{"id":1258462,"date":"2026-03-02T15:33:29","date_gmt":"2026-03-02T15:33:29","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2025-df-weekly-cyberpunk-2077s-vrr-upgrade-sees-some-impressive-boosts-for-ps5-pro"},"modified":"2026-03-02T15:33:29","modified_gmt":"2026-03-02T15:33:29","slug":"df-weekly-cyberpunk-2077s-vrr-mode-is-as-close-to-a-ps5-pro-upgrade-as-were-going-to-get","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/df-weekly-cyberpunk-2077s-vrr-mode-is-as-close-to-a-ps5-pro-upgrade-as-were-going-to-get\/","title":{"rendered":"DF Weekly: Cyberpunk 2077&#8217;s VRR mode is as close to a PS5 Pro upgrade as we&#8217;re going to get"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/df-weekly-cyberpunk-2077s-vrr-mode-is-as-close-to-a-ps5-pro-upgrade-as-were-going-to-get.jpg\" \/> <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/games\/cyberpunk-2077\">Cyberpunk 2077<\/a> was updated last week to version 2.3, bringing with it a range of new features, including enhanced upscaling support on the PC version of the game. However, it&#8217;s the addition of console VRR that intrigued me. What does it actually do to the game&#8217;s existing 30fps RT\/quality and 60fps performance modes &#8211; and by extension, what about <a href=\"https:\/\/www.eurogamer.net\/topics\/ps5-pro\">PlayStation 5 Pro<\/a>? The new update doesn&#8217;t actually deliver any bespoke support for Sony&#8217;s enhanced console, but unlocked frame-rates via VRR should definitely tap into the Pro&#8217;s additional performance &#8211; and this may well be the closest we&#8217;ll get to a Pro patch. Xbox? I tested Series X and I couldn&#8217;t seem to see any difference with VRR enabled.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2025-df-weekly-cyberpunk-2077s-vrr-upgrade-sees-some-impressive-boosts-for-ps5-pro\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2025-df-weekly-cyberpunk-2077s-vrr-upgrade-sees-some-impressive-boosts-for-ps5-pro\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 was updated last week to version 2.3, bringing with it a range of new features, including enhanced upscaling support on the PC version of the game. However, it&#8217;s the addition of console VRR that intrigued me. What does it actually do to the game&#8217;s existing 30fps RT\/quality and 60fps performance modes &#8211; and by extension, what about PlayStation 5 Pro? The new update doesn&#8217;t actually deliver any bespoke support for Sony&#8217;s enhanced console, but unlocked frame-rates via VRR should definitely tap into the Pro&#8217;s additional performance &#8211; and this may well be the closest we&#8217;ll get to a Pro patch. Xbox? I tested Series X and I couldn&#8217;t seem to see any difference with VRR enabled. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1258463,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,172,173,175,8784,1572,773,8711,424,59,44,45,34,53,86,54,6810,3987,60,4616],"class_list":["post-1258462","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-cd-projekt","tag-cd-projekt-red","tag-cyberpunk-2077","tag-cyberpunk-2077-phantom-liberty","tag-digital-foundry","tag-first-person","tag-multiplayer-competitive","tag-open-world","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-science-fiction","tag-shooter","tag-single-player","tag-story-rich","tag-third-person","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>DF Weekly: Cyberpunk 2077&#039;s VRR mode is 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