{"id":1197017,"date":"2026-02-18T12:00:49","date_gmt":"2026-02-18T12:00:49","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2025-oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed"},"modified":"2026-02-18T12:00:49","modified_gmt":"2026-02-18T12:00:49","slug":"oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed\/","title":{"rendered":"Oblivion Remastered revisited: profound problems have yet to be addressed"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed.jpg\" \/> <\/p>\n<p>\nOver a fortnight since its launch, the state of the Oblivion Remastered&#8217;s performance on console is still a disappointment. The dust has settled on an ambitious, visually striking Unreal Engine 5 overhaul &#8211; which is also faithfully running the original Bethesda logic behind the scenes. However, the more we look at the console versions, the more problematic they become. No platform is spared of issues: whether it&#8217;s PS5, <a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/topics\/ps5-pro\">PS5 Pro<\/a> or either Xbox Series machine, all struggle with traversal hitches while roaming the open world. Secondly, there&#8217;s major sub-60fps frame-rates, where I&#8217;ve also discovered that performance slowly degrades with more playing time &#8211; quite possibly down to a memory leak. And finally, software freezes are the icing on the cake, with all PlayStation and Xbox platforms crashing to the system menu on loading a save one to many times. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2025-oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2025-oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over a fortnight since its launch, the state of the Oblivion Remastered&#8217;s performance on console is still a disappointment. The dust has settled on an ambitious, visually striking Unreal Engine 5 overhaul &#8211; which is also faithfully running the original Bethesda logic behind the scenes. However, the more we look at the console versions, the more problematic they become. No platform is spared of issues: whether it&#8217;s PS5, PS5 Pro or either Xbox Series machine, all struggle with traversal hitches while roaming the open world. Secondly, there&#8217;s major sub-60fps frame-rates, where I&#8217;ve also discovered that performance slowly degrades with more playing time &#8211; quite possibly down to a memory leak. And finally, software freezes are the icing on the cake, with all PlayStation and Xbox&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1197018,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,2879,1572,773,59,45,34,54,17351,3987,8067,4616],"class_list":["post-1197017","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bethesda-game-studios","tag-digital-foundry","tag-first-person","tag-pc","tag-ps5","tag-rpg","tag-single-player","tag-the-elder-scrolls-iv-oblivion-remastered","tag-third-person","tag-virtuos","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Oblivion Remastered revisited: profound problems have yet to be addressed | Arcader News<\/title>\n<meta name=\"description\" content=\"Over a fortnight since its launch, the state of the Oblivion Remastered&#039;s performance on console is still a disappointment. The dust has settled on an\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/oblivion-remastered-revisited-profound-problems-have-yet-to-be-addressed\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Oblivion Remastered revisited: profound problems have yet to be addressed | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Over a fortnight since its launch, the state of the Oblivion Remastered&#039;s performance on console is still a disappointment. 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