{"id":1311730,"date":"2025-09-03T16:36:20","date_gmt":"2025-09-03T16:36:20","guid":{"rendered":"http:\/\/bkFLpoYow8NS6xWjNX3qsY"},"modified":"2025-09-03T16:36:20","modified_gmt":"2025-09-03T16:36:20","slug":"obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony\/","title":{"rendered":"Obsidian promises &#8216;No dictates&#8217; from its capitalist Microsoft overlords while making The Outer Worlds 2, but yes the devs appreciate the irony"},"content":{"rendered":"<article>\n<p>The Outer Worlds, Obsidian&#8217;s more-anti-corporate-than-anti-capitalist RPG, is set for a sequel. To hear our own Ted Litchfield tell it, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-outer-worlds-2-feels-like-a-much-more-ambitious-rpg-than-its-predecessor-i-played-its-prologue-three-times-with-different-builds-and-each-run-felt-unique\/\">that sequel might even be quite good<\/a>. But there&#8217;s an irony here, isn&#8217;t there? The Outer Worlds 1 was conceived of in a whole other era, before Obsidian was snapped up by Microsoft (though it did eventually release <em>after<\/em> the studio was bought). The Outer Worlds 2, in all its anti-The-Man glory, is presented by Microsoft from root to stem.<\/p>\n<p>Which is a bit incongruous. You don&#8217;t get much more megacorp than Microsoft, with its multi-trillion-dollar market cap, brutal layoffs, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/microsoft-protesters-arrested-no-azure-for-apartheid\/\">clamping down on protests<\/a> on its own campus. But Obsidian is, at the very least, self-aware about it. &#8220;It&#8217;d be ridiculous to say that we don&#8217;t notice that,&#8221; game director Brandon Adler tells <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/rpg\/outer-worlds-2-bosses-think-its-funny-theyve-made-an-rpg-about-evil-mega-corporations-with-microsoft-as-their-new-owner-itd-be-ridiculous-to-say-we-dont-notice-that\/\" target=\"_blank\">GamesRadar<\/a>. &#8220;We obviously do. We think it&#8217;s funny, and we kind of play into it.&#8221;<\/p>\n<p>Obsidian promises that its corporate overlord isn&#8217;t interfering with its message. &#8220;The people we work with really love the game, so no dictates or anything like that,&#8221; noted Leonard Boyarsky, the game&#8217;s creative director (and OG Fallout dev, by the by).<\/p>\n<p>&#8220;You even see it, sometimes, in our trailers and things like that,&#8221; says Adler. &#8220;We poke fun at that, we get a little wink and nod, we realize that whole situation. But, we still have a message that we&#8217;re trying to tell. Regardless of who&#8217;s funding it, we&#8217;re still trying to tell that same message.&#8221;<\/p>\n<p>Frankly, I believe every word of it for two reasons. The first, naturally, is the Situationist International&#8217;s concept of recuperation: the means by which bourgeois society takes hold of anti-bourgeois art and twists, contorts, commodifies it into something marketable\u2014criticism of capitalism becomes by perverse mechanisms a means by which to uphold it. You might remember this being gestured at in Disco Elysium: the line from Joyce Messier that &#8220;Capital has the ability to subsume all critiques into itself.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1280px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"YjbtShobH6GCZXnwfDrtk7\" name=\"20250826125524_1\" alt=\"Outer Worlds moon man looking villainous\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1280\" height=\"720\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\">What would Guy Debord say about this? <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Obsidian)<\/span><\/figcaption><\/figure>\n<p>Anyway, reason two: I&#8217;m not sure The Outer Worlds\u2014or at least The Outer Worlds 1\u2014ever really had much of a &#8220;message&#8221; in the first place. Its hyper-corporate setting was a mine for comedy rather than critique (you can combine both, sure, but there wasn&#8217;t a huge amount of the latter).<\/p>\n<p>Honestly? That&#8217;s fine. I actually thought that game was perfectly solid, but it had the misfortune of launching at a time when the ol&#8217; contradictions of society were sharpening and a lot of people were looking for something more seriously critical to sink their teeth into. They didn&#8217;t get it with OW1.<\/p>\n<p>Will they get it with The Outer Worlds 2? We&#8217;ll have to wait and see. But if it&#8217;s not prompted at least one concerned email from the Microsoft C-suite, consider me sceptical for now.<\/p>\n<div class=\"product\"><a data-dimension112=\"ef24bba4-c1a6-4a69-8a33-89e09f65d919\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/09\/obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"ef24bba4-c1a6-4a69-8a33-89e09f65d919\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Outer Worlds, Obsidian&#8217;s more-anti-corporate-than-anti-capitalist RPG, is set for a sequel. To hear our own Ted Litchfield tell it, that sequel might even be quite good. But there&#8217;s an irony here, isn&#8217;t there? The Outer Worlds 1 was conceived of in a whole other era, before Obsidian was snapped up by Microsoft (though it did eventually release after the studio was bought). The Outer Worlds 2, in all its anti-The-Man glory, is presented by Microsoft from root to stem. Which is a bit incongruous. You don&#8217;t get much more megacorp than Microsoft, with its multi-trillion-dollar market cap, brutal layoffs, and clamping down on protests on its own campus. But Obsidian is, at the very least, self-aware about it. &#8220;It&#8217;d be ridiculous to say that we&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/obsidian-promises-no-dictates-from-its-capitalist-microsoft-overlords-while-making-the-outer-worlds-2-but-yes-the-devs-appreciate-the-irony\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1311731,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1311730","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Obsidian promises &#039;No dictates&#039; from its capitalist Microsoft overlords while making The Outer Worlds 2, but yes the devs appreciate the irony | Arcader News<\/title>\n<meta name=\"description\" content=\"The Outer Worlds, Obsidian&#039;s more-anti-corporate-than-anti-capitalist RPG, is set for a sequel. 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