{"id":1226866,"date":"2026-02-24T20:53:59","date_gmt":"2026-02-24T20:53:59","guid":{"rendered":"https:\/\/www.polygon.com\/?p=604103"},"modified":"2026-02-24T20:53:59","modified_gmt":"2026-02-24T20:53:59","slug":"hell-is-us-terrifies-in-all-the-best-ways","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/hell-is-us-terrifies-in-all-the-best-ways\/","title":{"rendered":"Hell is Us terrifies in all the best ways"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"A hooded figure wields a sword in a dark dungeon in Hell is Us\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/hell-is-us-terrifies-in-all-the-best-ways.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\"><em>Hell is Us<\/em> has been on my radar since it was first announced in April 2022, and I\u2019ve finally been able to spend some time with it via its <a href=\"https:\/\/store.steampowered.com\/news\/app\/1620730\/view\/515211349279640513\">demo<\/a>. The war-torn world of <em>Hell is Us<\/em> is immediately chilling and the demo\u2019s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more.<\/p>\n<p class=\"has-text-align-none\">You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea\u2019s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is <em>bad<\/em>, tragically so, and Remi is about to discover just how bad.<\/p>\n<p class=\"has-text-align-none\">You wander around a forest while an <a href=\"https:\/\/www.youtube.com\/watch?v=y-YWkwm9L5Q\">unsettling <em>Returnal<\/em>-esque score<\/a> accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It&#8217;s here that Remi encounters the first of hopefully many \u201coh, shit!\u201d moments. He comes across a creepy-ass enemy I can best describe as if Spot from <a href=\"https:\/\/www.polygon.com\/reviews\/23742233\/spider-man-across-spider-verse-review\"><em>Spider-Man: Across the Spider-Verse<\/em><\/a> was designed to horrify \u2014 a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS (big glowing sword).<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/hell-is-us-terrifies-in-all-the-best-ways-1.png\" alt=\"Creepy white enemies approach in a dark dungeon in Hell Is Us\" title=\"Creepy white enemies approach in a dark dungeon in Hell Is Us\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Turns out he\u2019s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you <em>really<\/em> don\u2019t wanna get hit much.<\/p>\n<p class=\"has-text-align-none\">You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller\u2019s right bumper to activate a healing pulse. It\u2019s an interesting mechanic, and I like how <em>Hell is Us<\/em> is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge \u2014 you can only activate it during a brief window, and you\u2019ll likely be in the middle of a combo when a pulse opportunity presents itself.<\/p>\n<p class=\"has-text-align-none\">While <em>Hell is Us<\/em>\u2019 combat has surface similarities to Soulslikes \u2014 like parrying blows from creepy enemies \u2014 it felt less punishing and more forgiving than what you\u2019d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as <a href=\"https:\/\/www.polygon.com\/game\/lies-of-p\/40918\"><em>Lies of P<\/em><\/a> or <a href=\"https:\/\/www.polygon.com\/game\/elden-ring\/40546\"><em>Elden Ring<\/em><\/a>. Notably, enemies don\u2019t respawn when you save your game, so you don\u2019t have to worry about repeatedly striking down the same foes.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/hell-is-us-terrifies-in-all-the-best-ways-2.png\" alt=\"The player character wearing a cloak, explores a bleak ruin in Hell Is Us\" title=\"The player character wearing a cloak, explores a bleak ruin in Hell Is Us\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Because dead enemies remain dead, exploration is encouraged in <em>Hell is Us<\/em>. Developer Rogue Factor boasts that the game has \u201cno map, no compass, no quest markers,\u201d so you\u2019re free to wander around the game\u2019s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers \u201ccowering in a farmhouse.\u201d<\/p>\n<p class=\"has-text-align-none\">The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer \u2014 without a quest marker to guide me or a journal entry saying \u201cgive this item to the farmer.\u201d This completed a \u201cGood Deed\u201d and I was told a reward may come from it later in the game; I\u2019m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing.<\/p>\n<p class=\"has-text-align-none\">A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and <em>Hell is Us<\/em> is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/impressions\/604103\/hell-is-us-terrifies-demo-impressions\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hell is Us has been on my radar since it was first announced in April 2022, and I\u2019ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo\u2019s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more. You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea\u2019s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad.&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/hell-is-us-terrifies-in-all-the-best-ways\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1226867,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1226866","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hell is Us terrifies in all the best ways | Arcader News<\/title>\n<meta name=\"description\" content=\"Hell is Us has been on my radar since it was first announced in April 2022, and I\u2019ve finally been able to spend some time with it via its demo. 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