{"id":1254022,"date":"2026-03-01T21:41:07","date_gmt":"2026-03-01T21:41:07","guid":{"rendered":"http:\/\/9vMdw9NF9vZYW7CZdpfejj"},"modified":"2026-03-01T21:41:07","modified_gmt":"2026-03-01T21:41:07","slug":"seven-months-after-putting-johnny-silverhand-in-your-car-cyberpunk-2077s-latest-update-will-let-you-kick-him-out","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/seven-months-after-putting-johnny-silverhand-in-your-car-cyberpunk-2077s-latest-update-will-let-you-kick-him-out\/","title":{"rendered":"Seven months after putting Johnny Silverhand in your car, Cyberpunk 2077&#8217;s latest update will let you kick him out"},"content":{"rendered":"<article>\n<p>CD Projekt confirmed today that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/cyberpunk-2077\/\">Cyberpunk 2077<\/a>&#8216;s 2.3 update will arrive on July 17 with four new vehicles, an autonomous driving feature (including, finally, self-driving Delamain cabs), upgrades to the photo mode, and\u2014the big one, to me at least\u2014an option to kick Johnny out of the car if he starts to get on your nerves.<\/p>\n<p>Cyberpunk 2077&#8217;s 2.3 update came as a genuine surprise when it was <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-last-one-wasnt-the-last-one-cd-projekt-has-cyber-punked-us-again-announcing-another-surprise-update-for-cyberpunk-2077\/\">announced in early June<\/a>, because we all kind of assumed the 2.2 update would be the end of it\u2014which itself arose from the feeling that the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/surprise-cyberpunk-2077-is-getting-a-21-update-in-december-with-new-and-hotly-anticipated-gameplay-elements\/\">2.1 update<\/a> was sort of a nice surprise bonus on top of the 2.0 update, which CD Projekt said in 2023 would be Cyberpunk 2077&#8217;s &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/yes-phantom-liberty-and-patch-20-really-are-cyberpunk-2077s-last-big-updates-and-its-finally-time-to-start-the-sequel-director-confirms\/\">last big update<\/a>.&#8221;<\/p>\n<p>So at this point, who knows? Even if CD Projekt pinky-swears that this is really and truly the end of the line (and for the record, it has not), I would have doubts.<\/p>\n<p>The 2.3 update was supposed to be out in June but was pushed to July because CD Projekt wanted it to have &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/cyberpunk-2077s-surprise-2-3-patch-gets-a-surprise-delay-as-cdpr-needs-some-time-to-aim-for-a-scope-similar-to-update-2-2\/\">a scope similar to update 2.2<\/a>,&#8221; and as updates for five year old videogames go, it is indeed pretty beefy. Four new cars are cool, but better are the side jobs that provide them as rewards\u2014more to do in Night City is never a bad thing.<\/p>\n<p>The AutoDrive feature doesn&#8217;t really do much for me\u2014if I&#8217;m going to use a car, then I&#8217;m going to drive that car\u2014but it might make for the occasional fun moment of sightseeing. Self-driving Delamains are more interesting mainly because it&#8217;s more narratively cohesive: I won&#8217;t use the feature but the fact that it featured so prominently in the game&#8217;s opening <em>oh no<\/em> means I absolutely should be able to.<\/p>\n<p>The CrystalCoat color-changing system is being expanded to a wider variety of cars, an additional 27 NPCs can be spawned in for photo mode, and they can be given alternative outfits too. My favorite change, though, essentially undoes my favorite change in the 2.2 update, or at least gives players the option to do so. The previous patch <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/cyberpunk-2077s-surprise-new-update-lets-keanu-ride-shotgun-through-the-streets-of-night-city-and-makes-some-pc-specific-improvements-and-its-out-now\/\">added Johnny Silverhand as a visible passenger<\/a>, riding shotgun and occasionally making small talk while you drive; the 2.3 update adds an option to tell him to go away, causing him to take a powder for a couple days. (I don&#8217;t know why you&#8217;d want to, though.)<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:qh2dlgqpwgbtmdbwkrk2fxx6\/app.bsky.feed.post\/3ldd3kc5f2s23\" data-bluesky-cid=\"bafyreihgtzzqopj3bhpyyuznbibp3l4ylh5d5ovkgefwky2xmsf7ultbjy\">\n<p lang=\"en\">I didn&#8217;t expect much from the Cyberpunk 2077 update because I don&#8217;t care about customization or photo mode, but Johnny Silverhand yelling at me to slow down on the drive home was very funny.<\/p>\n<p>\u2014 @andychalk.bsky.social (<a href=\"https:\/\/bsky.app\/profile\/did:plc:qh2dlgqpwgbtmdbwkrk2fxx6?ref_src=embed\">@andychalk.bsky.social.bsky.social<\/a>) <a href=\"https:\/\/bsky.app\/profile\/andychalk.bsky.social\/post\/3ldd3kc5f2s23\">2025-07-16T17:51:35.278Z<\/a><\/p><\/blockquote>\n<p>(That&#8217;s also another good reason not to use AutoDrive.)<\/p>\n<p>There are quite a few PC-specific upgrades in this patch too, including support for AMD&#8217;s FSR 4, Intel XeSS 2.0, HDR10+, and other such <em>cybertech stuff<\/em>\u2014as long as your hardware supports it, of course. The full patch notes are up at <a data-analytics-id=\"inline-link\" href=\"http:\/\/cyberpunk.net\">cyberpunk.net<\/a>, or you can just dive into them below.<\/p>\n<h2 id=\"vehicles-6\">Vehicles<\/h2>\n<ul>\n<li>Added 4 new vehicles, including several Side Jobs tied to acquiring them:<\/li>\n<li><strong>Yaiba ARV-Q340 Semimaru &#8211; <\/strong>Reward from a new side job (to unlock, complete <em>The Hunt<\/em> and <em>The Beast In Me<\/em>).<\/li>\n<li>An additional side job unlocks the CrystalCoat\u2122 feature for it.<\/li>\n<li><strong>Rayfield Caliburn &#8220;Mordred&#8221; &#8211; <\/strong>Reward from a new side job (to unlock, complete <em>The Beast in Me: Badlands<\/em>, <em>The Beast in Me: Santo Domingo<\/em>, <em>Transmission, <\/em>and <em>Search and Destroy<\/em>).<\/li>\n<li><strong>Yaiba ASM-R250 Muramasa &#8211; <\/strong>Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete <em>Reported Crime: You Play with Fire&#8230;<\/em>).<\/li>\n<li>If you fail the side job, the vehicle can later be purchased through AUTOFIXER.<\/li>\n<li><strong>Chevillon Legatus 450 Aquila &#8211; <\/strong>Available for purchase on AUTOFIXER.<\/li>\n<\/ul>\n<ul>\n<li>Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you&#8217;re on a road, and hold H (PC) \/ Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.<\/li>\n<li>Implemented Cinematic Camera for AutoDrive. Hold Q (PC) \/ D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.<\/li>\n<li>Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select &#8220;Delamain Cab&#8221; from the list to request a ride. This feature unlocks after completing the job <em>Don&#8217;t Lose Your Mind<\/em> (regardless of outcome) and receiving a message from Delamain.<\/li>\n<li>Rayfield&#8217;s CrystalCoat\u2122 is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield&#8217;s CrystalCoat\u2122 technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.<\/li>\n<li>Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.<\/li>\n<li>Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon &#8220;Vindicator&#8221;.<\/li>\n<\/ul>\n<h2 id=\"photo-mode-6\">Photo Mode<\/h2>\n<ul>\n<li>Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.<\/li>\n<li>You can now switch between alternative outfits for NPCs spawned in Photo Mode.<\/li>\n<li>You can now switch between V&#8217;s saved Wardrobe outfits in Photo Mode.<\/li>\n<li>Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.<\/li>\n<li>Added more customization options to the Look-At Camera feature, including an option for only the character&#8217;s eyes to turn toward the camera instead of their entire body.<\/li>\n<li>Lights now spawn around the camera instead of the player character.<\/li>\n<li>Added an outline to the spotlight mesh and an indicator when it&#8217;s off-screen for better visibility.<\/li>\n<li>Improved light movement speed on controllers.<\/li>\n<li>Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards \u2013 perfect for sharing memories from the City of Dreams.<\/li>\n<li>Improved Depth of Field and moved it to the Camera tab.<\/li>\n<li>Added a new Color Balance tab, allowing you to create your own custom filters.<\/li>\n<li>Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.<\/li>\n<li>Time of Day: changes the time of day within Photo Mode.<\/li>\n<li>Frame Forward: advances through an unlimited number of frames to capture the perfect shot.<\/li>\n<li>Game Speed: allows in-game time to progress while in Photo Mode.<\/li>\n<\/ul>\n<h2 id=\"quality-of-life-accessibility-6\">Quality of Life &#038; Accessibility<\/h2>\n<ul>\n<li>The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.<\/li>\n<li>Added an option to toggle aiming down sights in Settings \u2192 Controls.<\/li>\n<\/ul>\n<h2 id=\"jobs-open-world-6\">Jobs &#038; Open World<\/h2>\n<ul>\n<li><em>Cyberpsycho Sighting: Bloody Ritual<\/em> &#8211; the &#8220;Crack the ritualist&#8217;s shard&#8221; objective now properly disappears from the Journal after completing the objective.<\/li>\n<li><em>Sex on Wheels<\/em> &#8211; now properly appears in the Journal after receiving the message from Jake Estevez.<\/li>\n<li><em>Shot by Both Sides<\/em> &#8211; fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player&#8217;s Inventory.<\/li>\n<li><em>Shot by Both Sides<\/em> &#8211; fixed an issue where the button to go to the lower level didn&#8217;t appear on the elevator panel.<\/li>\n<\/ul>\n<h2 id=\"gameplay-6\">Gameplay<\/h2>\n<ul>\n<li>Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.<\/li>\n<li>Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.<\/li>\n<li>Fixed an issue causing automatic weapons to fire slower than intended.<\/li>\n<li>Fixed an issue where the Official BARGHEST Tac Vest didn&#8217;t drop from the scripted Airdrop as intended.<\/li>\n<li>The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.<\/li>\n<li>Added an option to replay the gameplay tutorial at any time via Settings \u2192 Controls.<\/li>\n<\/ul>\n<h2 id=\"miscellaneous-6\">Miscellaneous<\/h2>\n<ul>\n<li>Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.<\/li>\n<li>Fixed an issue where the sound of V&#8217;s Radioport could be randomly interrupted by the Radioports of nearby NPCs.<\/li>\n<li>Fixed an issue where <em>History <\/em>by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.<\/li>\n<li>Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the &#8220;Tone-Mapping Midpoint&#8221; setting.<\/li>\n<li>Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.<\/li>\n<li>Fixed several visual issues with missing, clipping, or floating textures.<\/li>\n<li>Fixed several localization issues in various languages.<\/li>\n<\/ul>\n<h2 id=\"pc-specific-6\">PC-specific<\/h2>\n<ul>\n<li>Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. <strong>IMPORTANT:<\/strong> The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.<\/li>\n<li>Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.<\/li>\n<li>Added support for \u200bIntel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.<\/li>\n<li>Added support for HDR10+ GAMING <a href=\"https:\/\/hdr10plus.org\/certified-products\/?product-type=60&#038;manufacturer=86&#038;feature=&#038;search-term=\" target=\"_blank\">certified Intel GPUs<\/a>. To enable this feature, your display must support the technology (<a href=\"https:\/\/hdr10plus.org\/certified-products\/?product-type=&#038;manufacturer=&#038;feature=product_gaming&#038;search-term=\" target=\"_blank\">Find My Display<\/a>) and have &#8220;Game Mode&#8221; enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.<\/li>\n<li>Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.<\/li>\n<li>Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.<\/li>\n<li>Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.<\/li>\n<li>Increased the maximum save size from 12 MB to 15 MB.<\/li>\n<li>It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.<\/li>\n<\/ul>\n<h2 id=\"console-specific-6\">Console-specific<\/h2>\n<ul>\n<li>Added VRR (Variable Refresh Rate) support for PlayStation 5 and Xbox Series X|S.<\/li>\n<li>Fixed an issue where foliage was not properly affected by weather conditions on PlayStation 5.<\/li>\n<\/ul>\n<div class=\"product\"><a data-dimension112=\"cb1b5188-c3ac-4e6b-8e3d-b4f3ad283c2f\" data-action=\"Deal Block\" data-label=\"Cyberpunk 2077 romances\" data-dimension48=\"Cyberpunk 2077 romances\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:300px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"7r4EstyuZZcAWhqRKV7aDU\" name=\"square-cyberpunk-2077.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/seven-months-after-putting-johnny-silverhand-in-your-car-cyberpunk-2077s-latest-update-will-let-you-kick-him-out.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"300\" height=\"300\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/all-cyberpunk-2077-romance-options-nudity\/\" data-dimension112=\"cb1b5188-c3ac-4e6b-8e3d-b4f3ad283c2f\" data-action=\"Deal Block\" data-label=\"Cyberpunk 2077 romances\" data-dimension48=\"Cyberpunk 2077 romances\" data-dimension25=\"\"><strong>Cyberpunk 2077 romances<\/strong><\/a>: Who you can choose<br \/><a href=\"https:\/\/www.pcgamer.com\/how-to-cyberpunk-2077-meredith-stout-romance\/\" target=\"_blank\"><strong>Cyberpunk 2077 Meredith romance<\/strong><\/a>: Business or pleasure<br \/><a href=\"https:\/\/www.pcgamer.com\/cyberpunk-2077-panam-palmer-romance-riders-on-the-storm\/\" target=\"_blank\"><strong>Cyberpunk 2077 Panam romance<\/strong><\/a>: Ride or die<br \/><a href=\"https:\/\/www.pcgamer.com\/all-cyberpunk-2077-joytoy-locations\/\" target=\"_blank\"><strong>Cyberpunk 2077 joytoy locations<\/strong><\/a>: No strings flings<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-settings-for-cyberpunk-2077\/\" target=\"_blank\"><strong>Cyberpunk 2077 best settings<\/strong><\/a>: As of 2.0<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/seven-months-after-putting-johnny-silverhand-in-your-car-cyberpunk-2077s-latest-update-will-let-you-kick-him-out\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>CD Projekt confirmed today that Cyberpunk 2077&#8216;s 2.3 update will arrive on July 17 with four new vehicles, an autonomous driving feature (including, finally, self-driving Delamain cabs), upgrades to the photo mode, and\u2014the big one, to me at least\u2014an option to kick Johnny out of the car if he starts to get on your nerves. Cyberpunk 2077&#8217;s 2.3 update came as a genuine surprise when it was announced in early June, because we all kind of assumed the 2.2 update would be the end of it\u2014which itself arose from the feeling that the 2.1 update was sort of a nice surprise bonus on top of the 2.0 update, which CD Projekt said in 2023 would be Cyberpunk 2077&#8217;s &#8220;last big update.&#8221; So at this point,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/seven-months-after-putting-johnny-silverhand-in-your-car-cyberpunk-2077s-latest-update-will-let-you-kick-him-out\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1254023,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1254022","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Seven months after putting Johnny Silverhand in your car, Cyberpunk 2077&#039;s latest update will let you kick him out | Arcader News<\/title>\n<meta name=\"description\" content=\"CD Projekt confirmed today that Cyberpunk 2077&#039;s 2.3 update will arrive on July 17 with four new vehicles, an autonomous driving feature (including,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link 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