{"id":1258147,"date":"2026-03-02T15:17:17","date_gmt":"2026-03-02T15:17:17","guid":{"rendered":"https:\/\/www.polygon.com\/?p=614586"},"modified":"2026-03-02T15:17:17","modified_gmt":"2026-03-02T15:17:17","slug":"the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself\/","title":{"rendered":"The concept art for Dune: Awakening is as ravishing as the game itself"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Funcom\u2019s <a href=\"https:\/\/www.polygon.com\/game\/dune-awakening\/443847\"><em>Dune: Awakening<\/em><\/a><em> <\/em>is a complex, beautiful, and <a href=\"https:\/\/www.polygon.com\/gaming\/607305\/dune-awakening-sandworm-respawn-at-base\">sometimes brutal<\/a> game where players struggle to survive on the desert planet of Arrakis by gathering resources, crafting equipment, and <a href=\"https:\/\/www.polygon.com\/dune-awakening-guides\/606703\/trials-locations-all-where-to-find\">undergoing trials<\/a>. Exploring the planet inspired by <a href=\"https:\/\/www.polygon.com\/23712612\/dune-how-many-parts-movies-sequels-messiah\">Denis Villeneuve\u2019s film adaptation<\/a> of Frank Herbert\u2019s classic science fiction novel is rewarding, but often involves dying of dehydration, being devoured by a sandworm, or getting killed by another player character.<\/p>\n<p class=\"has-text-align-none\"><a href=\"https:\/\/www.simonandschuster.com\/books\/The-Art-and-Making-of-Dune-Awakening\/Andrew-Farago\/9798337400754\"><em>The Art and Making of Dune: Awakening<\/em><\/a> offers a more chill way to take in the sights while also learning how the game was made. Releasing on Oct. 21, the coffee table book features interviews with the development team on how they created in-game locations like the Hagga Rift and the Hand of Khidr, and their spins on the setting\u2019s iconic characters. The book is written by Andrew Farago, author of <em>A Minecraft Movie: From Block to Big Screen<\/em> and<em> Teenage Mutant Ninja Turtles: The Ultimate Visual History<\/em>, with a foreword by <em>Dune: Awakening <\/em>creative director Joel Bylos.<\/p>\n<p class=\"has-text-align-none\">The art includes illustrations, concept sketches, and digital renders showcasing the gameplay mechanics. Publisher Insight Editions gave Polygon an exclusive preview of four of the two-page spreads, ranging from a look at character creation to a lunging sandworm.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself-3.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself-4.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\"><em>The Art and Making of Dune: Awakening <\/em>arrives on Oct. 21 with a retail price of $50. You can pre-order it from your local bookstore or online.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/614586\/dune-awakening-art\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Funcom\u2019s Dune: Awakening is a complex, beautiful, and sometimes brutal game where players struggle to survive on the desert planet of Arrakis by gathering resources, crafting equipment, and undergoing trials. Exploring the planet inspired by Denis Villeneuve\u2019s film adaptation of Frank Herbert\u2019s classic science fiction novel is rewarding, but often involves dying of dehydration, being devoured by a sandworm, or getting killed by another player character. The Art and Making of Dune: Awakening offers a more chill way to take in the sights while also learning how the game was made. Releasing on Oct. 21, the coffee table book features interviews with the development team on how they created in-game locations like the Hagga Rift and the Hand of Khidr, and their spins on the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-concept-art-for-dune-awakening-is-as-ravishing-as-the-game-itself\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1258148,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1258147","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The concept art for Dune: Awakening is as ravishing as the game itself | Arcader News<\/title>\n<meta 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