{"id":1320097,"date":"2025-09-11T02:58:27","date_gmt":"2025-09-11T02:58:27","guid":{"rendered":"http:\/\/xArwUqDJGyphdZ35TDJkyS"},"modified":"2025-09-11T02:58:27","modified_gmt":"2025-09-11T02:58:27","slug":"finally-someones-making-an-rpg-about-managing-your-own-restaurant","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/finally-someones-making-an-rpg-about-managing-your-own-restaurant\/","title":{"rendered":"Finally, someone&#8217;s making an RPG about managing your own restaurant"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/VlnoUCO3nRQ\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Nine years ago I heard the hosts of videogame podcast <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/playlist?list=PLswVJ_e2AEznbaWAyC6c9i8gKt_CmA66t\">Daft Souls<\/a> describe a perfect game that didn&#8217;t exist, a management RPG that was a kind of Stardew Valley but for restaurants where you&#8217;d hire staff and cook meals and choose the furniture and maybe romance someone on the side. It&#8217;s taken almost a decade but that idle dream of a game is about to be made real.<\/p>\n<p>Saltstone Studio is the team behind it, a group of developers previously responsible for sailing survival choose-em-up <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/this-polar-survival-management-sim-is-based-on-real-historical-horrors\/\">The Pale Beyond<\/a>. Their next game The Hearth &#038; Harbour will put you in charge of the Silver Spoon, an eatery in the fictional city of Lewthport, which is inspired by the developers&#8217; home of Belfast. War&#8217;s looming over Lewthport, providing a backdrop of social upheaval to the story of a community-minded restaurant owner.<\/p>\n<p>Customizing the menu and decor of The Silver Spoon might see it become a classy gourmet spot catering to the wealthy, an award-winning bistro, or an honest fry-up eatery stocked with working stiffs. When the doors open it becomes a turn-based tactics game of seating and eating, getting orders in and food out in a timely fashion to keep both customers and staff happy.<\/p>\n<p>The RPG side will see you walking the streets of Lewthport to find ingredients and suppliers, make friends, and maybe find love. Sounds like it&#8217;s got it all? What it doesn&#8217;t have is a release date, though you can wishlist The Hearth &#038; Harbour right now on <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/2528170\/The_Hearth_and_Harbour\/\">Steam<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"0284e4d4-9f95-44dc-a798-17b14a3fb499\" data-action=\"Deal Block\" data-label=\"Best laptop games\" data-dimension48=\"Best laptop games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:146px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"o2twU6ehEfeJDWWUZMiEsB\" name=\"stardew square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/finally-someones-making-an-rpg-about-managing-your-own-restaurant.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"146\" height=\"146\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/best-laptop-games\/\" target=\"_blank\" data-dimension112=\"0284e4d4-9f95-44dc-a798-17b14a3fb499\" data-action=\"Deal Block\" data-label=\"Best laptop games\" data-dimension48=\"Best laptop games\" data-dimension25=\"\"><strong>Best laptop games<\/strong><\/a>: Low-spec life<br \/><a href=\"https:\/\/www.pcgamer.com\/steam-deck-best-games\/\" target=\"_blank\"><strong>Best Steam Deck games<\/strong><\/a>: Handheld must-haves<br \/><a href=\"https:\/\/www.pcgamer.com\/best-browser-games\/\" target=\"_blank\"><strong>Best browser games<\/strong><\/a>: No install needed<br \/><a href=\"https:\/\/www.pcgamer.com\/best-indie-games\/\" target=\"_blank\"><strong>Best indie games<\/strong><\/a>: Independent excellence<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/sim\/finally-someones-making-an-rpg-about-managing-your-own-restaurant\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nine years ago I heard the hosts of videogame podcast Daft Souls describe a perfect game that didn&#8217;t exist, a management RPG that was a kind of Stardew Valley but for restaurants where you&#8217;d hire staff and cook meals and choose the furniture and maybe romance someone on the side. It&#8217;s taken almost a decade but that idle dream of a game is about to be made real. Saltstone Studio is the team behind it, a group of developers previously responsible for sailing survival choose-em-up The Pale Beyond. Their next game The Hearth &#038; Harbour will put you in charge of the Silver Spoon, an eatery in the fictional city of Lewthport, which is inspired by the developers&#8217; home of Belfast. War&#8217;s looming over Lewthport,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/finally-someones-making-an-rpg-about-managing-your-own-restaurant\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1320098,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,763],"class_list":["post-1320097","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-sim"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Finally, someone&#039;s making an RPG about managing your own restaurant | Arcader News<\/title>\n<meta name=\"description\" content=\"Nine years ago I heard the hosts of videogame podcast Daft Souls describe a perfect game that didn&#039;t exist, a management RPG that was a kind of Stardew\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/finally-someones-making-an-rpg-about-managing-your-own-restaurant\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Finally, someone&#039;s making an RPG about managing your own restaurant | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Nine years ago I heard the hosts of videogame podcast Daft Souls describe a perfect game that didn&#039;t exist, a management RPG that was a kind of Stardew\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/finally-someones-making-an-rpg-about-managing-your-own-restaurant\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" 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