{"id":1284417,"date":"2026-03-24T04:36:56","date_gmt":"2026-03-24T04:36:56","guid":{"rendered":"http:\/\/6TtZRzZ6Mj5jdshUxPKn26"},"modified":"2026-03-24T04:36:56","modified_gmt":"2026-03-24T04:36:56","slug":"league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction\/","title":{"rendered":"League of Legends is getting its first major control scheme change in 16 years: the option to use WASD to &#8216;get new players to the fun parts of League faster and with less friction&#8217;"},"content":{"rendered":"<article>\n<p>After almost 16 years of pointing and clicking, League of Legends is trying something a little different by adding the option to move around with WASD instead.<\/p>\n<p>In <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=uo_lXcsdMKE\" target=\"_blank\">a video detailing the upcoming control scheme<\/a>\u2014complete with an abhorrent pronunciation of WASD (who the hell says waz-dee? You heathens)&#8212;executive producer Paul Bellezza said that traditional League movement can often be a barrier of entry. &#8220;We found that a lot of new or returning players struggle a lot with League&#8217;s controls early on,&#8221; he said. &#8220;Click to move just isn&#8217;t the sort of control scheme they&#8217;re used to, and it puts a lot of people off including many that we believe would otherwise really love the game.&#8221;<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/uo_lXcsdMKE\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Bellezza said that introducing WASD movement as an alternative should &#8220;help get new players to the fun parts of League faster and with less friction.&#8221;<\/p>\n<p>Producer for WASD\/Wazdee Darcy Ludington echoed the sentiment: &#8220;Ultimately our goal with WASD is to make playing League more intuitive for first-time players or those returning, without changing what makes League, League.&#8221; She iterated that striking a careful balance between both keyboard and mouse movement was important, with Riot &#8220;working hard to ensure that both control schemes feel great across all ranks, champions, and modes.&#8221;<\/p>\n<p>Designer Dean Ayala noted that the team has been testing the control scheme across an internal team, new players, and pros in order to try and fine-tune the option. It&#8217;ll be hitting the PBE first &#8220;in the next few patches,&#8221; with Ayala and Ludington saying that WASD&#8217;ll hang around in there for &#8220;an extended run&#8221; to &#8220;catch any bugs, unintended interactions, and to ensure that your ranked games aren&#8217;t disrupted by someone WASDing into walls.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:5583px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:59.02%;\"><img loading=\"lazy\" decoding=\"async\" id=\"JmoHf2y7grMt3hGaqYRkyF\" name=\"taric new 2.jpg\" alt=\"New Taric art, shirtless Fabio-type\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/08\/league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"5583\" height=\"3295\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Riot Games)<\/span><\/figcaption><\/figure>\n<p>It seems Riot doesn&#8217;t want one control scheme reigning supreme over the other, with Ayala continuing to hammer home about the importance of balance: &#8220;Our goal is to make sure WASD is an awesome way to play League for the players who want it, but no-one should feel forced to switch control schemes just to stay competitive.&#8221; As an example, Ludington noted that kiting while attacking with point-and-click controls takes &#8220;serious precision&#8221;, with WASD potentially lowering that skill ceiling significantly.<\/p>\n<p>The community reactions seems fairly on the negative about it right now, with some folk comparing it to playing an FPS with a keyboard and mouse versus using a controller with aim assist: &#8220;This WASD change is going to ruin League like mixed lobbies have ruined FPS games,&#8221; one <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/leagueoflegends\/comments\/1mnfeoz\/comment\/n85l78d\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">Reddit commenter<\/a> said, while <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/leagueoflegends\/comments\/1mnfeoz\/comment\/n851ewg\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">another stated<\/a> &#8220;They&#8217;re never not gonna be unequal.&#8221;<\/p>\n<p>One <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/leagueoflegends\/comments\/1mnfeoz\/comment\/n84txxa\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">comment<\/a> called the introduction of WASD &#8220;a major blunder,&#8221; writing: &#8220;I have not seen a single person in favor of this, a lot of changes made I can see a reasoning for but this one I can&#8217;t find a single reason. This is undoubtedly the stupidest decision I could see possible with the most flawed logic I&#8217;ve seen.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.22%;\"><img loading=\"lazy\" decoding=\"async\" id=\"dvzMpjHNTnFXupqp5agWPc\" name=\"2023-Key-Art.jpg\" alt=\"League of Legends key art detail\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/08\/league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3840\" height=\"2159\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Riot Games)<\/span><\/figcaption><\/figure>\n<p>It&#8217;s understandable to an extent. Folk have years and thousands of hours of built-up muscle memory developed and skill expression is an important factor. Feeling some type of way over a new addition muscling in and threatening to cause you to relearn everything in order to keep up is valid, and it&#8217;s not the first time in recent memory where veteran players of a game have faced friction with a developer&#8217;s desire to broaden its appeal to reel in newbies.<\/p>\n<p>Ultimately it&#8217;s going to be difficult to gauge just how drastic an implementation it is until the thing&#8217;s actually hit the PBE. With a patch every few weeks we can probably expect it to hit sometime in September, and I&#8217;ll be interested in coming back to see what people think once they&#8217;ve managed to get their hands on our four beloved movement keys for themselves.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/moba\/league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After almost 16 years of pointing and clicking, League of Legends is trying something a little different by adding the option to move around with WASD instead. In a video detailing the upcoming control scheme\u2014complete with an abhorrent pronunciation of WASD (who the hell says waz-dee? You heathens)&#8212;executive producer Paul Bellezza said that traditional League movement can often be a barrier of entry. &#8220;We found that a lot of new or returning players struggle a lot with League&#8217;s controls early on,&#8221; he said. &#8220;Click to move just isn&#8217;t the sort of control scheme they&#8217;re used to, and it puts a lot of people off including many that we believe would otherwise really love the game.&#8221; Bellezza said that introducing WASD movement as an alternative should&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/league-of-legends-is-getting-its-first-major-control-scheme-change-in-16-years-the-option-to-use-wasd-to-get-new-players-to-the-fun-parts-of-league-faster-and-with-less-friction\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1284418,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,490],"class_list":["post-1284417","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-moba"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>League of Legends is getting its first major control scheme change in 16 years: the option to use WASD to &#039;get new players to the fun parts of League faster and with less friction&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"After almost 16 years of pointing and clicking, League of Legends is trying something a little different by adding the option to move around with WASD\" \/>\n<meta name=\"robots\" content=\"index, follow, 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