{"id":1242047,"date":"2026-02-27T19:50:06","date_gmt":"2026-02-27T19:50:06","guid":{"rendered":"https:\/\/www.polygon.com\/?p=610607"},"modified":"2026-02-27T19:50:06","modified_gmt":"2026-02-27T19:50:06","slug":"rares-everwild-canceled-amid-layoffs-at-xbox","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/rares-everwild-canceled-amid-layoffs-at-xbox\/","title":{"rendered":"Rare\u2019s Everwild canceled amid layoffs at Xbox"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/07\/rares-everwild-canceled-amid-layoffs-at-xbox.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Rare\u2019s long-in-development game <em><a href=\"https:\/\/www.polygon.com\/game\/everwild\/40791\">Everwild<\/a><\/em> is no more, according to a report from <a href=\"https:\/\/www.videogameschronicle.com\/news\/sources-everwild-has-been-cancelled-as-xbox-layoffs-hit-rare\/\">Video Games Chronicle<\/a>, citing sources at the studio. The enigmatic open-world adventure has been canceled, nearly six years after it was first revealed and after a decade of some form of development on <em>Everwild<\/em>. <\/p>\n<p class=\"has-text-align-none\">News of <em>Everwild<\/em>\u2019s cancellation arrives amid more layoffs at Microsoft; the company is reportedly slashing nearly 9,000 jobs as part of new cuts at Microsoft. On Wednesday, Microsoft Gaming CEO Phil Spencer said in a note to employees, published by <a href=\"https:\/\/www.windowscentral.com\/gaming\/xbox\/microsoft-xbox-layoffs-july-2025\">Windows Central<\/a>, that the Xbox division is being impacted: \u201cTo position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft\u2019s lead in removing layers of management to increase agility and effectiveness,\u201d Spencer said.<\/p>\n<p class=\"has-text-align-none\">Rare first <a href=\"https:\/\/www.polygon.com\/2019\/11\/14\/20965184\/rare-everwild-game-announced-xbox-one-windows-pc-x019\">unveiled <em>Everwild<\/em> in November 2019<\/a>, but outside of a lush trailer, didn\u2019t say much about how the follow-up to <em>Sea of Thieves<\/em> would play or what its scope was.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe title=\"EVERWILD - X019 - Announce Trailer\" src=\"https:\/\/www.youtube.com\/embed\/jWpcUH-tKEU?rel=0\" allowfullscreen allow=\"accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">The following year, <a href=\"https:\/\/www.polygon.com\/2020\/7\/23\/21334532\/rare-everwild-xbox-one-series-x-games-showcase-trailer-microsoft\">Rare showed off another trailer for <em>Everwild<\/em><\/a>, but again offered little detail about its mechanics or play style. At the time, head of Xbox Game Studios Matt Booty said that <em>Everwild<\/em> would give players \u201cthey can just lose themselves in.\u201d<\/p>\n<p class=\"has-text-align-none\">\u201cYou know, a lot of nature feels magical. So the notion of, \u2018What does it mean to nurture a world? What does it mean to be in nature?\u2019\u201d Booty&nbsp;<a href=\"https:\/\/www.polygon.com\/interviews\/2020\/7\/20\/21330919\/xbox-game-studios-phil-spencer-interview-matt-booty-series-x\">told Polygon<\/a>. \u201cPart of the reason we haven\u2019t talked a lot about <em>Everwild<\/em> is because we\u2019re still feeling a lot of these things out. We\u2019re still playing around with gameplay ideas.\u201d<\/p>\n<p class=\"has-text-align-none\">Rare went dark on <em>Everwild<\/em> in the following years, and the game was <a href=\"https:\/\/www.polygon.com\/22533819\/everwild-rare-reboot-delay-xbox-series-x-pc-report\">reportedly rebooted in 2021<\/a>. VGC reported at the time that Rare had undertaken \u201ca complete overhaul of the game\u2019s design and direction\u201d following the departure of its previous creative director, Simon Woodroffe.<\/p>\n<p class=\"has-text-align-none\">Earlier this year, <a href=\"https:\/\/www.polygon.com\/gaming\/524634\/xbox-rare-everwild-phil-spencer-let-them-cook\">Spencer said in a podcast interview<\/a> that Xbox Game Studios had the luxury of affording teams like Rare to get projects like <em>Everwild<\/em> right, thanks to Xbox\u2019s strong publishing slate. But it appears that Microsoft has run out of patience and that Rare has run out of time, at least when it comes to <em>Everwild<\/em>.<\/p>\n<p class=\"has-text-align-none\">Polygon has reached out to Microsoft for comment on <em>Everwild<\/em>\u2019s cancellation and what it means for Rare, and will update when the company responds.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/news\/610607\/rare-everwild-canceled-xbox-game-studios-layoffs\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rare\u2019s long-in-development game Everwild is no more, according to a report from Video Games Chronicle, citing sources at the studio. The enigmatic open-world adventure has been canceled, nearly six years after it was first revealed and after a decade of some form of development on Everwild. News of Everwild\u2019s cancellation arrives amid more layoffs at Microsoft; the company is reportedly slashing nearly 9,000 jobs as part of new cuts at Microsoft. On Wednesday, Microsoft Gaming CEO Phil Spencer said in a note to employees, published by Windows Central, that the Xbox division is being impacted: \u201cTo position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft\u2019s&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/rares-everwild-canceled-amid-layoffs-at-xbox\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1242048,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1242047","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Rare\u2019s Everwild canceled amid layoffs at Xbox | Arcader News<\/title>\n<meta name=\"description\" content=\"Rare\u2019s long-in-development game Everwild is no more, according to a report from Video Games Chronicle, citing sources at the studio. 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