{"id":1213878,"date":"2026-02-22T00:46:59","date_gmt":"2026-02-22T00:46:59","guid":{"rendered":"https:\/\/www.polygon.com\/?p=602425"},"modified":"2026-02-22T00:46:59","modified_gmt":"2026-02-22T00:46:59","slug":"it-feels-like-a-long-time-since-ea-has-known-what-it-is-for","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/","title":{"rendered":"It feels like a long time since EA has known what it is for"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap has-text-align-none\">On Wednesday, it emerged that Electronic Arts <a href=\"https:\/\/www.polygon.com\/news\/602118\/black-panther-canceled-ea-cliffhanger-games-closed\">has canceled a single-player Black Panther game<\/a> and shuttered the developer Cliffhanger Games. The studio was founded two years ago expressly to make the game. The news is devastating for the developers, of course, and dispiriting for gamers and Marvel fans. But it\u2019s not surprising. It\u2019s the latest in a long line of cutbacks and cancellations from a publisher that seems deeply unsure of itself outside of its comfort zone of live service and sports.<\/p>\n<p class=\"has-text-align-none\">EA\u2019s CEO Andrew Wilson foreshadowed the Black Panther cancellation in early 2024. <a href=\"https:\/\/www.ea.com\/news\/continuing-to-evolve-our-business-and-teams\">Announcing a wave of layoffs<\/a> \u2014 the first of several in the past 18 months \u2014 he said EA would be \u201cmoving away from development of future licensed IP that we do not believe will be successful in our changing industry,\u201d instead focusing on \u201cour owned IP, sports, and massive online communities.\u201d <a href=\"https:\/\/www.ign.com\/articles\/respawns-star-wars-fps-is-canceled-but-work-on-next-jedi-game-black-panther-and-iron-man-will-continue\">EA has cancelled Star Wars projects too<\/a> (although it does still have an Iron Man game in development). Wilson seems to have decided publishers\u2019 rush toward the safety of big licences, inspired by the likes of Sony\u2019s Spider-Man series and WB Games\u2019 <em>Hogwarts Legacy<\/em>, is riskier than it looks \u2014 and, after the recent poor reception to <a href=\"https:\/\/www.polygon.com\/reviews\/24062018\/suicide-squad-kill-the-justice-league-review-rocksteady\"><em>Suicide Squad: Kill the Justice League<\/em><\/a> and <a href=\"https:\/\/www.polygon.com\/review\/449567\/star-wars-outlaws-review\"><em>Star Wars Outlaws<\/em><\/a>, he might have a point.<\/p>\n<p class=\"has-text-align-none\">The question is: What, if anything, will replace these licensed games? EA is pulling down <a href=\"https:\/\/www.gamesindustry.biz\/ea-q4-results-exceed-expectations-culminating-in-strong-finish-to-full-year-results\">billions of dollars in revenue<\/a> every year, the majority of it from selling Ultimate Team loot boxes for its sports games (even if those games <a href=\"https:\/\/www.gamesindustry.biz\/ea-q3-results-not-the-financial-performance-we-wanted-or-expected\">aren\u2019t selling as well as hoped<\/a>), as well as <em>Apex Legends<\/em> battle passes and content for The Sims. EA is a very successful live-service publisher. Financially at least, that should be enough. But EA itself seems to have a love-hate relationship with its status as a live-service pipeline.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"&lt;em&gt;Dragon Age: The Veilguard.&lt;\/em&gt;\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Management initially encouraged BioWare to turn the last Dragon Age into a live-service game. That didn\u2019t end up happening \u2014 and, perhaps, EA higher-ups were discouraged after the failure of BioWare\u2019s Destiny competitor, <em>Anthem<\/em> \u2014 so they agreed to change course and commit to a single-player role-playing game. But when <a href=\"https:\/\/www.polygon.com\/game\/dragon-age-the-veilguard\/440892\"><em>Dragon Age: The Veilguard<\/em><\/a> finally came out after a decade of confused development, and didn\u2019t immediately set the world alight, Wilson said that maybe it should have had \u201c<a href=\"https:\/\/www.polygon.com\/analysis\/520290\/dragon-age-the-veilguard-sales-ea-bioware-layoffs\">shared-world elements<\/a>\u201d after all.<\/p>\n<p class=\"has-text-align-none\">EA\u2019s stated focus now, outside of its sports titles, <a href=\"https:\/\/www.ign.com\/articles\/ea-cancels-black-panther-game-closes-cliffhanger-games\">is on four live-service franchises<\/a>: Battlefield, The Sims, Apex Legends, and Skate, the last of which is about to make a long-awaited return as a <a href=\"https:\/\/www.polygon.com\/23217193\/skate-4-free-to-play-platforms-name-release-date\">free-to-play skateboarding MMO<\/a>. Battlefield, too, is on the verge of a high-stakes relaunch after 2021\u2019s <a href=\"https:\/\/www.polygon.com\/22775630\/battlefield-2042-early-review-pc-ps5-xbox-series-x-ps4-xbox-one\"><em>Battlefield 2042<\/em><\/a><em> <\/em>fell flat \u2014 the latest in a long series of ups and downs for a franchise that EA has never managed to turn into a Call of Duty-style reliable warhorse. <em>Apex Legends<\/em> still has solid player numbers, but <a href=\"https:\/\/www.polygon.com\/24199903\/apex-legends-players-battle-pass-uproar-controversy-steam-review-bomb\">years of mismanagement<\/a> has squandered much of its community\u2019s goodwill.<\/p>\n<p class=\"has-text-align-none\">In truth, while EA has tremendous scale, it isn\u2019t all that good at running live-service games. The company often seems to be going through the motions or trying to brute-force success. On the sports side, there\u2019s a niggling worry among investors and analysts that the air is starting to leak out of the Ultimate Team bubble. In this context, EA\u2019s marketing team casts around for any hint of freshness \u2014 like the success of Hazelight Games\u2019 <em>It Takes Two<\/em> and <em>Split Fiction<\/em>, published through its indie-friendly EA Originals label, which Wilson has been keen to trumpet \u2014 or fan-service, like BioWare\u2019s upcoming (<a href=\"https:\/\/kotaku.com\/mass-effect-5-bioware-dragon-age-veilguard-dlc-layoffs-1851750767\">but, perhaps, diminished<\/a>) Mass Effect game. But the company\u2019s heart doesn\u2019t seem to be in those, either.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"&lt;em&gt;EA Sports FC 25&lt;\/em&gt;.\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">EA apparently has no faith in single-player games, only it can\u2019t stop making them and cancelling them. (<em>Apex Legends<\/em> and Star Wars Jedi developer Respawn Entertainment has seen <a href=\"https:\/\/www.gamesradar.com\/games\/fps\/in-the-wake-of-black-panthers-cancelation-star-wars-jedi-dev-says-morale-has-been-at-an-all-time-low-after-ea-scrapped-3-respawn-games-in-2-years\/\">three projects canceled in two years<\/a>.) EA says it believes in live-service games, but most of its titles seem to be entering a phase of managed decline. It never launches new IP, yet it has an unnerving talent for killing its existing properties off: Titanfall, Need for Speed, Sim City, Dead Space, and maybe even Dragon Age, to name just a few.<\/p>\n<p class=\"has-text-align-none\">What is EA for? What does its brand mean? I honestly couldn\u2019t tell you, and the answers provided by Wilson and his fellow executives are changeable and unconvincing. The strategy seems haphazard. Shareholders can relax; the Ultimate Team money keeps rolling in. But without a hint of vision, and the tiniest spark of daring, pretty soon there will be nothing left to invest it in.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/opinion\/602425\/ea-black-panther-cancellation-opinion\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio was founded two years ago expressly to make the game. The news is devastating for the developers, of course, and dispiriting for gamers and Marvel fans. But it\u2019s not surprising. It\u2019s the latest in a long line of cutbacks and cancellations from a publisher that seems deeply unsure of itself outside of its comfort zone of live service and sports. EA\u2019s CEO Andrew Wilson foreshadowed the Black Panther cancellation in early 2024. Announcing a wave of layoffs \u2014 the first of several in the past 18 months \u2014 he said EA would be \u201cmoving away from development of future licensed IP that we&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1213879,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1213878","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>It feels like a long time since EA has known what it is for | Arcader News<\/title>\n<meta name=\"description\" content=\"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"It feels like a long time since EA has known what it is for | Arcader News\" \/>\n<meta property=\"og:description\" content=\"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-22T00:46:59+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"320\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"It feels like a long time since EA has known what it is for\",\"datePublished\":\"2026-02-22T00:46:59+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/\"},\"wordCount\":783,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/05\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\",\"articleSection\":[\"Polygon\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/\",\"name\":\"It feels like a long time since EA has known what it is for | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/05\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\",\"datePublished\":\"2026-02-22T00:46:59+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/05\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/05\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg\",\"width\":480,\"height\":320,\"caption\":\"It feels like a long time since EA has known what it is for\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"It feels like a long time since EA has known what it is for\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"It feels like a long time since EA has known what it is for | Arcader News","description":"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/","og_locale":"en_US","og_type":"article","og_title":"It feels like a long time since EA has known what it is for | Arcader News","og_description":"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio","og_url":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/","og_site_name":"Arcade News","article_published_time":"2026-02-22T00:46:59+00:00","og_image":[{"width":480,"height":320,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"It feels like a long time since EA has known what it is for","datePublished":"2026-02-22T00:46:59+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/"},"wordCount":783,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg","articleSection":["Polygon"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/","url":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/","name":"It feels like a long time since EA has known what it is for | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg","datePublished":"2026-02-22T00:46:59+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"On Wednesday, it emerged that Electronic Arts has canceled a single-player Black Panther game and shuttered the developer Cliffhanger Games. The studio","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for.jpg","width":480,"height":320,"caption":"It feels like a long time since EA has known what it is for"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/it-feels-like-a-long-time-since-ea-has-known-what-it-is-for\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"It feels like a long time since EA has known what it is for"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1213878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1213878"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1213878\/revisions"}],"predecessor-version":[{"id":1505741,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1213878\/revisions\/1505741"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1213879"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1213878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1213878"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1213878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}