{"id":1322801,"date":"2025-09-13T14:00:00","date_gmt":"2025-09-13T14:00:00","guid":{"rendered":"http:\/\/QLPBMCSfKpTBJ4CWTyFnF5"},"modified":"2025-09-13T14:00:00","modified_gmt":"2025-09-13T14:00:00","slug":"this-physics-platformer-about-a-wiggly-worm-that-travels-into-space-has-even-got-tim-schafer-excited-it-looks-super-cute-and-fun","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/this-physics-platformer-about-a-wiggly-worm-that-travels-into-space-has-even-got-tim-schafer-excited-it-looks-super-cute-and-fun\/","title":{"rendered":"This physics platformer about a wiggly worm that travels into space has even got Tim Schafer excited: &#8216;It looks super cute and fun&#8217;"},"content":{"rendered":"<article>\n<p>&#8220;Have you ever wanted to just be a worm for a day?&#8221; asks Riley Neville, the creator of the wacky annelid simulator Wirm. To which my response is &#8220;Not until now.&#8221; Crawling through the ground while pushing dirt through my pink and boneless body has, you&#8217;ll be surprised to hear, never sounded like a fun time. But the adorable trailer for Neville&#8217;s upcoming physics platformer has got me wondering whether I&#8217;m somehow missing out.<\/p>\n<p>Wirm belongs to the same floppy family of games as Bennett Foddy&#8217;s<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/qwop-was-proof-that-games-can-be-slapstick-comedy\/\"> QWOP<\/a> and<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/getting-over-it-is-a-hellacious-new-game-from-the-maker-of-qwop\/\"> Getting Over It<\/a>, a 2D adventure about bypassing obstacles in a form ill-suited to navigating rough terrain. Yet where Foddy&#8217;s games have an emphasis on challenge, Wirm appears to adopt a gentler approach\u2014more about the low-key joys of <em>being <\/em>a worm than getting your ass kicked as one.<\/p>\n<p>Wirm furnishes you with the full powers of a limbless invertebrate. Your peristaltic locomotion allows you to crawl over most obstacles, and those which cannot be overcome may be, er, undercome by digging through surrounding soil. Finally, you&#8217;ll be able to embrace that most commonly understood annelid ability\u2014flying through space.<\/p>\n<p>I&#8217;m not joking. The trailer for Wirm mainly depicts said worm travelling through the undergrowth, digging through soil, bouncing on a mushroom, and chewing through some fruit like a certain very hungry invertebrate that&#8217;s a bit like a worm but isn&#8217;t one. But the very end of the trailer shows the worm ascending into the cosmos. Responding to comments about<a data-analytics-id=\"inline-link\" href=\"https:\/\/bsky.app\/profile\/riley.sbug.games\/post\/3lyhy5j7p7c2t\" target=\"_blank\"> Wirm&#8217;s trailer on Bluesky<\/a>, Neville<a data-analytics-id=\"inline-link\" href=\"https:\/\/bsky.app\/profile\/riley.sbug.games\/post\/3lyhy5j7p7c2t\" target=\"_blank\"> reveals<\/a> this is more than just a visual flourish. &#8220;Not to spoil too much, but a decent chunk of this game is already set in space.&#8221;<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:74blu6peugsvypx7535s4x3c\/app.bsky.feed.post\/3lyhniug76s2a\" data-bluesky-cid=\"bafyreialv56aidh3kylupulrpu7hrd4babkaoihdhktygbupvayia57alq\">\n<p lang=\"en\">Have you ever wanted to just be a worm for a day?Then good news because we&#8217;re announcing a new game! wirm is coming SOON!\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83e\udeb1\ud83c\udf4eWishlist it on Steam!store.steampowered.com\/app\/1934870\/&#8230;<\/p>\n<p>\u2014 @riley.sbug.games (<a href=\"https:\/\/bsky.app\/profile\/did:plc:74blu6peugsvypx7535s4x3c?ref_src=embed\">@riley.sbug.games.bsky.social<\/a>) <a href=\"https:\/\/bsky.app\/profile\/riley.sbug.games\/post\/3lyhniug76s2a\">2025-09-11T17:14:45.231Z<\/a><\/p><\/blockquote>\n<p>Wirm isn&#8217;t out until later this year, but it already has its fans, not least Grim Fandango and Psychonauts creator Tim Schafer,<a data-analytics-id=\"inline-link\" href=\"https:\/\/bsky.app\/profile\/timoflegend.bsky.social\/post\/3lyisgw2ldk2s\" target=\"_blank\"> who shared the trailer on Bluesky<\/a>. &#8220;Okay, I know nothing about this worm game except that it looks super cute and fun,&#8221; Schafer writes.<\/p>\n<p>We do know that Neville has proven credentials making games about creepy-crawlies. The last game developed by his studio SBug games was Webbed, a physics-platformer about a spider. This proved a pretty big hit when it launched in 2021, and has garnered an &#8216;Overwhelmingly Positive&#8217; Steam rating out of<a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/1390350\/Webbed\/?curator_clanid=45176108#app_reviews_hash\" target=\"_blank\"> almost 13,000 reviews<\/a> to date.<\/p>\n<p>Wirm isn&#8217;t the only impending physics platformer that&#8217;s adopting a friendlier approach to Foddian gymnastics. Bennett Foddy&#8217;s next game,<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/uk\/baby-steps\/\"> Baby Steps<\/a>, is due to release in just a couple of weeks. A 3D hiking sim in which you must guide a onesie-wearing manbaby up an enormous mountain, the main path of Baby Steps is designed to be a more accessible experience than Foddy&#8217;s previous games. That said, Foddy has caveated this point by stating that Baby Steps&#8217; optional paths are<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/the-hardest-parts-of-open-world-walking-simulator-baby-steps-are-harder-than-getting-over-it-by-quite-some-distance-says-bennett-foddy\/\"> &#8220;harder than Getting Over It by quite some distance&#8221;<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"c353c5e9-02b8-4303-b7a2-0e5f32279eaa\" data-action=\"Deal Block\" data-label=\"Best cozy games\" data-dimension48=\"Best cozy games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:685px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"2btpGUUeNoUT67HBRbro3G\" name=\"metaphor-refantazio\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/this-physics-platformer-about-a-wiggly-worm-that-travels-into-space-has-even-got-tim-schafer-excited-it-looks-super-cute-and-fun.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"685\" height=\"685\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/best-cozy-games-on-pc\/\" target=\"_blank\" data-dimension112=\"c353c5e9-02b8-4303-b7a2-0e5f32279eaa\" data-action=\"Deal Block\" data-label=\"Best cozy games\" data-dimension48=\"Best cozy games\" data-dimension25=\"\"><strong>Best cozy games<\/strong><\/a>: Relaxed gaming<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-anime-games-on-pc\/\" target=\"_blank\"><strong>Best anime games<\/strong><\/a>: Animation-inspired<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-jrpgs-on-pc\/\" target=\"_blank\"><strong>Best JRPGs<\/strong><\/a>: Classics and beyond<br \/><a href=\"https:\/\/www.pcgamer.com\/best-cyberpunk-games-on-pc\/\" target=\"_blank\"><strong>Best cyberpunk games<\/strong><\/a>: Techno futures<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/best-gacha-games\/\" target=\"_blank\"><strong>Best gacha games<\/strong><\/a>: Freemium fanatics<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/this-physics-platformer-about-a-wiggly-worm-that-travels-into-space-has-even-got-tim-schafer-excited-it-looks-super-cute-and-fun\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Have you ever wanted to just be a worm for a day?&#8221; asks Riley Neville, the creator of the wacky annelid simulator Wirm. To which my response is &#8220;Not until now.&#8221; Crawling through the ground while pushing dirt through my pink and boneless body has, you&#8217;ll be surprised to hear, never sounded like a fun time. But the adorable trailer for Neville&#8217;s upcoming physics platformer has got me wondering whether I&#8217;m somehow missing out. Wirm belongs to the same floppy family of games as Bennett Foddy&#8217;s QWOP and Getting Over It, a 2D adventure about bypassing obstacles in a form ill-suited to navigating rough terrain. Yet where Foddy&#8217;s games have an emphasis on challenge, Wirm appears to adopt a gentler approach\u2014more about the low-key joys&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/this-physics-platformer-about-a-wiggly-worm-that-travels-into-space-has-even-got-tim-schafer-excited-it-looks-super-cute-and-fun\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1322802,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748],"class_list":["post-1322801","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>This physics platformer about a wiggly worm that travels into space has even got Tim Schafer excited: &#039;It looks super cute and fun&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"&quot;Have you ever wanted to just be a worm for a day?&quot; asks Riley Neville, the creator of the wacky annelid simulator Wirm. 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