{"id":1176671,"date":"2026-02-14T05:46:19","date_gmt":"2026-02-14T05:46:19","guid":{"rendered":"https:\/\/www.polygon.com\/?p=558956"},"modified":"2026-02-14T05:46:19","modified_gmt":"2026-02-14T05:46:19","slug":"ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games\/","title":{"rendered":"Ninja Gaiden: Ragebound shows the franchise still needs 2D games"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Ninja Gaiden fans are feasting in 2025. In addition to January\u2019s surprise-dropped <em>Ninja Gaiden 2 Black<\/em> and a proper, long-overdue sequel in <a href=\"https:\/\/www.polygon.com\/gaming\/512495\/ninja-gaiden-4-xbox-developer-direct-2025-game-announcement\"><em>Ninja Gaiden 4<\/em><\/a> coming this fall, there\u2019s a new 2D platformer-action game from the developer behind the <a href=\"https:\/\/www.polygon.com\/reviews\/2019\/9\/10\/20859509\/blasphemous-game-review-nintendo-switch-ps4-xbox-one-pc\">Blasphemous<\/a> series. While The Game Kitchen\u2019s 2D take on Ninja Gaiden could easily live in the shadow of its bigger-budget 3D siblings, <em>Ninja Gaiden: Ragebound<\/em> looks to be an exciting and refreshing take on the franchise that deserves attention.<\/p>\n<p class=\"has-text-align-none\">As with <em>Ninja Gaiden 4<\/em>, series regular Ryu Hayabusa is not the primary protagonist of <em>Ragebound<\/em>. Instead, players control Kenji Mozu, an apprentice of Ryu\u2019s and a member of the Hayabusa village ninja clan. And in an intriguing twist that adds both story and gameplay depth, <em>Ragebound<\/em> will also give players control of another ninja, Kumori, a kunoichi from a rival clan.<\/p>\n<p class=\"has-text-align-none\">Kenji and Kumori not only play independently at times, they can also play as a unified force of ninja power, solving puzzles and platforming challenges together. And I mean <em>together<\/em> quite literally; Kenji and Kumori fuse bodies at one point during the game and combine their skills to become a magically super-powerful ninja.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Ryu is sitting out much of <em>Ragebound<\/em> because he\u2019s off in America dealing with personal matters. In his absence, a rift between the demon world and our world opens, threatening Hayabusa village. With Ryu away, players will spend a lot of time with Kenji, who can perform dashes and slashes, and can bounce off of enemies and projectiles using a move called the Guillotine Boost.\u00a0<\/p>\n<p class=\"has-text-align-none\">Like the somersaulting Ryu Hayabusa of the 8-bit Ninja Gaiden games, Kenji can flip around with his sword out; but instead of just slicing through foes, his Guillotine Boost lets him ricochet off of enemies, launching him into the air. Kenji can also perform Hypercharged Attacks, powerful slashes that can be charged up for a limited time and can slice through heavy armor.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Many of <em>Ninja Gaiden: Ragebound<\/em>\u2019s platforming and combat challenges are based on these moves, plus dashes and wall climbs, but Kenji and Kumori have even more powerful abilities to call upon. Kumori in particular can interact with objects called Demon Altars that let her enter the demon world \u2014 an otherworldly version of Kenji\u2019s reality. The two can work together to overcome challenges in both versions of <em>Ragebound<\/em>\u2019s world, switching back and forth in clever, platforming-based puzzles.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games-1.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\"><em>Ninja Gaiden: Ragebound<\/em> itself lives between two worlds: It has a retro, 2D pixelated style in the vein of classic 8-bit and 16-bit Ninja Gaiden games, but it also borrows from the Team Ninja-led 3D games. Developer The Game Kitchen said in a hands-off preview of <em>Ragebound<\/em> that it wants the game to be tough, but fair \u2014\u00a0unlike the cruel NES-era Ninja Gaiden releases. And for the game\u2019s highly detailed pixel art, it wants to give players sprites that feel \u201cas agile, responsive, and powerful as they do in 3D installments.\u201d<\/p>\n<p class=\"has-text-align-none\">I got to play a bit of <em>Ninja Gaiden: Ragebound<\/em> in February, and found the game both challenging and satisfying to play, with a generous learning curve that slowly introduces Kenji and Kumori\u2019s powers. While the difficulty was generally forgiving, I never ranked above a \u201cB\u201d grade during my short stint with the game; I wasn\u2019t avoiding hits nor chaining together combos in the graceful way shown in gameplay released by The Game Kitchen. But <em>Ragebound<\/em> was incredibly fun, and the platforming\/combat puzzles that require using Kenji and Kumori\u2019s respective skill sets seem very well designed. I\u2019m really looking forward to seeing some of the more complex, later-game play \u2014 and admittedly more excited about <em>Ninja Gaiden: Ragebound<\/em> than <em>Ninja Gaiden 4<\/em> at this stage. No offense to the developers at PlatinumGames, but The Game Kitchen is doing some clever, compelling things with 2D ninja action in <em>Ragebound<\/em>.<\/p>\n<p class=\"has-text-align-none\"><em>Ninja Gaiden: Ragebound<\/em> will be released this summer on Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/impressions\/558956\/ninja-gaiden-ragebound-preview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ninja Gaiden fans are feasting in 2025. In addition to January\u2019s surprise-dropped Ninja Gaiden 2 Black and a proper, long-overdue sequel in Ninja Gaiden 4 coming this fall, there\u2019s a new 2D platformer-action game from the developer behind the Blasphemous series. While The Game Kitchen\u2019s 2D take on Ninja Gaiden could easily live in the shadow of its bigger-budget 3D siblings, Ninja Gaiden: Ragebound looks to be an exciting and refreshing take on the franchise that deserves attention. As with Ninja Gaiden 4, series regular Ryu Hayabusa is not the primary protagonist of Ragebound. Instead, players control Kenji Mozu, an apprentice of Ryu\u2019s and a member of the Hayabusa village ninja clan. And in an intriguing twist that adds both story and gameplay depth, Ragebound&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1176672,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1176671","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ninja Gaiden: Ragebound shows the franchise still needs 2D games | Arcader News<\/title>\n<meta name=\"description\" content=\"Ninja Gaiden fans are feasting in 2025. 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In addition to January\u2019s surprise-dropped Ninja Gaiden 2 Black and a proper, long-overdue sequel in Ninja Gaiden 4","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/ninja-gaiden-ragebound-shows-the-franchise-still-needs-2d-games\/","og_locale":"en_US","og_type":"article","og_title":"Ninja Gaiden: Ragebound shows the franchise still needs 2D games | Arcader News","og_description":"Ninja Gaiden fans are feasting in 2025. 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