>\n<p>If you too are mourning the studio&#8217;s effective downfall, rest assured that the BioWare-style RPG lives on elsewhere. My colleague Fraser Brown insisted back in 2023 that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-cinematic-bioware-style-rpg-is-dead-it-just-doesnt-know-it-yet\/\">the BioWare-style RPG was dead<\/a> and just didn&#8217;t know it yet. At the time I almost even agreed, but two years later it feels like we&#8217;ve finally arrived breathless at a tough summit to look down into a valley of plenty in the big-budget, story-forward party RPG scene.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"s5EaqcXGUwkAhEP4kqQKvL\" name=\"56793d14fb4b3fee4468bb04f79b5fa3ea930cee\" alt=\"Astarion brandishes a dirk and extends a hand towards the camera.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Larian)<\/span><\/figcaption><\/figure>\n<h2 id=\"larian-studios-6\">Larian Studios<\/h2>\n<ul>\n<li><strong>Working on<\/strong>: two unannounced things<\/li>\n<\/ul>\n<p>I know better than to assume anything goes without saying, so I&#8217;m saying it: Larian is the number one RPG developer to watch right now for mourning BioWare fans. Its incredible triumph with Baldur&#8217;s Gate 3 (our <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/game-of-the-year-2023-baldurs-gate-3\/\">2023 Game of the Year<\/a> and current number one in the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/the-top-100-pc-games-2024\/\">Top 100 PC games<\/a>) is a masterclass character-forward RPG sandbox jam-packed with deep strategy and roleplay opportunities that BioWare itself <em>should<\/em> have been making these 15 years since Dragon Age: Origins.<\/p>\n<p>Despite some rough early years, Larian&#8217;s recent backlist is well worth dumping a couple hundred hours into. Divinity: Original Sin and D:OS2 are both excellent, though I wouldn&#8217;t say it was doing the full course BioWare RPG until Baldur&#8217;s Gate 3. Larian is worth staying excited for in the wake of BG3 because it&#8217;s got two new projects on the go now.<\/p>\n<p>Neither are Baldur&#8217;s Gate 4, and instead it&#8217;s going to &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/instead-of-making-baldurs-gate-4-larian-is-working-on-two-new-projects-based-on-its-own-ips-and-ceo-swen-vincke-reckons-itll-result-in-the-studios-best-work-ever\/\">develop our own IPs<\/a>,&#8221; studio head Swen Vincke said. That may mean Divinity: Original Sin 3, which I would not complain about, but likely also means something completely new and original. I only hope they stick to their sword and sorcery chops and don&#8217;t fly off into sci-fi territory. Larian scaled up massively to pull off BG3, and not being beholden to a publisher or IP-holding partner means it can take full creative control in bringing that expertise to bear.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"kmvj3ssBKhcB8e73t6zeae\" name=\"Hero\" alt=\"Avowed art showing companions having a picnic together under sunny day\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Obsidian)<\/span><\/figcaption><\/figure>\n<h2 id=\"obsidian-entertainment-6\">Obsidian Entertainment<\/h2>\n<ul>\n<li><strong>Working on<\/strong>: The Outer Worlds 2<\/li>\n<\/ul>\n<p>Obsidian is living the life I wish BioWare could have had: trucking along as the subsidiary of a major publisher, being trusted to make the singleplayer RPGs that made it popular in the first place, valiantly juggling two original series\u2014one fantasy and one sci-fi\u2014and being the belle of the yearly company showcase. Seriously, this year&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/live\/news\/xbox-games-showcase-2025-everything-announced\/\">summer Xbox event<\/a> was very Obsidian-focused.<\/p>\n<p>With Avowed getting compared so often to Skyrim and Obsidian itself loving a trailer gag reminding us that they made Fallout: New Vegas, it&#8217;s easy to have missed that their latest RPGs are actually more BioWare than Bethesda. <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/avowed-review\/\">Avowed<\/a> was a great, party-focused RPG with genuinely impactful narrative choices and roleplaying moments around the campfire that will warm any Origins fan&#8217;s heart, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-outer-worlds-2-release-date-trailer\/\">The Outer Worlds 2<\/a> is looking promising with its imminent launch too.<\/p>\n<p>Of note is that Avowed&#8217;s game director <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/avowed-director-carrie-patel-leaves-obsidian-after-12-years-to-join-the-netflix-studio-behind-oxenfree\/\">Carrie Patel left Obsidian<\/a> after over a decade. A bummer, but the fact that Patel came up from a writer on Pillars of Eternity to a narrative lead and then game director suggests that Obsidian&#8217;s been able to affirm the importance of storytelling in its RPGs. Here&#8217;s hoping it continues to do so wherever it heads after Outer Worlds 2.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1763px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:53.55%;\"><img loading=\"lazy\" decoding=\"async\" id=\"xYtvYGkE95quFiDvwSLs5W\" name=\"Screenshot 2025-06-07 124213\" alt=\"The Expanse: Osiris Reborn trailer still\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade.png\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1763\" height=\"944\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Owlcat)<\/span><\/figcaption><\/figure>\n<h2 id=\"owlcat-games-6\">Owlcat Games<\/h2>\n<ul>\n<li><strong>Working on<\/strong>: The Expanse: Osiris Reborn<\/li>\n<\/ul>\n<p>Standing at the precipice where BioWare itself once stood is Owlcat Games. The developer of top-down, party-based RPGs is coming off two Pathfinder games and a Warhammer 40k game and making a big jump into a cinematic sci-fi RPG, The Expanse: Osiris Reborn. We&#8217;ve consistently praised Owlcat for nailing a setting and The Expanse, with its very popular political space opera book series and also popular TV adaptation, is a hell of a setting to be starting from.<\/p>\n<p>&#8220;Your companions are more than just mission assets\u2014they are people with their own scars and loyalties,&#8221; Owlcat says. &#8220;Over time, your relationships will flourish or deteriorate depending on the choices you make and how you choose to lead.&#8221; Between that, your customizable character, and the third-person sci-fi shooter action, Osiris Reborn may not outrun <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-expanse-rpgs-developers-are-humbled-by-comparisons-to-biowares-heyday-but-dont-expect-it-to-be-a-straight-mass-effect-clone-we-make-our-story-a-little-bit-differently\/\">the Mass Effect comparisons<\/a>. Maybe it shouldn&#8217;t try to.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ECgbKqTpzRGn5KY3JKGZwc\" name=\"GRAFT_Harebrained_concept05.jpg\" alt=\"Graft concept art\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Harebrained)<\/span><\/figcaption><\/figure>\n<h2 id=\"harebrained-6\">Harebrained<\/h2>\n<ul>\n<li><strong>Working on<\/strong>: Graft<\/li>\n<\/ul>\n<p>When it was owned by Paradox, the studio formerly known as Harebrained Schemes gave us a couple of RPGs that were basically &#8220;what if classic BioWare had gone turn-based and also cyberpunk&#8221; in Shadowrun: Dragonfall and Shadowrun: Hong Kong. Both had strong parties of companions to butt heads and then bond with, and Dragonfall even borrowed the plot structure of Baldur&#8217;s Gate 2.<\/p>\n<p>Unfortunately Paradox pushed the studio out of its comfort zone and the result was the less-impressive Lamplighters League, after which Paradox cut it free. Now independent and just called Harebrained, it&#8217;s working on an isometric body-horror RPG set on a space station. It&#8217;s called <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/horror\/harebrained-reveals-its-first-game-following-split-from-paradox-a-survival-horror-rpg-where-you-blast-limbs-off-your-enemies-and-then-attach-them-to-your-own-body\/\">Graft<\/a>, because it&#8217;s about stitching together a new body for yourself by scavenging from others as they fall, which I&#8217;m sure is totally not a metaphor for anything. &#8220;Form fragile alliances and build them into deeper relationships&#8221; says the <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/3141390\/GRAFT\/\">Steam<\/a> description, which sounds very BioWare to me.<\/p>\n<h2 id=\"see-also-6\">See also<\/h2>\n<p>Games and studios you may have heard of that I&#8217;m not hanging my BioWare successor hopes on for one reason or another:<\/p>\n<ul>\n<li><strong>CD Projekt Red<\/strong>: I&#8217;m jazzed for The Witcher 4, but I&#8217;ve always considered CDPR&#8217;s RPGs a different beast from BioWare&#8217;s.<\/li>\n<li><strong>Warhorse Studios: <\/strong>Ditto the above, though we did quite like Kingdom Come Deliverance 2.<\/li>\n<li><strong>Spiders: <\/strong>Its Greedfall series is actually BioWare-style, but the first was middling and the second is still in early access.<\/li>\n<li><strong>Tactical Adventures<\/strong>: Another studio doing D&#038;D RPGs, but we praised Solasta&#8217;s combat while finding its storytelling a bit amateurish, so I&#8217;m not holding my breath on Solasta 2 as a BioWare-like.<\/li>\n<li><strong>InXile<\/strong>: We praised the writing in Wasteland 3 but its upcoming Clockwork Revolution looks like it will play more like Dishonored than anything.<\/li>\n<\/ul>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>BioWare fans can never agree on which era of the studio was its peak\u2014classic Baldur&#8217;s Gate 2, the original Mass Effect, or (correctly) Dragon Age: Origins\u2014but there&#8217;s no debating that it was the frontrunner in a golden era for RPGs that influenced at least a decade of other games. If that sounds like the beginning of a eulogy\u2026yeah. It isn&#8217;t technically dead, and there&#8217;s a universe where BioWare makes some incredible comeback with Mass Effect 4, but I don&#8217;t think it&#8217;s this one. After Andromeda, Anthem, and Veilguard, it seems that no matter the talent still left in the studio, EA just isn&#8217;t going to give BioWare the time or trust to make the kind of RPGs it originally spearheaded anymore. I&#8217;m finally ready to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/now-that-im-done-mourning-bioware-these-are-the-rpg-developers-im-expecting-to-carry-the-torch-for-the-next-decade\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1328515,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1328514","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Now that I&#039;m done mourning BioWare, these are the RPG developers I&#039;m expecting to carry the torch for the next decade | Arcader News<\/title>\n<meta name=\"description\" content=\"BioWare fans can 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