{"id":1186274,"date":"2026-02-16T05:47:24","date_gmt":"2026-02-16T05:47:24","guid":{"rendered":"http:\/\/wZWKQa52YppmZ6BqXMoidH"},"modified":"2026-02-16T05:47:24","modified_gmt":"2026-02-16T05:47:24","slug":"if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall\/","title":{"rendered":"&#8216;If the players own the game, they&#8217;ll make it fantastic&#8217;: Larian CEO Swen Vincke doubles down on defense of Baldur&#8217;s Gate 3 Stardew Valley mod and the modding community overall"},"content":{"rendered":"<article>\n<p>Swen Vincke has once again proven himself to be a friend of Baldur&#8217;s Gate 3 modders and the wider modding community, doubling down on his defense of mods in a recent <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=Gy9P2HPF9ss\" target=\"_blank\">GameSpot<\/a> interview and even advocating for modding as a core part of sustaining games long-term.<\/p>\n<p>Speaking with GameSpot&#8217;s Tamoor Hussain, Vincke was asked about the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/sim\/after-swen-vincke-wagged-his-finger-at-a-wizards-of-the-coast-dmca-stardews-baldurs-gate-3-mod-is-back-online\/\" target=\"_blank\">Baldur&#8217;s Village Stardew Valley mod<\/a> that was briefly removed by Wizards of the Coast only for Vincke to come to its defense. The controversy over the mod, and WotC&#8217;s position on it, raised questions about what is and isn&#8217;t fair game when it comes to modding.<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/Gy9P2HPF9ss\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Vincke&#8217;s position is pretty clear, though: &#8220;As a company that owns IP, it&#8217;s perfectly possible to give somebody a license. So you could just say, &#8216;Hey, I think what you&#8217;re doing is really cool. Here&#8217;s a license.&#8217; And that solves it. I think that&#8217;s what was done in this case. So, that&#8217;s the easiest way of dealing with it.&#8221;<\/p>\n<p>Of course, as Vincke clarified, things get more complicated if someone is trying to monetarily benefit from a mod, but as long as it&#8217;s &#8220;clearly fan-based,&#8221; it&#8217;s fair game. If anything, Vincke seems to see mods as vital for sustaining games long after development is complete and even as a means of promoting games.<\/p>\n<p>&#8220;If you&#8217;re a company, especially in games or in any entertainment [field], and you have a group of people that spends I don&#8217;t know how much time on creating something in honor of your game,&#8221; said Vincke, &#8220;Especially in another game, I think you should applaud that.<\/p>\n<p>&#8220;It&#8217;s really cool, right? It&#8217;s passion, it&#8217;s word-of-mouth, from a marketing point of view, and if it&#8217;s good, it&#8217;s a contribution to the entire game&#8217;s ecosystem.&#8221;<\/p>\n<p>Vincke argued that modding can be a huge driver of game&#8217;s long-term popularity, as well, citing Skyrim and Warcraft 3 as prime examples.<\/p>\n<p>He even compared the relationship between modders and studios to his relationship with Larian&#8217;s developers, commenting, &#8220;If you want a game to live, that&#8217;s the best way of doing it. It&#8217;s the same [with] development.<\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">Best of the best<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"QJ7JHgYv6WEL9dHitak4vS\" name=\"BG3 Dark Urge.png\" caption=\"\" alt=\"The Dark Urge, from Baldur's Gate 3, looks towards his accursed claws with self-disdain.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall.png\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Larian Studios)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\"><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\"><strong>2025 games<\/strong><\/a>: Upcoming releases<strong><br \/><\/strong><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: All-time favorites<br \/><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/div>\n<p>&#8220;If I want our games to be great, I have to make sure the developers own it. If I&#8217;m going to be the one owning it, it&#8217;s never going to be great because I can&#8217;t do everything. I need the developers to do it. Same thing goes with the players. If the players own the game, they&#8217;ll make it fantastic.&#8221;<\/p>\n<p>Personally, I always love to see developers and studios embracing fans like this, especially when it comes to projects like Baldur&#8217;s Village, which clearly took a monumental amount of time and effort to create, all for the sake of sharing free, fan-made content.<\/p>\n<p>And, as Vincke pointed out, mods are a huge part of many games&#8217; communities. Developers are smart to embrace and support modding as a way of supporting their game&#8217;s fanbase at large, rather than needlessly pushing back on harmless fan-made content.<\/p>\n<p>I&#8217;ve got to agree with the new mantra Vincke repeated throughout the interview: &#8220;Happy player, happy business.&#8221;<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/baldurs-gate\/if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Swen Vincke has once again proven himself to be a friend of Baldur&#8217;s Gate 3 modders and the wider modding community, doubling down on his defense of mods in a recent GameSpot interview and even advocating for modding as a core part of sustaining games long-term. Speaking with GameSpot&#8217;s Tamoor Hussain, Vincke was asked about the Baldur&#8217;s Village Stardew Valley mod that was briefly removed by Wizards of the Coast only for Vincke to come to its defense. The controversy over the mod, and WotC&#8217;s position on it, raised questions about what is and isn&#8217;t fair game when it comes to modding. Vincke&#8217;s position is pretty clear, though: &#8220;As a company that owns IP, it&#8217;s perfectly possible to give somebody a license. So you could&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1186275,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[584,748,34],"class_list":["post-1186274","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-baldurs-gate","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&#039;If the players own the game, they&#039;ll make it fantastic&#039;: Larian CEO Swen Vincke doubles down on defense of Baldur&#039;s Gate 3 Stardew Valley mod and the modding community overall | Arcader News<\/title>\n<meta name=\"description\" content=\"Swen Vincke has once again proven himself to be a friend of Baldur&#039;s Gate 3 modders and the wider modding community, doubling down on his defense of mods\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/if-the-players-own-the-game-theyll-make-it-fantastic-larian-ceo-swen-vincke-doubles-down-on-defense-of-baldurs-gate-3-stardew-valley-mod-and-the-modding-community-overall\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&#039;If the players own the game, they&#039;ll make it fantastic&#039;: Larian CEO Swen Vincke doubles down on defense of Baldur&#039;s Gate 3 Stardew Valley mod and the modding community overall | Arcader News\" 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