{"id":1208124,"date":"2026-02-21T02:25:52","date_gmt":"2026-02-21T02:25:52","guid":{"rendered":"https:\/\/www.polygon.com\/?p=601367"},"modified":"2026-02-21T02:25:52","modified_gmt":"2026-02-21T02:25:52","slug":"overwatch-2s-new-hero-bans-probably-mean-changes-for-sombra-zarya-and-others","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/overwatch-2s-new-hero-bans-probably-mean-changes-for-sombra-zarya-and-others\/","title":{"rendered":"Overwatch 2\u2019s new hero bans probably mean changes for Sombra, Zarya, and others"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/overwatch-2s-new-hero-bans-probably-mean-changes-for-sombra-zarya-and-others.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Blizzard Entertainment rolled out its <a href=\"https:\/\/www.polygon.com\/news\/522603\/overwatch-2-spotlight-recap-perks-stadium-new-heroes\">hero ban feature for <em>Overwatch 2<\/em><\/a> last month, and if you\u2019ve been playing any competitive games during season 16, you\u2019ve probably noticed that certain heroes (e.g., Sombra, Zarya, Symmetra, Ana, Mercy)\u00a0are among the most consistently banned characters. <a href=\"https:\/\/overwatch.blizzard.com\/en-us\/news\/24205940\/weekly-recall-hero-bans\/\">Newly published data from Blizzard<\/a> shows that to be the case, with some qualifications, and it seems the frequency of banning those heroes will ultimately have some consequences. Some heroes may get rebalanced or more substantially changed, the developer says, partly as a result of their consistent bans.<\/p>\n<p class=\"has-text-align-none\">\u201cSombra leads the PC pack with an impressive 85% ban rate, followed by Zarya at 59% and Doomfist at 43%,\u201d Blizzard said in a blog post. \u201cOn consoles, Sombra is banned even more, with a 93% rate. She\u2019s followed by Zarya at 57% and Symmetra at 23%.\u201d<\/p>\n<p class=\"has-text-align-none\">Gavin Winter, a senior systems designer at Blizzard, says that the past month\u2019s worth of hero ban data will be used \u201cto help inform balance changes\u201d in <em>Overwatch 2<\/em>. \u201cHeroes that are more niche or map specific may need to become more generalized if they\u2019re always banned where they perform well,\u201d Winter said. \u201cHeroes that are very unpopular might see more adjustments regardless of performance. Ultimately though, there aren&#8217;t any specific changes in the works based on this data yet, and Hero Ban data alone would never dictate how Heroes are balanced.\u201d<\/p>\n<p class=\"has-text-align-none\">Exactly what that means for characters like Zarya and Symmetra is obviously unclear, but if a character like Sombra is unavailable to play in 85% of competitive games of <em>Overwatch 2<\/em> because players hate facing her, that\u2019s a big problem. What\u2019s the point of investing in a character if you can only play them competitively so rarely?<\/p>\n<p class=\"has-text-align-none\">That said, minus some tie-breaking decision-making quirks in the hero ban system, Blizzard is \u201chappy with how it works overall.\u201d Winter said, \u201cWe believe the system is meeting most of its goals, and we&#8217;re excited to see how Hero Bans evolve over time, especially once we start releasing more data about our Hero win rates and pick rates in the future!\u201d<\/p>\n<p class=\"has-text-align-none\">Blizzard will give players more control over how matches play in season 17, due in late June, when it rolls out a new map-voting feature.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/news\/601367\/overwatch-2-hero-bans-changes-zarya-sombra\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blizzard Entertainment rolled out its hero ban feature for Overwatch 2 last month, and if you\u2019ve been playing any competitive games during season 16, you\u2019ve probably noticed that certain heroes (e.g., Sombra, Zarya, Symmetra, Ana, Mercy)\u00a0are among the most consistently banned characters. Newly published data from Blizzard shows that to be the case, with some qualifications, and it seems the frequency of banning those heroes will ultimately have some consequences. Some heroes may get rebalanced or more substantially changed, the developer says, partly as a result of their consistent bans. \u201cSombra leads the PC pack with an impressive 85% ban rate, followed by Zarya at 59% and Doomfist at 43%,\u201d Blizzard said in a blog post. \u201cOn consoles, Sombra is banned even more, with a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/overwatch-2s-new-hero-bans-probably-mean-changes-for-sombra-zarya-and-others\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1208125,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1208124","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - 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