{"id":1254132,"date":"2026-03-01T22:02:08","date_gmt":"2026-03-01T22:02:08","guid":{"rendered":"https:\/\/www.polygon.com\/?p=613551"},"modified":"2026-03-01T22:02:08","modified_gmt":"2026-03-01T22:02:08","slug":"maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed\/","title":{"rendered":"Maelle remains Clair Obscur&#8217;s boss-killing machine, even after being nerfed"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"Maelle stands in front of the paintress in the background in Clair Obscur Expedition 33\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">It\u2019s been three months since <a href=\"https:\/\/www.polygon.com\/game\/clair-obscur-expedition-33\/548832\"><em>Clair Obscur: Expedition 33<\/em><\/a> launched, and I still can\u2019t stop thinking about and playing it. <a href=\"https:\/\/www.polygon.com\/opinion\/602333\/clair-obscur-expedition-33-story-replay\"><em>Clair Obscur<\/em>\u2019s story is excellent<\/a>, and developer Sandfall Interactive crafted a combat system that is tremendously layered, with its <a href=\"https:\/\/www.polygon.com\/opinion\/598952\/clair-obscurs-three-female-characters-make-me-never-want-to-switch-my-party\">party members\u2019 abilities easily synergizing<\/a>, and also tremendously challenging, at times. More than a few times in my 60+ hours with the game, I\u2019ve been humbled, wondering if I should turn the difficulty up before hitting a wall with <em>Clair Obscur<\/em>\u2019s <a href=\"https:\/\/www.polygon.com\/opinion\/605692\/clair-obscur-postgame-better-bosses-story\">challenging Act 3 content<\/a>.<\/p>\n<p class=\"has-text-align-none\">But you know who\u2019s not getting wrecked? Maelle.<\/p>\n<p class=\"has-text-align-none\">By the time Act 3 rolls around, you\u2019ll unlock the full skill tree for the plucky teen, bringing with it some of the game\u2019s most powerful abilities \u2014 for any character. Prior to <a href=\"https:\/\/www.polygon.com\/gaming\/598287\/clair-obscur-expedition-33-nerfs-maelle-stendhal-patch\">the game\u2019s first patch<\/a>, Maelle\u2019s Stendhal ability made breaking the game \u201ca bit too easy,\u201d as Sandfall wrote in a post on <a href=\"https:\/\/x.com\/expedition33\/status\/1920387317002293303\">X<\/a> (formerly Twitter). Players could deal literal billions of damage, one-shotting anyone who stood in Maelle\u2019s way.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Even post-nerf, Maelle is still <em>Clair Obscur<\/em>\u2019s top killing machine, making a triviality out of any fight she wants to swiftly end. She\u2019s so powerful that sometimes I feel like I\u2019m going through the motions in using other characters\u2019 turns to set her up for success, like burning enemies with Lune so Maelle can quickly use Swift Stride and enter Virtuoso Stance, which lets her deal 200% damage. For lengthier, tougher fights with enemies possessing seemingly infinite health, sometimes it\u2019s fun to see just how big Maelle\u2019s damage numbers can get.<\/p>\n<p class=\"has-text-align-none\">And I\u2019m not alone in pushing the limits of Maelle\u2019s power. <a href=\"https:\/\/www.reddit.com\/r\/expedition33\/search\/?q=billion&amp;cId=8516dd41-eef1-41fa-af23-9c0164ea7f6b&amp;iId=f729601f-13bd-4868-855f-27f11fca3a8c\">Search \u201cbillion\u201d on the game\u2019s subreddit<\/a>, and you\u2019ll see post after post of players hitting ridiculous amounts of damage. Her Stendhal ability may not even be her strongest at this point \u2014 one player used <a href=\"https:\/\/www.reddit.com\/r\/expedition33\/comments\/1kagn48\/13_billion_damage_maelle_build\/\">Maelle\u2019s Gommage gradient attack to hit 1.3 billion damage<\/a>, while another dealt a <a href=\"https:\/\/www.reddit.com\/r\/expedition33\/comments\/1lgixkz\/58_billions_gommage\/\">whopping 5.8 billion<\/a>. <em>Clair Obscur<\/em> features so many Pictos and Lumina abilities, which boost character stats and give them passive bonuses, that can enhance damage and make those ungodly numbers possible.<\/p>\n<p class=\"has-text-align-none\">Some players don\u2019t want to just win fights, but want to see how badly they can break the game. And while Maelle is maybe the more popular killing machine, one who can reach those high damage marks during the natural flow of battle, fellow expeditioner Sciel is no slouch in doling out damage. Intentionally going into fights not with the goal of winning, but of utterly breaking the game means determined (and patient) expeditioners can absolutely break <em>Clair Obscur<\/em> with Sciel and her scythe.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\"><a href=\"https:\/\/www.reddit.com\/r\/expedition33\/comments\/1kj89aq\/46_billion_damage_with_sciel\/\">One player hit over 46 billion in damage<\/a> with one of Sciel\u2019s attacks, noting in a <a href=\"https:\/\/www.reddit.com\/r\/expedition33\/comments\/1kj89aq\/46_billion_damage_with_sciel\/\">Reddit post<\/a> they \u201cbroke the boss early\u201d and \u201cprobably could ramp up the damage even higher.\u201d Another game-breaking player did just that and <a href=\"https:\/\/www.youtube.com\/watch?v=AEL0GItKYq4\">reached an ungodly 256 billion<\/a> with Sciel\u2019s End Slice attack. Now, after looking at all these numbers, my brain is as broken as this game is.<\/p>\n<p class=\"has-text-align-none\"><a href=\"https:\/\/www.polygon.com\/clair-obscur-expedition-33-guides\/599822\/best-maelle-build-attributes-skills-weapon-luminas-pictos\">Maelle<\/a> and <a href=\"https:\/\/www.polygon.com\/clair-obscur-expedition-33-guides\/600811\/best-sciel-build-attributes-skills-weapon-luminas-pictos\">Sciel<\/a> are likely <em>Clair Obscur<\/em>\u2019s two best damage dealers. <a href=\"https:\/\/www.polygon.com\/clair-obscur-expedition-33-guides\/600383\/best-lune-build-attributes-skills-weapon-luminas-pictos\">Lune<\/a> can hit some high numbers, but she\u2019s often more useful healing allies or targeting multiple foes for high damage versus a single enemy for extreme damage. I still struggle maximizing <a href=\"https:\/\/www.polygon.com\/clair-obscur-expedition-33-guides\/601154\/best-verso-build-attributes-skills-weapon-luminas-pictos\">Verso<\/a>\u2019s Perfection, and <a href=\"https:\/\/www.polygon.com\/clair-obscur-expedition-33-guides\/600974\/best-monoco-build-attributes-skills-weapon-luminas-pictos\">Monoco<\/a> was a tricky character to get the hang of \u2014 it wasn\u2019t until late in the game before I was punishing enemies with Monoco, though I doubt I\u2019ll be reaching <a href=\"https:\/\/www.reddit.com\/r\/expedition33\/comments\/1kz5qn1\/11_billion_damage_monoco\/\">1.1 billion damage with him<\/a> any time soon.<\/p>\n<p class=\"has-text-align-none\">Even though Maelle\u2019s powerful Stendhal ability was nerfed in May, \u201cyou absolutely still can\u201d break the game, as Sandfall has stated and many, many players have proven. And it\u2019s only fair \u2014 anyone who\u2019s reached the end of the Renoir&#8217;s Drafts level knows that even having an OP build might not be enough for the game\u2019s toughest enemies.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/613551\/clair-obscur-expedition-33-combat-maelle-nerf-op-stendhal\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s been three months since Clair Obscur: Expedition 33 launched, and I still can\u2019t stop thinking about and playing it. Clair Obscur\u2019s story is excellent, and developer Sandfall Interactive crafted a combat system that is tremendously layered, with its party members\u2019 abilities easily synergizing, and also tremendously challenging, at times. More than a few times in my 60+ hours with the game, I\u2019ve been humbled, wondering if I should turn the difficulty up before hitting a wall with Clair Obscur\u2019s challenging Act 3 content. But you know who\u2019s not getting wrecked? Maelle. By the time Act 3 rolls around, you\u2019ll unlock the full skill tree for the plucky teen, bringing with it some of the game\u2019s most powerful abilities \u2014 for any character. Prior to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/maelle-remains-clair-obscurs-boss-killing-machine-even-after-being-nerfed\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1254133,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1254132","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Maelle remains Clair Obscur&#8217;s boss-killing machine, even after being nerfed | Arcader News<\/title>\n<meta name=\"description\" content=\"It\u2019s been three months since Clair Obscur: Expedition 33 launched, and I still can\u2019t stop thinking about and playing it. 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