{"id":1206427,"date":"2026-02-20T13:24:52","date_gmt":"2026-02-20T13:24:52","guid":{"rendered":"http:\/\/pzoKDHmyM4mdPQfQyQkUym"},"modified":"2026-02-20T13:24:52","modified_gmt":"2026-02-20T13:24:52","slug":"former-dragon-age-writer-says-clair-obscur-expedition-33-and-baldurs-gate-3-prove-whats-possible-when-a-game-is-given-time-to-cook","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/former-dragon-age-writer-says-clair-obscur-expedition-33-and-baldurs-gate-3-prove-whats-possible-when-a-game-is-given-time-to-cook\/","title":{"rendered":"Former Dragon Age writer says Clair Obscur: Expedition 33 and Baldur&#8217;s Gate 3 prove &#8216;what&#8217;s possible when a game is given time to cook&#8217;"},"content":{"rendered":"<article>\n<p>Former Dragon Age lead writer David Gaider is not known to be shy about sharing his opinions, and so he did in April, saying that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/clair-obscur-expedition-33\/\">Clair Obscur: Expedition 33<\/a> is &#8220;kind of to JRPGs what <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/baldur-s-gate-3\/\">Baldur&#8217;s Gate 3<\/a> was to CRPGs.&#8221; Not everyone took the statement quite as he meant it, though, and so speaking recently to <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/rpg\/ex-dragon-age-writer-says-baldurs-gate-3-and-clair-obscur-expedition-33-prove-publishers-wrong-on-how-successful-rpgs-can-be-when-the-game-is-good-and-whats-possible-when-a-game-is-given-time-to-cook\/\" target=\"_blank\">GamesRadar<\/a>, Gaider clarified that what he meant was simply that both games are &#8220;kind of love letters to their genre that allow what they&#8217;ve created to translate to a larger audience than what that genre normally hits.&#8221;<\/p>\n<p>&#8220;The sales for Baldur&#8217;s Gate 3 were amazing, and kind of make a lie out of\u2014I remember when I was at EA, there was a lot of investigation into how large is the RPG audience, and how large is the action audience, and so forth,&#8221; Gaider said. &#8220;And they would have an estimate and they&#8217;d say it caps out, oh, the RPG audience caps out at about five million. But that doesn&#8217;t seem to be true when the game is good.&#8221;<\/p>\n<p>&#8220;Good&#8221; is very subjective, and it doesn&#8217;t always add up to success: Plenty of good games are overlooked or fail to meet some arbitrary sales goal for any number of reasons, not least of which is the overwhelming number of &#8220;good&#8221; games out there. One obvious example is EA&#8217;s own recent RPG epic, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/ea-has-learned-all-the-wrong-lessons-from-dragon-age-the-veilguard-and-its-going-to-be-disastrous-for-the-future-of-mass-effect-if-it-even-has-a-future\/\">Dragon Age: The Veilguard<\/a>, which was well received by critics and players but failed to put up sufficient numbers and may well mark the end of the series, at least for now.<\/p>\n<p>But Gaider is seemingly talking about the much rarer phenomenon of games that are truly <em>exceptional<\/em>, rather than merely good.<\/p>\n<p>&#8220;I think there&#8217;s such a thing as expanding the audience, as opposed to treating the audience as this finite number of people, right?&#8221; he said. &#8220;And I think that&#8217;s what Expedition 33 really does. I think it manages to take the elements of JRPGs\u2014and I don&#8217;t think it&#8217;s doing a lot of new things, honestly. It&#8217;s taking a number of more recent trends and kind of bundling them up in an interesting way that I think makes it very accessible to people who normally wouldn&#8217;t play JRPGs.&#8221;<\/p>\n<p>And, he said, the successes of Clair Obscur and Baldur&#8217;s Gate 3 also demonstrates &#8220;what&#8217;s possible when a game is given time to cook. &#8220;Baldur&#8217;s Gate 3 had an extended and very front-facing early access period, while Clair Obscur director Guillaume Broche said earlier in May (via <a data-analytics-id=\"inline-link\" href=\"https:\/\/mp1st.com\/news\/clair-obscur-expedition-33-impossible-to-greenlight-at-a-big-company\" target=\"_blank\">MP1st<\/a>) that it would&#8217;ve taken years to get the project approved at his former company Ubisoft.<\/p>\n<p>&#8220;[Publishers] want mass appeal,&#8221; Gaider said. &#8220;They want to feel comfortable, de-risk it by imagining how the appeal translates to many different kinds of audiences, which I think often kind of ends up diluting the very specific things a game can do. Like I said, what BG3 did and what Expedition does is, yes, they appeal very, very strongly to that one audience, but it&#8217;s so strong that it ends up growing that audience.&#8221;<\/p>\n<p>He&#8217;s not wrong. Coming up on two years after its full release, Baldur&#8217;s Gate 3 remains among the <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/charts\/mostplayed\" target=\"_blank\">most-played games on Steam<\/a>, and while Clair Obscur has only been around for a month it&#8217;s right up there too, posting enviable numbers for what should by rights be a relatively niche RPG\u2014and both are rolling with &#8220;overwhelmingly positive&#8221; user ratings on top.<\/p>\n<div class=\"product\"><a data-dimension112=\"e3b05df1-8980-4994-ad15-91a7c9335f2a\" data-action=\"Deal Block\" data-label=\"Expedition 33 tips: Conquer the continentExpedition 33 lost Gestrals: Runaway kidsExpedition 33 mime locations: Beat the buskersExpedition 33 old key: What it opensExpedition 33 weird pictos: Where to use them Expedition 33 tips\" data-dimension48=\"Expedition 33 tips: Conquer the continentExpedition 33 lost Gestrals: Runaway kidsExpedition 33 mime locations: Beat the buskersExpedition 33 old key: What it opensExpedition 33 weird pictos: Where to use them Expedition 33 tips\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1080px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"9SccWTUKgXvW4crLsCv7sB\" name=\"expedition 33 boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/former-dragon-age-writer-says-clair-obscur-expedition-33-and-baldurs-gate-3-prove-whats-possible-when-a-game-is-given-time-to-cook.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1080\" height=\"1080\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><\/strong><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/clair-obscur-expedition-33-tips\/\" target=\"_blank\" data-dimension112=\"e3b05df1-8980-4994-ad15-91a7c9335f2a\" data-action=\"Deal Block\" data-label=\"Expedition 33 tips: Conquer the continentExpedition 33 lost Gestrals: Runaway kidsExpedition 33 mime locations: Beat the buskersExpedition 33 old key: What it opensExpedition 33 weird pictos: Where to use them Expedition 33 tips\" data-dimension48=\"Expedition 33 tips: Conquer the continentExpedition 33 lost Gestrals: Runaway kidsExpedition 33 mime locations: Beat the buskersExpedition 33 old key: What it opensExpedition 33 weird pictos: Where to use them Expedition 33 tips\" data-dimension25=\"\"><strong>Expedition 33 tips<\/strong><\/a>: Conquer the continent<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/clair-obscur-expedition-33-lost-gestral-locations\/\" target=\"_blank\"><strong>Expedition 33 lost Gestrals<\/strong><\/a>: Runaway kids<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/clair-obscur-expedition-33-mime-locations\/\" target=\"_blank\"><strong>Expedition 33 mime locations<\/strong><\/a>: Beat the buskers<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/clair-obscur-expedition-33-old-key-use\/\" target=\"_blank\"><strong>Expedition 33 old key<\/strong><\/a>: What it opens<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/clair-obscur-expedition-33-weird-pictos-use\/\" target=\"_blank\"><strong>Expedition 33 weird pictos<\/strong><\/a>: Where to use them<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/former-dragon-age-writer-says-clair-obscur-expedition-33-and-baldurs-gate-3-prove-whats-possible-when-a-game-is-given-time-to-cook\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former Dragon Age lead writer David Gaider is not known to be shy about sharing his opinions, and so he did in April, saying that Clair Obscur: Expedition 33 is &#8220;kind of to JRPGs what Baldur&#8217;s Gate 3 was to CRPGs.&#8221; Not everyone took the statement quite as he meant it, though, and so speaking recently to GamesRadar, Gaider clarified that what he meant was simply that both games are &#8220;kind of love letters to their genre that allow what they&#8217;ve created to translate to a larger audience than what that genre normally hits.&#8221; &#8220;The sales for Baldur&#8217;s Gate 3 were amazing, and kind of make a lie out of\u2014I remember when I was at EA, there was a lot of investigation into how large&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/former-dragon-age-writer-says-clair-obscur-expedition-33-and-baldurs-gate-3-prove-whats-possible-when-a-game-is-given-time-to-cook\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1206428,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1206427","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former Dragon Age writer says Clair Obscur: Expedition 33 and Baldur&#039;s Gate 3 prove &#039;what&#039;s possible when a game is given time to cook&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Former Dragon Age lead writer David Gaider is not known to be shy about sharing his opinions, and so he did in April, saying that Clair Obscur: Expedition\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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