{"id":1262111,"date":"2026-03-03T11:00:16","date_gmt":"2026-03-03T11:00:16","guid":{"rendered":"http:\/\/XPpyBQRFBAhC8TaXLEaXH9"},"modified":"2026-03-03T11:00:16","modified_gmt":"2026-03-03T11:00:16","slug":"people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart\/","title":{"rendered":"&#8216;People hate it. It&#8217;s very annoying. It&#8217;s like a boss in Dark Souls&#8217;: Quarantine Zone&#8217;s biggest source of negative feedback is that damn supply cart"},"content":{"rendered":"<article>\n<p>Along with <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/sim\/quarantine-zone-the-last-check-has-been-wishlisted-on-steam-1-million-times-and-will-be-published-in-november-by-devolver-digital\" target=\"_blank\">a million wishlists<\/a>, the demo for zombie apocalypse management sim <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/sim\/im-diagnosing-survivors-of-a-zombie-apocalypse-and-only-occasionally-mistaking-cold-symptoms-for-the-zombie-plague-in-this-military-base-management-sim\/\" target=\"_blank\">Quarantine Zone: The Last Check<\/a> got a lot of feedback. The demo was massively popular when it launched in May, and linked to a survey for players to fill out when they finished playing.<\/p>\n<p>Boy, did players fill out that survey.<\/p>\n<p>&#8220;We got almost 100,000 surveys fulfilled,&#8221; said Brigada Games CEO Stas Starykh when he talked to PC Gamer this week.<\/p>\n<p>That&#8217;s a lot of feedback\u2014so much that Google Docs couldn&#8217;t even view that many tables of data and the Starykh says they had to use an AI engine just to sort out all that data. &#8220;But now we know our weak points [and] we understand our strong points,&#8221; Starykh said.<\/p>\n<p>The biggest weak point? <em>That damn cart.<\/em><\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZRPveCwk9xjq6NvPmeFMfn\" name=\"zomb2\" alt=\"A cart filled with boxes of food\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Devolver Digital)<\/span><\/figcaption><\/figure>\n<div>\n<blockquote>\n<p>&#8220;Half of negative reviews contain the World &#8216;cart.'&#8221;<\/p>\n<p>Stas Starykh, CEO of Brigada Games<\/p>\n<\/blockquote>\n<\/div>\n<p>In Quarantine Zone, your main job is to examine survivors of an apocalypse and look for signs that they&#8217;ve been infected by the zombie virus. You use high-tech gadgets to check for symptoms, then send people to the safe zone if they&#8217;re healthy, to quarantine if they&#8217;re a bit sus, and to their deaths if they&#8217;ve been infected.<\/p>\n<p>But periodically you have to put down your sci-fi tools and push food and fuel around the base in a large, unwieldy cart that controls like a busted supermarket shopping trolley. It&#8217;s awkward as hell to steer around, and players aren&#8217;t shy about letting the devs know it.<\/p>\n<p>&#8220;The cart was our biggest problem, and people hate it. It&#8217;s very annoying. It&#8217;s like a boss in Dark Souls,&#8221; Starykh said, chuckling. &#8220;We analyzed reviews on Steam. Half of negative reviews contain the World &#8216;cart&#8217;.&#8221;<\/p>\n<p>Not everyone is furious with the cart though. &#8220;Many people said they like the idea, but they don&#8217;t see the connection between [the cart section] and the game, like it&#8217;s a separate game which doesn&#8217;t have any connection with the game itself.&#8221;<\/p>\n<p>But it sounds like most players had such a good time with everything else they were willing to overlook that damn cart: reviews for the demo are 91% positive on Steam.<\/p>\n<p>Today, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/sim\/quarantine-zone-the-last-check-has-been-wishlisted-on-steam-1-million-times-and-will-be-published-in-november-by-devolver-digital\" target=\"_blank\">Devolver Digital announced<\/a> it will be publishing Quarantine Zone: The Last Check this November. A new demo is also planned for October as part of Steam Next Fest.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/sim\/people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Along with a million wishlists, the demo for zombie apocalypse management sim Quarantine Zone: The Last Check got a lot of feedback. The demo was massively popular when it launched in May, and linked to a survey for players to fill out when they finished playing. Boy, did players fill out that survey. &#8220;We got almost 100,000 surveys fulfilled,&#8221; said Brigada Games CEO Stas Starykh when he talked to PC Gamer this week. That&#8217;s a lot of feedback\u2014so much that Google Docs couldn&#8217;t even view that many tables of data and the Starykh says they had to use an AI engine just to sort out all that data. &#8220;But now we know our weak points [and] we understand our strong points,&#8221; Starykh said. The biggest&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1262112,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,763],"class_list":["post-1262111","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-sim"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;People hate it. It&#039;s very annoying. It&#039;s like a boss in Dark Souls&#039;: Quarantine Zone&#039;s biggest source of negative feedback is that damn supply cart | Arcader News<\/title>\n<meta name=\"description\" content=\"Along with a million wishlists, the demo for zombie apocalypse management sim Quarantine Zone: The Last Check got a lot of feedback. The demo was\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/people-hate-it-its-very-annoying-its-like-a-boss-in-dark-souls-quarantine-zones-biggest-source-of-negative-feedback-is-that-damn-supply-cart\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&#039;People hate it. It&#039;s very annoying. 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