{"id":1225079,"date":"2026-02-24T11:15:09","date_gmt":"2026-02-24T11:15:09","guid":{"rendered":"https:\/\/www.polygon.com\/?p=606523"},"modified":"2026-02-24T11:15:09","modified_gmt":"2026-02-24T11:15:09","slug":"what-is-going-on-with-mindseye-were-trying-to-figure-that-out-too","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/what-is-going-on-with-mindseye-were-trying-to-figure-that-out-too\/","title":{"rendered":"What is going on with Mindseye? We\u2019re trying to figure that out, too"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/06\/what-is-going-on-with-mindseye-were-trying-to-figure-that-out-too.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">On Tuesday, Build a Rocket Boy released <em>MindsEye<\/em> after a pre-launch period that was anything but normal. From <a href=\"https:\/\/www.eurogamer.net\/mindseye-boss-claims-games-negative-reaction-ahead-of-release-has-been-paid-for-in-concerted-effort-against-studio\">one executive alleging that bad actors were funding a pre-launch smear campaign<\/a> against <em>MindsEye<\/em> to <a href=\"https:\/\/www.eurogamer.net\/mindseye-studio-execs-depart-build-a-rocket-boy-one-week-before-games-debut\">other executives departing the studio<\/a> one week before it came out, <a href=\"https:\/\/www.polygon.com\/news\/605922\/mindseye-ex-rockstar-president-weird-launch-week\">everything surrounding <em>MindsEye<\/em> has been <em>weird<\/em><\/a>.<\/p>\n<p class=\"has-text-align-none\">A representative for Build a Rocket Boy and publisher IOI Partners confirmed that Polygon would not be receiving a review code. Other outlets, like <a href=\"https:\/\/www.eurogamer.net\/wheres-our-mindseye-review\">Eurogamer<\/a>, have also confirmed they did not receive review codes. At the time of this writing, one day after its launch, there are not enough critic reviews for <em>MindsEye<\/em> to have a metascore on <a href=\"https:\/\/www.metacritic.com\/game\/mindseye\/\">Metacritic<\/a>. Polygon has reached out to Build a Rocket Boy for comment regarding the launch of <em>MindsEye<\/em> and its decision to withhold review keys, and will update this story when the company responds.<\/p>\n<p class=\"has-text-align-none\">The brave souls who took the plunge on launch day and purchased <em>MindsEye<\/em> via Steam offer a look into why Build a Rocket Boy probably didn\u2019t want critical reviews to go live before the launch: With over 1,200 user reviews on Steam at the time of this writing, <em>MindsEye<\/em> is sitting with a <a href=\"https:\/\/store.steampowered.com\/app\/3265250\/MindsEye\/#app_reviews_hash\">\u201cmixed\u201d reception<\/a>. Some reviews show players have refunded the game (Steam allows for refunds within two weeks from purchase if you\u2019ve played less than two hours of the game) while other reviewers have commented they now understood why Build a Rocket Boy didn\u2019t want reviews live before <em>MindsEye<\/em> launched. Essentially, <em>MindsEye<\/em> is unoptimized with a myriad of performance issues and poor enemy AI, players say.<\/p>\n<p class=\"has-text-align-none\">One <a href=\"https:\/\/steamcommunity.com\/id\/ratea\/recommended\/3265250\/\">Steam review<\/a> has picked up traction, causing a rumor that the opening of <em>MindsEye<\/em> is overstuffed with cutscenes to push players past that two-hour playtime mark \u2014 and out of the window for refunds. However, after skimming through various playthrough uploads on YouTube, there definitely seems to be a fair amount of cutscenes at the opening of the game, but players will also be driving and shooting at the start of the game in between all those cutscenes. (This appears to be more of a case of a studio poorly pacing the opening hours of its debut title rather than a nefarious scheme.)<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe title=\"MindsEye Gameplay Walkthrough Part 1 - GTA COMPETITOR? (PS5 Pro)\" src=\"https:\/\/www.youtube.com\/embed\/k8weRoEkQF4?rel=0\" allowfullscreen allow=\"accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">Build a Rocket Boy is certainly aware of the technical issues with <em>MindsEye<\/em>. <a href=\"https:\/\/www.reddit.com\/r\/MindsEyeGame\/comments\/1l8acbd\/update_on_performance\/\">The studio posted an \u201cUpdate on Performance\u201d to the game\u2019s subreddit<\/a> on Tuesday. It thanked players for checking the game out at launch and commented on the \u201cvery high\u201d minimum requirements for <em>MindsEye<\/em> on PC, saying its engineering team is \u201cworking around the clock to improve performance\u201d across platforms. The game\u2019s next patch will come after it already received a <a href=\"https:\/\/store.steampowered.com\/news\/app\/3265250\/view\/506204775462735153?l=english\">rather sizable day-one patch<\/a> (<a href=\"https:\/\/www.ign.com\/articles\/mindseye-day-one-update-with-key-refinements-wont-make-launch-on-xbox\">which almost didn\u2019t make it to the Xbox version<\/a> ) that \u201cdrastically improved performance across the game\u201d among many other fixes.<\/p>\n<p class=\"has-text-align-none\">Perhaps Build a Rocket Boy should have held <em>MindsEye<\/em> in reserve until those performance updates were ready, because some of the people who were <em>paid<\/em> to promote it are struggling to do so with a straight face. At the end of a sponsored stream, <a href=\"https:\/\/www.reddit.com\/r\/MindsEye\/comments\/1l8j5t6\/darkviperau_highly_recommends_this_mindseye_after\/\">DarkViperAU couldn\u2019t stop from cracking up<\/a> when sharing a link to where prospective players could purchase <em>MindsEye<\/em>.<\/p>\n<p class=\"has-text-align-none\">As clips of bugs and poor performance pile up on social media, <em>MindsEye<\/em>\u2019s launch is looking quite like <em>Cyberpunk 2077<\/em>\u2019s release in 2020. <em>Cyberpunk 2077<\/em> being a bug- and glitch-ridden mess led to it eventually getting delisted from the PlayStation Store and players getting refunds. Time will tell if that will be the case for <em>MindsEye<\/em>, but at least one player has <a href=\"https:\/\/www.reddit.com\/r\/MindsEye\/comments\/1l8nl48\/playstation_support_have_refunded_the_game_with\/\">shared on Reddit they were seemingly able to initiate a refund from Sony<\/a> due to <em>MindsEye<\/em>\u2019s performance issues, though Sony has not yet responded to Polygon\u2019s request for comment on refunds for <em>MindsEye<\/em>.<\/p>\n<p class=\"has-text-align-none\">CD Projekt Red and <em>Cyberpunk 2077<\/em> were able to survive that game\u2019s disastrous launch. Now, many updates and years later, <em>Cyberpunk 2077<\/em> is a completely different \u2014 and entirely functional \u2014 game. Build a Rocket Boy and <em>MindsEye<\/em> might not have that same leeway, though \u2014 CDPR was, at the time, only five years past its hit 2015 title <em>The Witcher 3: Wild Hunt<\/em>, which arguably gave the studio some cachet with players.<\/p>\n<p class=\"has-text-align-none\"><em>MindsEye<\/em> is the debut game from Build a Rocket Boy, meaning there\u2019s no track record of success for it to point to. As it stands now, <em>MindsEye<\/em> is looking at a downhill trajectory, one that\u2019s not too dissimilar to last summer\u2019s <em>Concord<\/em>, which <a href=\"https:\/\/www.polygon.com\/gaming\/447033\/concord-ps5-pc-pulled-refunds-sony-firewalk\">Sony delisted and then refunded purchasers<\/a> before <a href=\"https:\/\/www.polygon.com\/gaming\/450065\/concord-canceled-firewalk-studios-closed-sony\">shutting down the game and the studio behind it<\/a>. <em>Concord<\/em> was dragged through the mud by players, even though it was <a href=\"https:\/\/www.polygon.com\/gaming\/448883\/a-good-game-like-concord-just-isnt-good-enough-anymore\">a fairly serviceable if unremarkable shooter<\/a>. After Bungie\u2019s <em>Marathon<\/em>, another live-service shooter to be published by Sony, garnered a less-than-stellar reception during an April 2025 showcase, a <em>Concord<\/em> developer took to <a href=\"https:\/\/www.reddit.com\/r\/Marathon\/comments\/1jyr8dm\/former_firewalkconcord_dev_talks_marathon\/\">Reddit<\/a> to essentially ask people to have an open mind about it. \u201cI commend [Bungie] for taking a chance, trying something foreign to them, that isn&#8217;t proven, nor guaranteed to succeed,\u201d they wrote. While their words weren\u2019t about <em>MindsEye<\/em>, they can still be applied here. There might be a good game underneath it yet, but Build a Rocket Boy has a lot of work ahead of itself to get <em>MindsEye<\/em> to that point.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/606523\/what-is-going-on-with-mindseye\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On Tuesday, Build a Rocket Boy released MindsEye after a pre-launch period that was anything but normal. From one executive alleging that bad actors were funding a pre-launch smear campaign against MindsEye to other executives departing the studio one week before it came out, everything surrounding MindsEye has been weird. A representative for Build a Rocket Boy and publisher IOI Partners confirmed that Polygon would not be receiving a review code. Other outlets, like Eurogamer, have also confirmed they did not receive review codes. At the time of this writing, one day after its launch, there are not enough critic reviews for MindsEye to have a metascore on Metacritic. Polygon has reached out to Build a Rocket Boy for comment regarding the launch of MindsEye&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/what-is-going-on-with-mindseye-were-trying-to-figure-that-out-too\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1225080,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1225079","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What is going on with Mindseye? 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