{"id":1284155,"date":"2026-03-24T07:05:54","date_gmt":"2026-03-24T07:05:54","guid":{"rendered":"http:\/\/ANRcTer2GHGX4rytukvzjd"},"modified":"2026-03-24T07:05:54","modified_gmt":"2026-03-24T07:05:54","slug":"remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on\/","title":{"rendered":"Remedy is &#8216;unsatisfied&#8217; by poor sales of FBC: Firebreak and a tiny PC playerbase, but says &#8216;despite the rocky launch, we believe we have a solid game to build on&#8217;"},"content":{"rendered":"<article>\n<p>Going right back to <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/co-op-shooter-fbc-firebreak-is-so-deadly-that-even-the-objectives-are-trying-to-kill-you\/\" target=\"_blank\">my first preview of FBC: Firebreak<\/a>, my question has always been the same: who is this for? Its chaotic, systems-driven co-op action does have impressive qualities and lots of imagination to it, but I never understood where it could possibly fit in the crowded and competitive multiplayer space.<\/p>\n<p>Unfortunately since then my fears for the game have been confirmed. After a rocky launch, woeful Steam concurrent numbers, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/we-need-to-do-a-better-job-fbc-firebreak-devs-are-revamping-progression-after-finding-out-that-just-5-percent-of-players-own-a-level-3-perk\/\" target=\"_blank\">some very damning stats about player drop-off rates<\/a>, FBC: Firebreak seems to be dead in the water\u2014at least on PC.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"LTicPhJxSohoSuRJHsdpdU\" name=\"FBC_Firebreak_HotFix_1SS_04\" alt=\"Hiss running through fire to attack in FBC: Firebreak.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/08\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Remedy Entertainment)<\/span><\/figcaption><\/figure>\n<p>On consoles, there seemed to be a bit more interest\u2014Remedy recently touted <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/despite-limping-on-steam-charts-with-a-24-hour-peak-of-less-than-200-fbc-firebreak-hits-1-million-players-milestone-and-lets-face-it-its-probably-game-pass\/\" target=\"_blank\">hitting one million players<\/a>, a number certainly not reached primarily on PC. But the other part of that equation is that Firebreak is available on both Xbox Game Pass and PlayStation Plus. A higher volume of players on Xbox and PlayStation hardware doesn&#8217;t indicate good sales or even folks sticking with the game, but simply a lot of people trying out something already included in their subscription.<\/p>\n<p>Remedy&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/investors.remedygames.com\/releases-and-events\/announcements-and-releases\/?publicationId=6303448b-0b96-4d9c-a724-ca82e23faae5 \" target=\"_blank\">latest investor report<\/a> seems to confirm that analysis. It states that the &#8220;majority of the players were Xbox Series X\/S and PlayStation 5 users&#8221;, and that &#8220;thus far, FBC: Firebreak\u2019s commercial performance has largely been driven by the Xbox and PlayStation subscription service agreements&#8221;.<\/p>\n<p>In terms of actual sales, Remedy is &#8220;unsatisfied&#8221;, and says the game &#8220;underperformed&#8221; on Steam, the platform they expected to sell the majority of copies on. It&#8217;s fairly frank about the problems behind that, saying that &#8220;the game\u2019s initial onboarding experience and mission structure resulted in high early player drop-offs and an influx of negative reviews&#8221;.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"XShGZDXTY8xNNwsDA2FhLZ\" name=\"fbc-firebreak-sticky-notes\" alt=\"Firebreak sticky note monster\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/08\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Remedy)<\/span><\/figcaption><\/figure>\n<p>It goes on, however, to say that reception is improving over time as the game is updated, and that &#8220;despite the rocky launch, we believe we have a solid game to build on&#8221;. Pointing to a major update in September, it&#8217;s optimistic about the game&#8217;s future.<\/p>\n<p>But it&#8217;s hard to see that as anything other than a brave face to investors. Turning things around seems almost impossible for a game so few have stuck with, and I don&#8217;t see anything in the planned updates substantial enough\u2014or arriving quickly enough\u2014to make a big difference there.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"8faKcX97Mffw2q32agEJWT\" name=\"FBC_Firebreak_March_1SS_16\" alt=\"A decontamination shower in FBC: Firebreak.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/08\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Remedy Entertainment)<\/span><\/figcaption><\/figure>\n<p>It is possible that retention has been better on consoles, and word of mouth could spread from there, but I suspect if that were the case Remedy would&#8217;ve been shouting about it. Far more likely is that most of those subscription service players, with no investment in Firebreak itself and new games to try every week, dropped off all the harder than PC players.<\/p>\n<p>I take no pleasure in saying that\u2014I&#8217;m a huge fan of Remedy&#8217;s work, and the prospect of putting out its first self-published game felt like it could have been a major step forward for the studio. But at this point, chasing lasting success for Firebreak seems as hopeless a cause as clearing the Hiss infestation from the Oldest House.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Going right back to my first preview of FBC: Firebreak, my question has always been the same: who is this for? Its chaotic, systems-driven co-op action does have impressive qualities and lots of imagination to it, but I never understood where it could possibly fit in the crowded and competitive multiplayer space. Unfortunately since then my fears for the game have been confirmed. After a rocky launch, woeful Steam concurrent numbers, and some very damning stats about player drop-off rates, FBC: Firebreak seems to be dead in the water\u2014at least on PC. (Image credit: Remedy Entertainment) On consoles, there seemed to be a bit more interest\u2014Remedy recently touted hitting one million players, a number certainly not reached primarily on PC. But the other part of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1284156,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1284155","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Remedy is &#039;unsatisfied&#039; by poor sales of FBC: Firebreak and a tiny PC playerbase, but says &#039;despite the rocky launch, we believe we have a solid game to build on&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Going right back to my first preview of FBC: Firebreak, my question has always been the same: who is this for? Its chaotic, systems-driven co-op action\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/remedy-is-unsatisfied-by-poor-sales-of-fbc-firebreak-and-a-tiny-pc-playerbase-but-says-despite-the-rocky-launch-we-believe-we-have-a-solid-game-to-build-on\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Remedy is &#039;unsatisfied&#039; by poor sales of FBC: Firebreak and a tiny PC playerbase, but says &#039;despite the rocky launch, we believe we have a solid game to build on&#039; | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Going right back to my first preview of FBC: Firebreak, my question has always been the same: who is this for? 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