{"id":1189913,"date":"2026-02-17T03:38:35","date_gmt":"2026-02-17T03:38:35","guid":{"rendered":"http:\/\/iWyimh77F9H8krxTZaJY4V"},"modified":"2026-02-17T03:38:35","modified_gmt":"2026-02-17T03:38:35","slug":"oblivions-one-room-waterfront-shack-is-the-perfect-player-home","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/oblivions-one-room-waterfront-shack-is-the-perfect-player-home\/","title":{"rendered":"Oblivion&#8217;s one-room waterfront shack is the perfect player home"},"content":{"rendered":"<article>\n<p>Here is what I want from a videogame player home. It should be a single room so I don&#8217;t have to go through loading screens once I&#8217;m inside just to get to my stuff. It should have options so I can decide whether to give it wall hangings or not. And I should be able to reach it from a nearby fast travel point without passing any guards in case I have a bounty on my head.<\/p>\n<p>That last one is particular to Oblivion, but incredibly important. If I&#8217;ve been raising money to unlock the next quest in the Thieves Guild chain by finding the one NPC in town I consider to be a jerk and then stealing every single apple and piece of cloth in their home, I may need to get back to my storage containers and the bed I only sleep in to level up without hearing Wes Johnson shout at me.<\/p>\n<p>The real estate agent won&#8217;t tell you this, but the bandit dungeon Dzonot Cave provides a convenient fast travel point within easy swimming distance of the Imperial City&#8217;s waterfront shack, making this run-down hovel a practical choice for the thief about town.<\/p>\n<p>Some people will sing the praises of expensive mansions with multiple wings you need to hire a servant to look after, or the DLC homes that don&#8217;t cost any septims to acquire and which feel kind of like cheating. Though I will totally retire to the smuggler&#8217;s den in Dunbarrow Cove some day, that&#8217;s an endgame option. While I&#8217;m still deciding who to murder to join the Dark Brotherhood and hoovering up every sidequest in the Imperial City I need a convenient base of locations, and that&#8217;s the waterfront shack every time.<\/p>\n<p>It&#8217;s the cheapest player home for sale in Oblivion, going for just 2,000 gold septims at the Market District&#8217;s Office of Imperial Commerce. And yes, with its single bed and lack of furniture it does look like the kind of place you see getting mocked on social media: &#8220;Imperials really live in apartments like this and don&#8217;t see any issue.&#8221; But there is no Twitter in Cyrodiil and no one is going to rack up 192,000 likes for shitting on your living conditions, so I am going to live in convenient squalor and like it.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:62.50%;\"><img loading=\"lazy\" decoding=\"async\" id=\"fPw3GbGUqDTeNGGu8k99ZS\" name=\"20250424113247_1\" alt=\"A bed next to a fireplace in a single-room house\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/05\/oblivions-one-room-waterfront-shack-is-the-perfect-player-home.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1600\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bethesda)<\/span><\/figcaption><\/figure>\n<p>I know what you&#8217;re thinking. &#8220;But Jody, what about Benirus Manor in Anvil, which you don&#8217;t have to buy upgrades for if you do the quest to clear it of ghosts and is relatively cheap at a mere 5,000 septims?&#8221; Sure, I bought Benirus Manor once I could afford to branch out and acquire a second home conveniently placed near the starting point of the Fighters Guild questline. But not only does it have interior loading screens, for some reason it&#8217;s the one player home you can&#8217;t fast travel out of once you&#8217;re inside it.<\/p>\n<p>This is a real niche case, because an ordinary person would just walk out the front door if they wanted to fast travel. I do not plan on staying an ordinary person, however, when I can become a vampire. Being immortal is pretty sweet, especially in the remaster which doesn&#8217;t give you a bunch of wrinkles just because you&#8217;ve joined the living dead. Taking damage from daylight is a bit of a downside, especially because you can&#8217;t fast travel while it&#8217;s happening. And that&#8217;s why Benirus Manor, despite being haunted, is actually a terrible choice for a vampire&#8217;s home. From the waterfront shack I can fast travel whenever I please, and hopefully it&#8217;s dark by the time I get there.<\/p>\n<p>Now that I&#8217;ve bought the upgrade that gives me a few storage containers to keep my collection of books and spare suits of armor in, the waterfront shack is where I&#8217;ll stay. Because even though that apartment in Bravil is also one room and conveniently located downstairs from a Thieves Guild fence, the thought of making multiple trips to schlep all my spare equipment over there is too much. Does anyone know a decent removalist in the Imperial City?<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/oblivions-one-room-waterfront-shack-is-the-perfect-player-home\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here is what I want from a videogame player home. It should be a single room so I don&#8217;t have to go through loading screens once I&#8217;m inside just to get to my stuff. It should have options so I can decide whether to give it wall hangings or not. And I should be able to reach it from a nearby fast travel point without passing any guards in case I have a bounty on my head. That last one is particular to Oblivion, but incredibly important. If I&#8217;ve been raising money to unlock the next quest in the Thieves Guild chain by finding the one NPC in town I consider to be a jerk and then stealing every single apple and piece of cloth&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/oblivions-one-room-waterfront-shack-is-the-perfect-player-home\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1189914,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1189913","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Oblivion&#039;s one-room waterfront shack is the perfect player home | Arcader News<\/title>\n<meta name=\"description\" content=\"Here is what I want from a videogame player home. 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