{"id":1232515,"date":"2026-02-26T00:17:58","date_gmt":"2026-02-26T00:17:58","guid":{"rendered":"https:\/\/www.polygon.com\/?p=608315"},"modified":"2026-02-26T00:17:58","modified_gmt":"2026-02-26T00:17:58","slug":"wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken\/","title":{"rendered":"Wizard of Legend 2 is the co-op game of the year \u2014 even if it\u2019s broken"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"Wizards of legend gather in key art for Wizard of Legend 2\" data-caption=\"\" data-portal-copyright=\"Image: Dead Mage\/Humble Games\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\"><em>Wizard of Legend 2<\/em> is about as good as roguelikes get. It\u2019s a shame then that I\u2019ve spent more time trying to play <em>Wizard of Legend 2<\/em> than I\u2019ve spent actually playing <em>Wizard of Legend 2<\/em>.<\/p>\n<p class=\"has-text-align-none\">The original <em>Wizard of Legend<\/em>, developed by Contingent99, quickly amassed a cult following, due to charmingly minimalist vibes and a deep, creative combat system. For the sequel (that\u2019s also a remake), Contingent99 stepped back from the series, passing the buck to <em>Children of Morta<\/em> developer Dead Mage. <em>Wizard of Legend 2<\/em> has been in early access on Windows PC <a href=\"https:\/\/www.gamespress.com\/en-US\/Roguelite-Wizard-of-Legend-2-to-Enter-Early-Access-on-October-3rd-2024\">since October 2024<\/a>, but just last week was released in full, alongside versions for PlayStation 5 and Xbox Series X.<\/p>\n<p class=\"has-text-align-none\">The bones of the game are nearly identical: This is still an isometric action roguelike in which you choose a series of attacks (in the form of magical spells) to fight your way through a series of dungeons, getting stronger as you go. Even many of the same spells have moved almost one-to-one from <em>Wizard of Legend<\/em> to <em>Wizard of Legend 2<\/em>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken.gif\" alt=\"A wizard of legend performs a spell in Wizard of Legend 2\" title=\"A wizard of legend performs a spell in Wizard of Legend 2\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"GIF: Dead Mage\/Humble Games\" \/><\/p>\n<p class=\"has-text-align-none\">But the sequel has received a cosmetic overhaul. Gone are the pixelized graphics, replaced with a visual style reminiscent of a graphic novel. There\u2019s something resembling a narrative now, replete with voice acting and character designs and quippy dialogue. Trawl the <a href=\"https:\/\/www.reddit.com\/r\/WizardofLegend\/\">series\u2019 subreddit<\/a> and you\u2019ll see no shortage of fans weighing in, on both sides, about these changes. A common refrain? Many refer to it as \u201c<em>Hades<\/em> lite\u201d (derogatory). Another common refrain? Many refer to it as \u201c<em>Hades<\/em> lite\u201d (complimentary).<\/p>\n<p class=\"has-text-align-none\">The comparisons are fair, if a little obvious. But <em>Wizard of Legend 2<\/em> has one thing <em>Hades<\/em> lacks: co-op. In fact, co-op is arguably the entire point of <em>Wizard of Legend<\/em> \u2014 the distinguishing feature it flourishes to stand apart in a rapidly crowding genre.<\/p>\n<p class=\"has-text-align-none\">So it\u2019s too bad the co-op is busted.<\/p>\n<p class=\"has-text-align-none\">As of this writing, <a href=\"https:\/\/store.steampowered.com\/app\/2193540\/Wizard_of_Legend_2\/#app_reviews_hash\">Steam<\/a> and <a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/wizard-of-legend-2\/9P5KTTRZVS9W\">Xbox<\/a> reviews cite broken multiplayer functionality as the rationale behind lower scores. And while <a href=\"https:\/\/steamdb.info\/patchnotes\/18736697\/\">an early patch<\/a> targeted some of these issues, like lag and improper animations, it has not addressed all of them. While playing or trying to play local co-op on Xbox, I\u2019ve run into many of these issues myself. In some instances, one player can navigate menus, able to customize builds and choose new power-ups, while the other cannot. In other instances, if one player is moving their character, the other player cannot. Over the past week, I\u2019ve been able to get the game to function properly a grand total of [checks notes] three times. (I\u2019ve lost count of how many tries it took.)&nbsp;<\/p>\n<p class=\"has-text-align-none\">But when <em>Wizard of Legend 2<\/em> works, it <em>works<\/em>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken-1.jpg\" alt=\"Two wizards of legend use different spells on an ice boss in Wizard of Legend 2\" title=\"Two wizards of legend use different spells on an ice boss in Wizard of Legend 2\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Dead Mage\/Humble Games\" \/><\/p>\n<p class=\"has-text-align-none\">At the start of each run, you and your co-op partner select a handful of spells. Maybe one person opts for fireballs, while another chooses a set of giant stone boxing gloves that go <em>thunk thunk thunk<\/em> when you spam the melee attack. From there, you\u2019ll step into a portal, which takes you to a dungeon. Your goal is to use the spells you\u2019ve chosen to eliminate waves of enemies who are trying to stop you from reaching a portal on the other side of the dungeon. Every few levels, you\u2019ll face a boss. And if you defeat the final boss, you and your teammate become wizards of some sort of iconic, renowned, dare I say, <em>legendary<\/em> status. Pretty simple stuff (that\u2019s the name of the game!!!), but the speed at which runs go by compels \u201clet\u2019s just try one more time.\u201d<\/p>\n<p class=\"has-text-align-none\">With each run, you\u2019ll earn a currency that allows you to permanently unlock more spells, opening up even more customization for builds. OK, so fireballs and that giant stone fist don\u2019t mesh well together. But what if one person chooses an ice storm that can freeze enemies in place while another picks up the electric hammer that shocks enemies? There\u2019s a delight to mixing and matching spells with your teammate, followed by a thrill in seeing how your plans play out \u2014 or don\u2019t.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken-2.jpg\" alt=\"Two wizards of legend use wizard spells in Wizard of Legend 2 on a big troll boss\" title=\"Two wizards of legend use wizard spells in Wizard of Legend 2 on a big troll boss\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Dead Mage\/Humble Games\" \/><\/p>\n<p class=\"has-text-align-none\">Your characters are fragile in <em>Wizard of Legend 2<\/em>; a few hits and you\u2019re down for the count. Health is also vanishingly rare, appearing just once per level (and rarely at an amount that\u2019ll fully heal you). When you run out of health, you become a ghost, but if your teammate can defeat enough enemies, you\u2019ll come back to life. The message is clear, at least in multiplayer: You can\u2019t get through this alone.<\/p>\n<p class=\"has-text-align-none\">Most roguelikes cast you as a singular savior, a near-godlike entity tasked with saving the world\/underworld\/universe\/you name it. These games give you superpowers or super weapons. But they forget the one thing that\u2019s colloquially unbeatable in high fantasy: friendship. <em>Wizard of Legend 2<\/em> does not. And it proposes that if those bonds of friendship are strong enough, you can eventually overcome any adversity \u2014 even a multiplayer mode that only works 0.0017% of the time.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/impressions\/608315\/wizard-legend-2-co-op\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wizard of Legend 2 is about as good as roguelikes get. It\u2019s a shame then that I\u2019ve spent more time trying to play Wizard of Legend 2 than I\u2019ve spent actually playing Wizard of Legend 2. The original Wizard of Legend, developed by Contingent99, quickly amassed a cult following, due to charmingly minimalist vibes and a deep, creative combat system. For the sequel (that\u2019s also a remake), Contingent99 stepped back from the series, passing the buck to Children of Morta developer Dead Mage. Wizard of Legend 2 has been in early access on Windows PC since October 2024, but just last week was released in full, alongside versions for PlayStation 5 and Xbox Series X. The bones of the game are nearly identical: This is&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/wizard-of-legend-2-is-the-co-op-game-of-the-year-even-if-its-broken\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1232516,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1232515","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Wizard of Legend 2 is the co-op game of the year \u2014 even if it\u2019s broken | Arcader News<\/title>\n<meta name=\"description\" content=\"Wizard of Legend 2 is about as good as roguelikes get. 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