{"id":1188654,"date":"2026-02-16T20:01:30","date_gmt":"2026-02-16T20:01:30","guid":{"rendered":"http:\/\/Di8pH5oprEyjbcLJoPRdK5"},"modified":"2026-02-16T20:01:30","modified_gmt":"2026-02-16T20:01:30","slug":"ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-rockstar-doesnt-give-us-a-last-minute-delay","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-rockstar-doesnt-give-us-a-last-minute-delay\/","title":{"rendered":"Ex-GTA dev says PC makes scads of cash now so hopefully GTA 6&#8217;s &#8216;PC version will be closer behind&#8217; consoles\u2014that is if &#8216;decision-day&#8217; at Rockstar doesn&#8217;t give us a last-minute delay"},"content":{"rendered":"<article>\n<p>Rockstar might have come down like a tonne of bricks on <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/a-former-gta-dev-made-an-ill-fated-blog-about-his-experiences-and-boy-did-rockstar-not-like-that-maybe-ill-try-again-in-a-decade-or-two\/\">the personal blog<\/a> of former Rockstar North dev Obbe Vermeij (who worked at the studio from 1995 to 2009), but apparently it can&#8217;t stop him from tweeting. To mark yesterday&#8217;s 17th anniversary of GTA 4&#8217;s release, <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/ObbeVermeij\/status\/1917024547968111017\" target=\"_blank\">Vermeij took to X<\/a> to exposit on his experience working on the game, make some guesses about GTA 6, and explain why Rockstar keeps forgetting PC exists.<\/p>\n<p>First up, if you&#8217;ve ever wondered why GTA 4 ditched so many interesting systems from San Andreas\u2014&#8221;Stats (fitness, weight), multiple cities, stealth, underwater swimming, jet packs, tanks, bicycles, monster trucks, car modding, planes&#8221;\u2014it was so Rockstar could &#8220;focus on making the game truly next-gen&#8221; for the Xbox 360 era. &#8220;Any time we would spend on those old features we could spend on the rendering engine, optimization, natural motion and making everything better.&#8221;<\/p>\n<p>Those fancy graphics and the cars that handle like out-of-control cruiseliners don&#8217;t come out of nowhere, you know. Rockstar had to allocate resources to make it all happen, so bye-bye to buff CJ and monster trucks. I probably would have rather had the latter, but what&#8217;s past is past. And hey, with its Mansa Musa-like fortune, Vermeij reckons Rockstar won&#8217;t be making &#8220;the same cuts for 6.&#8221;<\/p>\n<p>Vermeij then starts musing on GTA 6. &#8220;[GTA 4&#8217;s] original release date was October 16th 2007, in time for Christmas,&#8221; he writes. &#8220;We made the decision to delay the game in July 2007,&#8221; pushing it back to April 2008. &#8220;Only at that time,&#8221; just a few months before the initial release, &#8220;did it become clear that we were going to miss the deadline.<\/p>\n<p>&#8220;I&#8217;m guessing decision-day for [GTA] 6 will be similar. Fingers crossed for Take2&#8217;s August earnings report.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"5CzH6eeVgfUqFSuqvAYEfn\" name=\"gta6-trailer1-lucia-robbery.jpg\" alt=\"Close-up of a masked man and woman holding guns as they enter a convenience store during a robbery\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-rockstar-doesnt-give-us-a-last-minute-delay.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Rockstar)<\/span><\/figcaption><\/figure>\n<p>Which is certainly foreboding, though Vermeij emphasises that he has &#8220;no inside info&#8221; and is just reflecting on things through the lens of his own experience. Of course, whether GTA 6 gets delayed or not, we here on god&#8217;s own platform are gonna have to wait a little longer for the game, just like we did with GTA 5, Red Dead Redemption 2, and, uh, even RDR 1.<\/p>\n<p>Someone asked Vermeij about that, and rather than saying what I suspect we all feel in our souls\u2014that Rockstar loves to sell you a game on console then sell it to you again a year or two later on PC\u2014his explanation for Rockstar&#8217;s PC delays is a little less mercenary. &#8220;Initially the consoles were a much bigger market for a game like GTA. They just got into the habit of doing consoles first.<\/p>\n<p>&#8220;There used to be way more money in the console versions. Now that that&#8217;s changed, hopefully the PC version will be closer behind.&#8221;<\/p>\n<p>Wouldn&#8217;t that be nice? To be fair, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/take-two-chief-says-pc-has-become-a-more-important-part-of-what-used-to-be-a-console-business-but-hes-still-not-committing-to-a-grand-theft-auto-6-release\/\">Take-Two boss Strauss Zelnick<\/a> <em>has<\/em> been out and about saying PC is a &#8220;more important part of what used to be a console business&#8221; these days, but with the publisher still refusing to commit to a day-and-date release on our platform? I&#8217;m not holding my breath (another thing you couldn&#8217;t do in GTA 4).<\/p>\n<div class=\"product\"><a data-dimension112=\"35fb1353-e4f9-451b-912f-19898b0fb371\" data-action=\"Deal Block\" data-label=\"GTA 6\" data-dimension48=\"GTA 6\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:557px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"FqtiPhsrR3aaYQc8VsYyTh\" name=\"gta6-square.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-rockstar-doesnt-give-us-a-last-minute-delay-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"557\" height=\"557\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/gta-6-all-the-rumours-in-one-place\/\" target=\"_blank\" data-dimension112=\"35fb1353-e4f9-451b-912f-19898b0fb371\" data-action=\"Deal Block\" data-label=\"GTA 6\" data-dimension48=\"GTA 6\" data-dimension25=\"\"><strong>GTA 6<\/strong><\/a>: Everything we know<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-gta-5-mods\/\" target=\"_blank\"><strong>GTA 5 mods<\/strong><\/a>: Revved up<br \/><a href=\"https:\/\/www.pcgamer.com\/gta-5-cheats\/\" target=\"_blank\"><strong>GTA 5 cheats<\/strong><\/a>: Phone it in<br \/><a href=\"https:\/\/www.pcgamer.com\/gta-6-cars-list\/\" target=\"_blank\"><strong>GTA 6 cars<\/strong><\/a>: The lineup<br \/><a href=\"https:\/\/www.pcgamer.com\/gta-san-andreas-cheat-pc\/\" target=\"_blank\"><strong>San Andreas cheats<\/strong><\/a>: All the codes<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/grand-theft-auto\/ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-the-studio-doesnt-give-us-a-last-minute-delay\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rockstar might have come down like a tonne of bricks on the personal blog of former Rockstar North dev Obbe Vermeij (who worked at the studio from 1995 to 2009), but apparently it can&#8217;t stop him from tweeting. To mark yesterday&#8217;s 17th anniversary of GTA 4&#8217;s release, Vermeij took to X to exposit on his experience working on the game, make some guesses about GTA 6, and explain why Rockstar keeps forgetting PC exists. First up, if you&#8217;ve ever wondered why GTA 4 ditched so many interesting systems from San Andreas\u2014&#8221;Stats (fitness, weight), multiple cities, stealth, underwater swimming, jet packs, tanks, bicycles, monster trucks, car modding, planes&#8221;\u2014it was so Rockstar could &#8220;focus on making the game truly next-gen&#8221; for the Xbox 360 era. &#8220;Any time&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ex-gta-dev-says-pc-makes-scads-of-cash-now-so-hopefully-gta-6s-pc-version-will-be-closer-behind-consoles-that-is-if-decision-day-at-rockstar-doesnt-give-us-a-last-minute-delay\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1188655,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748,187],"class_list":["post-1188654","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games","tag-grand-theft-auto"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ex-GTA dev says PC makes scads of cash now so hopefully GTA 6&#039;s &#039;PC version will be closer behind&#039; consoles\u2014that is if &#039;decision-day&#039; at Rockstar doesn&#039;t give us a last-minute delay | Arcader News<\/title>\n<meta name=\"description\" content=\"Rockstar might have come down like a tonne of bricks on the personal blog of former Rockstar North dev Obbe Vermeij (who worked at the studio from 1995 to\" 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