{"id":1199012,"date":"2026-02-18T18:42:52","date_gmt":"2026-02-18T18:42:52","guid":{"rendered":"http:\/\/LHkRHc2W7tGtehDsBPousG"},"modified":"2026-02-18T18:42:52","modified_gmt":"2026-02-18T18:42:52","slug":"youre-not-imagining-things-oblivion-remastereds-standard-difficulty-is-way-too-easy-a-single-step-up-is-insanely-frustrating-and-one-modder-has-the-math-to-prove-it","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/youre-not-imagining-things-oblivion-remastereds-standard-difficulty-is-way-too-easy-a-single-step-up-is-insanely-frustrating-and-one-modder-has-the-math-to-prove-it\/","title":{"rendered":"You&#8217;re not imagining things: Oblivion Remastered&#8217;s standard difficulty is way too easy, a single step up is insanely frustrating, and one modder has the math to prove it"},"content":{"rendered":"<article>\n<p>Oblivion Remastered has taken some well-judged steps to <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/praise-the-nine-oblivion-remastered-doesnt-make-you-grind-your-minor-skills-to-level-efficiently-and-increasing-endurance-boosts-your-hit-points-retroactively\/\" target=\"_blank\">fix the original&#8217;s wonky skill and attribute system<\/a>, but it&#8217;s still a very strange, unbalanced experience. Nublivion&#8217;s middle, &#8220;Adept&#8221; difficulty just feels too easy, while a single step up to &#8220;Expert&#8221; makes fighting even a basic bandit a life or death slog. Now I know why: The behind-the-scenes math is bonkers.<\/p>\n<p>Modder IxionXVII&#8217;s &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.nexusmods.com\/oblivionremastered\/mods\/58?tab=description\" target=\"_blank\">Difficulty Slider Fixed<\/a>&#8221; mod is a blessed solution with a ton of options to customize Oblivion Remastered&#8217;s difficulty to your liking, but the author also helpfully lays out what the different difficulties actually change in the game, and it&#8217;s immediately apparent why vanilla Nublivion&#8217;s Expert setting felt so awful to me.<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/Z1JtcdsOOS4\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>The settings apply a flat multiplier to the damage you deal and receive. Adept is just 1x\/1x for each, which makes sense. One notch up to Expert, though, causes a huge jump to how much damage you take, while it turns even legendary Daedric weapons into foam cosplay toys. Here&#8217;s a chart of the default numbers from IxionXVII:<\/p>\n<ul>\n<li>Novice:<strong>\ufeff\ufeff <\/strong>x0.167 damage received, \ufeffx6.0 dealt<\/li>\n<li>Apprentice: x0.286\ufeff received, x3.5 dealt<\/li>\n<li>Adept\ufeff\ufeff: x1.0\ufeff received, x1.0 dealt<\/li>\n<li>Expert:\ufeff\ufeff\ufeff <strong>x3.5\ufeff received, x0.286 dealt<\/strong><\/li>\n<li>Master\ufeff: <strong>x6.0 received,\ufeff x0.167 dealt<\/strong><\/li>\n<\/ul>\n<p>As you can see, there&#8217;s a huge gulf between each difficulty setting, and I&#8217;d imagine part of the problem was contorting the original game&#8217;s very granular slider (<a data-analytics-id=\"inline-link\" href=\"https:\/\/en.uesp.net\/wiki\/Oblivion:The_Hardest_Difficulty_Strategy_Guide\" target=\"_blank\">adjustable in 1% increments no less!<\/a>) into five distinct tiers to more or less match the ones in Skyrim.<\/p>\n<p>Now, I love a challenge in games, and ill-advisedly do take a bit of pride in playing on higher difficulty settings, but that default Expert setting is just torture, while Adept feels a little frictionless. IxionVII&#8217;s &#8220;2.0&#8221; version of the mod at the &#8220;Master&#8221; difficulty setting, with x2.0 damage taken and x0.5 dealt, hits a real sweet spot for me.<\/p>\n<p>I&#8217;ve never felt The Elder Scrolls has had <em>fantastic <\/em>combat in any of its entries, but these games are greater than the sum of their parts, offering an immersive fantasy second life like nothing else. I just need that combat and stealth to be good <em>enough<\/em> to bolster dozens of hours worth of Ayleid ruin clearing and Dark Brotherhood questing. This newly adjusted difficulty provides enough friction to keep things interesting, without making me miserable.<\/p>\n<p>So give Difficulty Slider Fixed a shot if you haven&#8217;t found your difficulty goldilocks point in Oblivion Remastered. I think it&#8217;s a perfect pairing with OneTrueRy&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/oblivion-remastered-mod-finally-fixes-the-loot-levelling-so-no-longer-do-you-need-to-complete-quests-then-wait-forever-to-hand-them-in\/\" target=\"_blank\">loot auto-leveling<\/a> mod and Ismttt&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/oblivion-remastered-mod-makes-being-a-stealthy-murder-king-easy-boosting-your-sneak-attack-damage-modifiers-from-good-to-grim-reaper\/\" target=\"_blank\">sneak attack damage buff<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"598a12a7-d031-4075-91e4-3248c0eebd1a\" data-action=\"Deal Block\" data-label=\"Oblivion console commands\" data-dimension48=\"Oblivion console commands\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:847px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Bx3x5ENSAUdput6Vqj9USS\" name=\"oblivion remastered maiq the liar\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/youre-not-imagining-things-oblivion-remastereds-standard-difficulty-is-way-too-easy-a-single-step-up-is-insanely-frustrating-and-one-modder-has-the-math-to-prove-it.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"847\" height=\"847\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/oblivion-console-commands-cheats\/\" target=\"_blank\" data-dimension112=\"598a12a7-d031-4075-91e4-3248c0eebd1a\" data-action=\"Deal Block\" data-label=\"Oblivion console commands\" data-dimension48=\"Oblivion console commands\" data-dimension25=\"\"><strong>Oblivion console commands<\/strong><\/a>: Cheats new and old<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/oblivion-how-to-get-lockpicks\/\" target=\"_blank\"><strong>Oblivion lockpicks<\/strong><\/a>: Where and how to use them<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/oblivion-vampirism-cure-benefits\/\" target=\"_blank\"><strong>Oblivion vampirism cure<\/strong><\/a>: Rid yourself of the affliction<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/oblivion-thieves-guild-join\/\" target=\"_blank\"><strong>Oblivion thieves guild<\/strong><\/a>: How to join the crew<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/oblivion-persuasion-minigame\/\" target=\"_blank\"><strong>Oblivion persuasion<\/strong><\/a>: Master the minigame<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/the-elder-scrolls\/youre-not-imagining-things-oblivion-remastereds-standard-difficulty-is-way-too-easy-a-single-step-up-is-insanely-frustrating-and-one-modder-has-the-math-to-prove-it\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oblivion Remastered has taken some well-judged steps to fix the original&#8217;s wonky skill and attribute system, but it&#8217;s still a very strange, unbalanced experience. Nublivion&#8217;s middle, &#8220;Adept&#8221; difficulty just feels too easy, while a single step up to &#8220;Expert&#8221; makes fighting even a basic bandit a life or death slog. Now I know why: The behind-the-scenes math is bonkers. Modder IxionXVII&#8217;s &#8220;Difficulty Slider Fixed&#8221; mod is a blessed solution with a ton of options to customize Oblivion Remastered&#8217;s difficulty to your liking, but the author also helpfully lays out what the different difficulties actually change in the game, and it&#8217;s immediately apparent why vanilla Nublivion&#8217;s Expert setting felt so awful to me. The settings apply a flat multiplier to the damage you deal and receive.&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/youre-not-imagining-things-oblivion-remastereds-standard-difficulty-is-way-too-easy-a-single-step-up-is-insanely-frustrating-and-one-modder-has-the-math-to-prove-it\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1199013,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34,1222],"class_list":["post-1199012","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg","tag-the-elder-scrolls"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>You&#039;re not imagining things: Oblivion Remastered&#039;s standard difficulty is 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